2killer2
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Příspěvky posted by 2killer2
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to je dobre akorat si tam mohl ještě dat /vote text ale to nevadí :thumbup:
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Špatnej nápad to neni, ale nwm teda kdo by se stím sral.
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Ahoj, prosim poradíte mi jak udelat z exe souboru soubor do SUSE Linux 11...?
Předem díky a :spam:
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Nato že je první 3/10
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- Novinky
9/10
Jinak dobré.
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Uz to mam dikes
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public OnPlayerCommandText(playerid, cmdtext[])
{
dcmd(info,4,cmdtext);
dcmd(afk,3,cmdtext);
if (strcmp("/info", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid,COLOR_BLUE,"Mod vytvořil GB_Warilock");
SendClientMessage(playerid,COLOR_BLUE,"www.Mini-Parba.g6.cz");
SendClientMessage(playerid,COLOR_LIGHTBLUE,"Skype: skilerbykiller");
SendClientMessage(playerid,COLOR_GREEN,"ICQ: 644-109-079");
return 1;
}
if (strcmp("/help", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid,0xFFFF00AA,"Příkazy jsou /info /help /rules /kill /info /afk");
return 1;
}
if (strcmp("/rules", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid,COLOR_RED,"Je zakázáno cheatovat!");
SendClientMessage(playerid,COLOR_RED,"Je zakázán spawn-kill, heli-kill a car-kill!");
SendClientMessage(playerid,COLOR_RED,"Je zakázáno ničit hráčům auta a bezdůvodně jim nadávat!");
SendClientMessage(playerid,COLOR_RED,"Pokud někdo bude porušovat pravidla napište adminovi co je na serveru a ten udělí trest hráčí co porušuje pravidla!");
return 1;
}
if (strcmp("/kill", cmdtext, true, 10) == 0)
{
SetPlayerHealth(playerid,0);
SendClientMessage(playerid,COLOR_RED,"Nechápu proč žádáš o smrt?? Ale když ji chceš máš ji mít.");
return 1;
}
dcmd(info, 4, cmdtext);
return 0;
}
dcmd_info(playerid, params[]){
#pragma unused params
new string[256];
SendClientMessage(playerid,COLOR_BLUE,"Čaas:");
format(string,256,"Dni : %d || Hodin : %d || Minut : %d",den[playerid],hodina[playerid],minuta[playerid]);
SendClientMessage(playerid, COLOR_BLUE, string);
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
//jako u prikazu afk akorat kdyz stiskne jakoukoli klavesu ktera je definovana pawnem
if(AFK[playerid] == true)
{
new string[128];
format(string,sizeof(string),"[ AFK ] Hráč %s je zpět ve hře !",Jmeno(playerid));
SendClientMessageToAll(COLOR_GREY,string);
TogglePlayerControllable(playerid,1);
SetPlayerName(playerid,UlozeneJmeno[playerid]);
AFK[playerid] = false;
OldAFK[playerid] = 10;
SetTimerEx("PovolitAFK",1000,0,"i",playerid);
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == 1)
{
if(response == 1)
{
if (udb_Exists(PlayerName(playerid))) return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Přihlášení","Účet již existuje přihlaš se !","Přihlásit","Odpojit");
if (strlen(inputtext)==0) return ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Registrace","Musíš napsat heslo !","Registrovat","Odpojit");
if (udb_Create(PlayerName(playerid),inputtext)) return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Výborně, nyní napiš znovu heslo !","Registrovat","Odpojit");
