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pomoc jak na ožralost??


Guest Ryder14

Dotaz

zdar lidi chci se zeptat nevíte jak se dela ozralost jako ej v MT ? nejdriv pomalu se bude tocit a postupne vic a vic....a v onplayerseceltedmenurow to mam takhle:

if (Current == alcmenu ) {
switch(row) {
case 0:{
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
SendClientMessage(playerid, COLOR_LIGHTBLUE, ">>!<< Koupil sis pivo za 50$!");
ApplyAnimation(playerid,"PED","WALK_DRUNK",0.01,1,1,1,1,1);
printf(string); //dej do logu
GivePlayerMoney(playerid,-50);
}
}
}
if (Current == alcmenu ) {
switch(row) {
case 1:{
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
SendClientMessage(playerid, COLOR_LIGHTBLUE, ">>!<< Koupil sis rum za 85$!");
ApplyAnimation(playerid,"PED","WALK_DRUNK",0.01,1,1,1,1,1);
printf(string); //dej do logu
GivePlayerMoney(playerid,-85);
}
}
}
if (Current == alcmenu ) {
switch(row) {
case 2:{
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
SendClientMessage(playerid, COLOR_LIGHTBLUE, ">>!<< Koupil sis slivovicy za 125$!");
ApplyAnimation(playerid,"PED","WALK_DRUNK",0.01,1,1,1,1,1);
printf(string); //dej do logu
GivePlayerMoney(playerid,-125);
}
}
}
if (Current == alcmenu ) {
switch(row) {
case 3:{
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
SendClientMessage(playerid, COLOR_LIGHTBLUE, ">>!<< Koupil sis whisky za 245$!");
ApplyAnimation(playerid,"PED","WALK_DRUNK",0.01,1,1,1,1,1);
printf(string); //dej do logu
GivePlayerMoney(playerid,-245);
}
}
}
if (Current == alcmenu ) {
switch(row) {
case 4:{
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
SendClientMessage(playerid, COLOR_LIGHTBLUE, ">>!<< Koupil sis vodku za 150$!");
ApplyAnimation(playerid,"PED","WALK_DRUNK",0.01,1,1,1,1,1);
printf(string); //dej do logu
GivePlayerMoney(playerid,-150);
}
}
}
return 1;
}

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Guest [*LoNg*]LiFe

bla bla case kolkatku mas si daj 
if(GetPlayerMoney(playerid) < 20){
SendClientMessage(playerid,COLOR_RED,"Nemáš peniaze na Vodku!!Potrebuješ 20$");
}else{
GivePlayerMoney(playerid,-20);
SendClientMessage(playerid,COLOR_GREEN,"Kúpil si si Vodku");
alkohol[playerid] = alkohol[playerid]+2;
}
}

 

potom si sprav taketo nieco

 

public alkoholvkrvi(playerid)
{
new stringALKOHOL[256];
new hrac[100];
GetPlayerName(playerid, hrac, 40);
if (alkohol[playerid] > 5){
ApplyAnimation(playerid,"PED","WALK_DRUNK",4.0,1,1,1,1,0);
ApplyAnimation(playerid,"PED","WALK_DRUNK",4.0,1,1,1,1,0);
tAL= SetTimer("vyprchani",30000,1);
format(stringALKOHOL, 256, "Hráč %s sa ožral na mol.", hrac);
SendClientMessageToAll(COLOR_ORANGE,stringALKOHOL);
alkohol[playerid] = 0;
}
}

 

este toto

 

public vyprchanie(playerid)
{
ClearAnimations(playerid);
KillTimer(tAL);
}

 

nezabudni forward vyprchanie(playerid);

forward alkoholvkrvi(playerid);

ked nechapes tak je tu aj na to tut staci hladat :!:

 

este toto :d SetTimer("alkoholvkrvi",1000,1);

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Předmět příspěvku: Re: jak na ožralost?? Odpovědět s citací

ak nejde pouzi stock{

 

asi takto

 

stock SetAlkoholM(playerid(

{

if(alkohol[playerid] == 1212) return alkohol[playerid] = 24; }

{

//next ifs

return 1;

}

 

stock SetAlkoholM(playerid(

 

To co jako je :? :d

 

a chybi ti tam zavoka vole

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