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pomoc za killnutí mít jeho prachy [vyřešeno můžete lock]


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public OnPlayerDeath(playerid, killerid, reason)
{
   if(IsPlayerConnected(playerid))
{
       if(IsPlayerConnected(killerid))
       {
            new kolik[100];
            GetPlayerMoney(playerid, kolik);
      ResetPlayerMoney(playerid);
      GivePlayerMoney(killerid, kolik);
	}

}
return 1;
}

 

c:\samp vytvory\moje\NZ.pwn(471) : error 035: argument type mismatch (argument 2)

 

471 :

GivePlayerMoney(killerid, kolik);

mohl bych se zeptat kde je chyba ?

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public OnPlayerDeath(playerid, killerid, reason)
{
if (IsPlayerConnected(playerid) && IsPlayerConnected(killerid))
{
       new penize = GetPlayerMoney(playerid);
       ResetPlayerMoney(playerid);
   	GivePlayerMoney(killerid, penize);
}
return 1;
}

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public OnPlayerDeath(playerid, killerid, reason)
{
if (IsPlayerConnected(playerid) && IsPlayerConnected(killerid))
{
       new penize = GetPlayerMoney(playerid);
       ResetPlayerMoney(playerid);
   	GivePlayerMoney(killerid, penize);
}
return 1;
}

 

díky chtráku ale už sem to vyřšil takto:

if(IsPlayerConnected(playerid))
{
	if(IsPlayerConnected(killerid))
	{
	GivePlayerMoney(killerid, GetPlayerMoney(playerid));
	ResetPlayerMoney(playerid);
 		}
	}

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public OnPlayerDeath(playerid, killerid, reason)
{
if (IsPlayerConnected(playerid) && IsPlayerConnected(killerid))
{
       new penize = GetPlayerMoney(playerid);
       ResetPlayerMoney(playerid);
   	GivePlayerMoney(killerid, penize);
}
return 1;
}

 

díky chtráku ale už sem to vyřšil takto:

if(IsPlayerConnected(playerid))
{
	if(IsPlayerConnected(killerid))
	{
	GivePlayerMoney(killerid, GetPlayerMoney(playerid));
	ResetPlayerMoney(playerid);
 		}
	}

mno to ale není vyřešený to ti nepojede tak jak má... :think:

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