}
if(response == 2)
{
Kick(playerid);
}
}
//==============================================================================
if(dialogid == 2)
{
if(response == 1)
{
if (strlen(inputtext)==0) return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Přihlášení","Musíš zadat heslo !\nNapiš heslo !","Použít","Odpojit");
if (udb_CheckLogin(PlayerName(playerid),inputtext))
{
GivePlayerMoney(playerid,dUserINT(PlayerName(playerid)).("money")-GetPlayerMoney(playerid));
PLAYERLIST_authed[playerid] = true;
return SendClientMessage(playerid, COLOR_WHITE, "Úspěšně přihlášen !");
}
return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Přihlášení","Nespravne heslo !","Přihlásit","Odpojit");
}
if(response == 2)
{
Kick(playerid);
}
}
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
public cas(playerid)
{
minuta[playerid] = minuta[playerid]+1;
if (minuta[playerid] > 59)
{
minuta[playerid] = 0;
hodina[playerid] = hodina[playerid]+1;
if (hodina[playerid] > 23)
{
hodina[playerid] = 0;
den[playerid] = den[playerid]+1;
}
}
}
//------------------------------------------------------------------------------
public KontrolaPozice()
{
new Float:X,Float:Y,Float:Z;//promene do kterych budeme zapisovat
for(new i;i
{
if(IsPlayerConnected(i))//vsechny obsazene sloty
{
GetPlayerPos(i,X,Y,Z);//zjistime pozici
if(SaveX == X && SaveY == Y && SaveZ == Z)
{
if(AFK == false) dcmd_afk(i," ");//kdyz bude na stejnych radkach jako minule a nebude afk tak ho dame ho do afk
}
//ulozime pro dalsi hodnoceni
SaveX = X;
SaveY = Y;
SaveZ = Z;
}
}
return 1;
}
dcmd_afk(playerid,params[])//odeslan callback z OnPlayerCommandText
{
if(IsPlayerConnected(playerid))
{
new string[128];//promena do ktere si budeme zapisovat texty
if(AFK[playerid] == false)//kdyz hrac neni AFK
{
if(OldAFK[playerid] != 0)//kdyz neubehlo 10 sekund od vraceni k pocitaci
{
format(string,sizeof(string),"[ ! ] Tento prikaz muzete pouzit az za %d sekund",OldAFK[playerid]);//dosadime si do spravy
SendClientMessage(playerid,BARVA_BILA,string);//odesleme
return 1;//zastavime prkaz
}
else if(strlen(params) == 0)//kdyz uz ubehlo 10 sekund od navraceni a nezada zadny duvod za afk proste jenom ciste prikaz /afk
{
if(!VolneOkoli(playerid)) return SendClientMessage(playerid,BARVA_BILA,"[ ! ] Ve vasi blizkosti je nejaky hrac !");//public vysvetlen nize
format(string,sizeof(string),"[ AFK ] Hráč %s odešel na chvíli od PC !",Jmeno(playerid));//dosadime spravu
SendClientMessageToAll(COLOR_GREY,string);//odesleme
TogglePlayerControllable(playerid,0);//smzarime
AFK[playerid] = true;//dame promenou aby sme vedeli ze je afk
SendClientMessage(playerid,BARVA_BILA,"Pro navrat /afk");//aprava aby vedel ja kse vratit
format(UlozeneJmeno[playerid],MAX_PLAYER_NAME,Jmeno(playerid));//ulozime si hracovo jmeno
new name[MAX_PLAYER_NAME];//promena do ktere ulozime nove jmeno
format(name,MAX_PLAYER_NAME,"[AFK]%s",Jmeno(playerid));//pred jeho jmeno pridame [AFK]
SetPlayerName(playerid,name);//zmenime jmeno
}else{//kdyz zada nejaky duvod treba /afk du na WC
if(!VolneOkoli(playerid)) return SendClientMessage(playerid,BARVA_BILA,"[ ! ] Ve vasi blizkosti je nejaky hrac !");
format(string,sizeof(string),"[ AFK ] Hráč %s odešel na chvíli od PC ! [ Důvod: %s ]",Jmeno(playerid),params);//zase dosadiem ale uz s duvodem .. dal uz to znate..
