mimo1188 0 Odesláno: 28. Listopad, 2008 Share Odesláno: 28. Listopad, 2008 no opet mam na vás porzbu no nebudme to rozpisovat no toto tu #include #define BARVA_BLUE 0x4682B4AA//defin barvy new zbranm1; #define BARVA_BLUE 0x4682B4AA//defin barvy new Float:locx, Float:locy, Float:locz; public OnFilterScriptExit() { return 1; } main() { print("\n----------------------------------"); print(" CW"); print("----------------------------------\n"); } public OnGameModeInit() { zbranm1 = CreatePickup(1242,1,-2617.7300,210.7100,4.8400); zbranm1 = CreatePickup(1240,1,-2617.7400,210.7100,4.8400); zbranm1 = CreatePickup(1242,1,2314.3700,-1144.8100,1051.48); zbranm1 = CreatePickup(1240,1,2314.3700,-1144.8100,1051.48); zbranm1 = CreatePickup(1240,1,-2630.0835,1361.7996,7.1020); zbranm1 = CreatePickup(1242,1,-2630.0835,1361.7996,7.1020); zbranm1 = CreatePickup(1240,1,-1295.5300,2499.0000,86.95); zbranm1 = CreatePickup(1242,1,-1295.5300,2499.0000,86.95); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { GivePlayerWeapon(playerid, 16, 2); GivePlayerWeapon(playerid, 24, 9999); GivePlayerWeapon(playerid, 25, 9999); GivePlayerWeapon(playerid, 28, 9999); GivePlayerWeapon(playerid, 30, 9999); GivePlayerWeapon(playerid, 22, 300); GivePlayerWeapon(playerid, 35, 1); return 1; } public OnPlayerDeath(playerid, killerid, reason) { GivePlayerWeapon(playerid, 16, 2); GivePlayerWeapon(playerid, 24, 9999); GivePlayerWeapon(playerid, 25, 9999); GivePlayerWeapon(playerid, 28, 9999); GivePlayerWeapon(playerid, 30, 9999); GivePlayerWeapon(playerid, 22, 300); GivePlayerWeapon(playerid, 35, 1); return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerPrivmsg(playerid, recieverid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if(strcmp(cmdtext, "/jetpack", true) == 0){ GetPlayerPos(playerid,locx,locy,locz); AddStaticPickup(370,3,locx,locy,locz); SendClientMessage(playerid, BARVA_BLUE, "Privolal jsis jetpack");//posle text po zadani prikazu return 1; } return 0; } public OnPlayerInfoChange(playerid) { return 1; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { if(pickupid == zbranm1) { SetPlayerHealth(playerid,100.0); SetPlayerArmour(playerid,100.0); } return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } no a tam ked si všimnete je o že mam na dajakom mieste helty a armor public OnGameModeInit() { zbranm1 = CreatePickup(1242,1,-2617.7300,210.7100,4.8400); zbranm1 = CreatePickup(1240,1,-2617.7400,210.7100,4.8400); zbranm1 = CreatePickup(1242,1,2314.3700,-1144.8100,1051.48); zbranm1 = CreatePickup(1240,1,2314.3700,-1144.8100,1051.48); zbranm1 = CreatePickup(1240,1,-2630.0835,1361.7996,7.1020); zbranm1 = CreatePickup(1242,1,-2630.0835,1361.7996,7.1020); zbranm1 = CreatePickup(1240,1,-1295.5300,2499.0000,86.95); zbranm1 = CreatePickup(1242,1,-1295.5300,2499.0000,86.95); return 1; } no ale ja ked cez nich prejdem ta nič sa nedeje zo začiatku to šlo aspon pri jednom ale teraz som daco postlacal ulozil skusal a uz ani jedno neide no neviem prist tomu an koren v com je chyba Link to comment Share on other sites More sharing options...
0 Guest robinzon66 Odesláno: 28. Listopad, 2008 Share Odesláno: 28. Listopad, 2008 zase to nemas dobre tam musis mat tak: #include #define BARVA_BLUE 0x4682B4AA//defin barvy new zbranm1; new zbranm2; new zbranm3; new zbranm4; new zbranm5; new zbranm6; new zbranm7; new zbranm8; #define BARVA_BLUE 0x4682B4AA//defin barvy new Float:locx, Float:locy, Float:locz; public OnFilterScriptExit() { return 1; } main() { print("\n----------------------------------"); print(" CW"); print("----------------------------------\n"); } public OnGameModeInit() { zbranm1 = CreatePickup(1242,1,-2617.7300,210.7100,4.8400); zbranm2 = CreatePickup(1240,1,-2617.7400,210.7100,4.8400); zbranm3 = CreatePickup(1242,1,2314.3700,-1144.8100,1051.48); zbranm4 = CreatePickup(1240,1,2314.3700,-1144.8100,1051.48); zbranm5 = CreatePickup(1240,1,-2630.0835,1361.7996,7.1020); zbranm6 = CreatePickup(1242,1,-2630.0835,1361.7996,7.1020); zbranm7 = CreatePickup(1240,1,-1295.5300,2499.0000,86.95); zbranm8 = CreatePickup(1242,1,-1295.5300,2499.0000,86.95); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { GivePlayerWeapon(playerid, 16, 2); GivePlayerWeapon(playerid, 24, 9999); GivePlayerWeapon(playerid, 25, 9999); GivePlayerWeapon(playerid, 28, 9999); GivePlayerWeapon(playerid, 30, 9999); GivePlayerWeapon(playerid, 22, 300); GivePlayerWeapon(playerid, 35, 1); return 1; } public OnPlayerDeath(playerid, killerid, reason) { GivePlayerWeapon(playerid, 16, 2); GivePlayerWeapon(playerid, 24, 9999); GivePlayerWeapon(playerid, 25, 9999); GivePlayerWeapon(playerid, 28, 9999); GivePlayerWeapon(playerid, 30, 9999); GivePlayerWeapon(playerid, 22, 300); GivePlayerWeapon(playerid, 35, 1); return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerPrivmsg(playerid, recieverid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if(strcmp(cmdtext, "/jetpack", true) == 0){ GetPlayerPos(playerid,locx,locy,locz); AddStaticPickup(370,3,locx,locy,locz); SendClientMessage(playerid, BARVA_BLUE, "Privolal jsis jetpack");//posle text po zadani prikazu return 1; } return 0; } public OnPlayerInfoChange(playerid) { return 1; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { if(pickupid == zbranm1) { SetPlayerHealth(playerid,100.0); SetPlayerArmour(playerid,100.0); } return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } NEMOZES TAM DAVAT Ku KAZDEMu PUICKUPU TEn ISTY NEW musi spravit, new zbranm2;,new zbranm3;....a TIE new zbranm2,3,4,5.. treba dosadit do OnGameModeInIt.Uz som ti to vysvetlil raz v v tom topicu!! Link to comment Share on other sites More sharing options...
0 mimo1188 0 Odesláno: 28. Listopad, 2008 Author Share Odesláno: 28. Listopad, 2008 no hej ale tam ma funkciu iba ta zbranm1 = CreatePickup(1242,1,-2617.7300,210.7100,4.8400); a ostatne nemaju funkciu po ich nemas tu dole public OnPlayerPickUpPickup(playerid, pickupid) { if(pickupid == zbranm1) { SetPlayerHealth(playerid,100.0); SetPlayerArmour(playerid,100.0); } return 1; } chapes a neviem jak do toho pridat tie dialsie no a viem ze si mi to uz visvetloval ale ja som sksual na jedno cislo to dat a tak to uz ostalo Link to comment Share on other sites More sharing options...
0 chytrak 14 Odesláno: 28. Listopad, 2008 Share Odesláno: 28. Listopad, 2008 dej si aby kazdy pick up mel jiny nazev a tu akci s nima zopakuj Link to comment Share on other sites More sharing options...