SendClientMessageToAll(COLOR_GREY,string);
TogglePlayerControllable(playerid,0);
AFK[playerid] = true;
SendClientMessage(playerid,BARVA_BILA,"Pro navrat /afk");
format(UlozeneJmeno[playerid],MAX_PLAYER_NAME,Jmeno(playerid));
new name[MAX_PLAYER_NAME];
format(name,MAX_PLAYER_NAME,"[AFK]%s",Jmeno(playerid));
SetPlayerName(playerid,name);
}
}
else if(AFK[playerid] == true)//kdyz je afk
{
format(string,sizeof(string),"[ AFK ] Hráč %s je zpět ve hře !",Jmeno(playerid));//zase dosadime spravu
SendClientMessageToAll(COLOR_GREY,string);//odesleme
TogglePlayerControllable(playerid,1);//rozmrazime
SetPlayerName(playerid,UlozeneJmeno[playerid]);//vratime jeho jmeno
AFK[playerid] = false;//promena aby sme vedeli ze uz neni afk
OldAFK[playerid] = 10;//promena ze ktere budeme odecitat kazdou sekundu
SetTimerEx("PovolitAFK",1000,0,"i",playerid);//a timer ve kterem budeme odecitat
}
}
return 1;
}
public PovolitAFK(playerid)//public ktery si vyvolavame sekundovym tiemrem
{
OldAFK[playerid]--;//odesmete promenou
if(OldAFK[playerid] > 0) SetTimerEx("PovolitAFK",1000,0,"i",playerid);//kdyz promena nebdue nula pustime public
return 1;
}
-- stř 12. led 2011 21:22:28 --
public OnPlayerCommandText(playerid, cmdtext[])
{
dcmd(info,4,cmdtext);
dcmd(afk,3,cmdtext);
if (strcmp("/info", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid,COLOR_BLUE,"Mod vytvořil GB_Warilock");
SendClientMessage(playerid,COLOR_BLUE,"www.Mini-Parba.g6.cz");
SendClientMessage(playerid,COLOR_LIGHTBLUE,"Skype: skilerbykiller");
SendClientMessage(playerid,COLOR_GREEN,"ICQ: 644-109-079");
return 1;
}
if (strcmp("/help", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid,0xFFFF00AA,"Příkazy jsou /info /help /rules /kill /info /afk");
return 1;
}
if (strcmp("/rules", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid,COLOR_RED,"Je zakázáno cheatovat!");
SendClientMessage(playerid,COLOR_RED,"Je zakázán spawn-kill, heli-kill a car-kill!");
SendClientMessage(playerid,COLOR_RED,"Je zakázáno ničit hráčům auta a bezdůvodně jim nadávat!");
SendClientMessage(playerid,COLOR_RED,"Pokud někdo bude porušovat pravidla napište adminovi co je na serveru a ten udělí trest hráčí co porušuje pravidla!");
return 1;
}
if (strcmp("/kill", cmdtext, true, 10) == 0)
{
SetPlayerHealth(playerid,0);
SendClientMessage(playerid,COLOR_RED,"Nechápu proč žádáš o smrt?? Ale když ji chceš máš ji mít.");
return 1;
}
dcmd(info, 4, cmdtext);
return 0;
}
dcmd_info(playerid, params[]){
#pragma unused params
new string[256];
SendClientMessage(playerid,COLOR_BLUE,"Čaas:");
format(string,256,"Dni : %d || Hodin : %d || Minut : %d",den[playerid],hodina[playerid],minuta[playerid]);
SendClientMessage(playerid, COLOR_BLUE, string);
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
//jako u prikazu afk akorat kdyz stiskne jakoukoli klavesu ktera je definovana pawnem
if(AFK[playerid] == true)
{
new string[128];
format(string,sizeof(string),"[ AFK ] Hráč %s je zpět ve hře !",Jmeno(playerid));
SendClientMessageToAll(COLOR_GREY,string);
TogglePlayerControllable(playerid,1);
SetPlayerName(playerid,UlozeneJmeno[playerid]);
AFK[playerid] = false;
OldAFK[playerid] = 10;
SetTimerEx("PovolitAFK",1000,0,"i",playerid);
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == 1)
{
if(response == 1)
{
if (udb_Exists(PlayerName(playerid))) return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Přihlášení","Účet již existuje přihlaš se !","Přihlásit","Odpojit");
if (strlen(inputtext)==0) return ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Registrace","Musíš napsat heslo !","Registrovat","Odpojit");