0 Guest robinzon66 Odesláno: 29. Listopad, 2008 Share Odesláno: 29. Listopad, 2008 jj presne tak,a v OnGameModeInIt odstran tie pickupy ,ktore nepouzivas!! Link to comment Share on other sites More sharing options...
Dotaz
mimo1188 0
no opet mam na vás porzbu no nebudme to rozpisovat no toto tu
#include
#define BARVA_BLUE 0x4682B4AA//defin barvy
new zbranm1;
#define BARVA_BLUE 0x4682B4AA//defin barvy
new Float:locx, Float:locy, Float:locz;
public OnFilterScriptExit()
{
return 1;
}
main()
{
print("\n----------------------------------");
print(" CW");
print("----------------------------------\n");
}
public OnGameModeInit()
{
zbranm1 = CreatePickup(1242,1,-2617.7300,210.7100,4.8400);
zbranm1 = CreatePickup(1240,1,-2617.7400,210.7100,4.8400);
zbranm1 = CreatePickup(1242,1,2314.3700,-1144.8100,1051.48);
zbranm1 = CreatePickup(1240,1,2314.3700,-1144.8100,1051.48);
zbranm1 = CreatePickup(1240,1,-2630.0835,1361.7996,7.1020);
zbranm1 = CreatePickup(1242,1,-2630.0835,1361.7996,7.1020);
zbranm1 = CreatePickup(1240,1,-1295.5300,2499.0000,86.95);
zbranm1 = CreatePickup(1242,1,-1295.5300,2499.0000,86.95);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
GivePlayerWeapon(playerid, 16, 2);
GivePlayerWeapon(playerid, 24, 9999);
GivePlayerWeapon(playerid, 25, 9999);
GivePlayerWeapon(playerid, 28, 9999);
GivePlayerWeapon(playerid, 30, 9999);
GivePlayerWeapon(playerid, 22, 300);
GivePlayerWeapon(playerid, 35, 1);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
GivePlayerWeapon(playerid, 16, 2);
GivePlayerWeapon(playerid, 24, 9999);
GivePlayerWeapon(playerid, 25, 9999);
GivePlayerWeapon(playerid, 28, 9999);
GivePlayerWeapon(playerid, 30, 9999);
GivePlayerWeapon(playerid, 22, 300);
GivePlayerWeapon(playerid, 35, 1);
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerPrivmsg(playerid, recieverid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, "/jetpack", true) == 0){
GetPlayerPos(playerid,locx,locy,locz);
AddStaticPickup(370,3,locx,locy,locz);
SendClientMessage(playerid, BARVA_BLUE, "Privolal jsis jetpack");//posle text po zadani prikazu
return 1;
}
return 0;
}
public OnPlayerInfoChange(playerid)
{
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
if(pickupid == zbranm1)
{
SetPlayerHealth(playerid,100.0);
SetPlayerArmour(playerid,100.0);
}
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
no a tam ked si všimnete je o že mam na dajakom mieste helty a armor
public OnGameModeInit()
{
zbranm1 = CreatePickup(1242,1,-2617.7300,210.7100,4.8400);
zbranm1 = CreatePickup(1240,1,-2617.7400,210.7100,4.8400);
zbranm1 = CreatePickup(1242,1,2314.3700,-1144.8100,1051.48);
zbranm1 = CreatePickup(1240,1,2314.3700,-1144.8100,1051.48);
zbranm1 = CreatePickup(1240,1,-2630.0835,1361.7996,7.1020);
zbranm1 = CreatePickup(1242,1,-2630.0835,1361.7996,7.1020);
zbranm1 = CreatePickup(1240,1,-1295.5300,2499.0000,86.95);
zbranm1 = CreatePickup(1242,1,-1295.5300,2499.0000,86.95);
return 1;
}
no ale ja ked cez nich prejdem ta nič sa nedeje zo začiatku to šlo aspon pri jednom ale teraz som daco postlacal ulozil skusal a uz ani jedno neide no neviem prist tomu an koren v com je chyba
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