if (udb_Create(PlayerName(playerid),inputtext)) return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Výborně, nyní napiš znovu heslo !","Registrovat","Odpojit");
}
if(response == 2)
{
Kick(playerid);
}
}
//==============================================================================
if(dialogid == 2)
{
if(response == 1)
{
if (strlen(inputtext)==0) return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Přihlášení","Musíš zadat heslo !\nNapiš heslo !","Použít","Odpojit");
if (udb_CheckLogin(PlayerName(playerid),inputtext))
{
GivePlayerMoney(playerid,dUserINT(PlayerName(playerid)).("money")-GetPlayerMoney(playerid));
PLAYERLIST_authed[playerid] = true;
return SendClientMessage(playerid, COLOR_WHITE, "Úspěšně přihlášen !");
}
return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Přihlášení","Nespravne heslo !","Přihlásit","Odpojit");
}
if(response == 2)
{
Kick(playerid);
}
}
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
public cas(playerid)
{
minuta[playerid] = minuta[playerid]+1;
if (minuta[playerid] > 59)
{
minuta[playerid] = 0;
hodina[playerid] = hodina[playerid]+1;
if (hodina[playerid] > 23)
{
hodina[playerid] = 0;
den[playerid] = den[playerid]+1;
}
}
}
//------------------------------------------------------------------------------
public KontrolaPozice()
{
new Float:X,Float:Y,Float:Z;//promene do kterych budeme zapisovat
for(new i;i
{
if(IsPlayerConnected(i))//vsechny obsazene sloty
{
GetPlayerPos(i,X,Y,Z);//zjistime pozici
if(SaveX == X && SaveY == Y && SaveZ == Z)
{
if(AFK == false) dcmd_afk(i," ");//kdyz bude na stejnych radkach jako minule a nebude afk tak ho dame ho do afk
}
//ulozime pro dalsi hodnoceni
SaveX = X;
SaveY = Y;
SaveZ = Z;
}
}
return 1;
}
dcmd_afk(playerid,params[])//odeslan callback z OnPlayerCommandText
{
if(IsPlayerConnected(playerid))
{
new string[128];//promena do ktere si budeme zapisovat texty
if(AFK[playerid] == false)//kdyz hrac neni AFK
{
if(OldAFK[playerid] != 0)//kdyz neubehlo 10 sekund od vraceni k pocitaci
{
format(string,sizeof(string),"[ ! ] Tento prikaz muzete pouzit az za %d sekund",OldAFK[playerid]);//dosadime si do spravy
SendClientMessage(playerid,BARVA_BILA,string);//odesleme
return 1;//zastavime prkaz
}
else if(strlen(params) == 0)//kdyz uz ubehlo 10 sekund od navraceni a nezada zadny duvod za afk proste jenom ciste prikaz /afk
{
if(!VolneOkoli(playerid)) return SendClientMessage(playerid,BARVA_BILA,"[ ! ] Ve vasi blizkosti je nejaky hrac !");//public vysvetlen nize
format(string,sizeof(string),"[ AFK ] Hráč %s odešel na chvíli od PC !",Jmeno(playerid));//dosadime spravu
SendClientMessageToAll(COLOR_GREY,string);//odesleme
TogglePlayerControllable(playerid,0);//smzarime
AFK[playerid] = true;//dame promenou aby sme vedeli ze je afk
SendClientMessage(playerid,BARVA_BILA,"Pro navrat /afk");//aprava aby vedel ja kse vratit
format(UlozeneJmeno[playerid],MAX_PLAYER_NAME,Jmeno(playerid));//ulozime si hracovo jmeno
new name[MAX_PLAYER_NAME];//promena do ktere ulozime nove jmeno
format(name,MAX_PLAYER_NAME,"[AFK]%s",Jmeno(playerid));//pred jeho jmeno pridame [AFK]
SetPlayerName(playerid,name);//zmenime jmeno
}else{//kdyz zada nejaky duvod treba /afk du na WC
if(!VolneOkoli(playerid)) return SendClientMessage(playerid,BARVA_BILA,"[ ! ] Ve vasi blizkosti je nejaky hrac !");
format(string,sizeof(string),"[ AFK ] Hráč %s odešel na chvíli od PC ! [ Důvod: %s ]",Jmeno(playerid),params);//zase dosadiem ale uz s duvodem .. dal uz to znate..
SendClientMessageToAll(COLOR_GREY,string);
TogglePlayerControllable(playerid,0);
AFK[playerid] = true;
SendClientMessage(playerid,BARVA_BILA,"Pro navrat /afk");
format(UlozeneJmeno[playerid],MAX_PLAYER_NAME,Jmeno(playerid));
new name[MAX_PLAYER_NAME];
format(name,MAX_PLAYER_NAME,"[AFK]%s",Jmeno(playerid));
SetPlayerName(playerid,name);
}
}
else if(AFK[playerid] == true)//kdyz je afk
{
format(string,sizeof(string),"[ AFK ] Hráč %s je zpět ve hře !",Jmeno(playerid));//zase dosadime spravu
SendClientMessageToAll(COLOR_GREY,string);//odesleme
TogglePlayerControllable(playerid,1);//rozmrazime
SetPlayerName(playerid,UlozeneJmeno[playerid]);//vratime jeho jmeno
AFK[playerid] = false;//promena aby sme vedeli ze uz neni afk
OldAFK[playerid] = 10;//promena ze ktere budeme odecitat kazdou sekundu
SetTimerEx("PovolitAFK",1000,0,"i",playerid);//a timer ve kterem budeme odecitat
}
}
return 1;
}
public PovolitAFK(playerid)//public ktery si vyvolavame sekundovym tiemrem
{
OldAFK[playerid]--;//odesmete promenou
if(OldAFK[playerid] > 0) SetTimerEx("PovolitAFK",1000,0,"i",playerid);//kdyz promena nebdue nula pustime public
return 1;
}
-
Jak normalne??
-
Sryte že píšu do starýho tématu ela háže mi to errory
errory:
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(198) : error 017: undefined symbol "dcmd_afk"
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(353) : error 029: invalid expression, assumed zero
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(353) : error 004: function "OnRconLoginAttempt" is not implemented
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(358) : warning 225: unreachable code
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(358) : error 029: invalid expression, assumed zero
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(358) : error 004: function "OnPlayerUpdate" is not implemented
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(363) : warning 225: unreachable code
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(363) : error 029: invalid expression, assumed zero
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(363) : error 004: function "OnPlayerStreamIn" is not implemented
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(368) : warning 225: unreachable code
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(368) : error 029: invalid expression, assumed zero
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(368) : error 004: function "OnPlayerStreamOut" is not implemented
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(373) : warning 225: unreachable code
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(373) : error 029: invalid expression, assumed zero
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(373) : error 004: function "OnVehicleStreamIn" is not implemented
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(378) : warning 225: unreachable code
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(378) : error 029: invalid expression, assumed zero
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(378) : error 004: function "OnVehicleStreamOut" is not implemented
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(383) : warning 225: unreachable code
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(383) : error 029: invalid expression, assumed zero
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(383) : error 004: function "OnDialogResponse" is not implemented
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(386) : error 017: undefined symbol "dialogid"
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(388) : error 017: undefined symbol "response"
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(391) : error 017: undefined symbol "inputtext"
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(392) : error 017: undefined symbol "inputtext"
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(394) : error 017: undefined symbol "response"
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(400) : error 017: undefined symbol "dialogid"
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(402) : error 017: undefined symbol "response"
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(404) : error 017: undefined symbol "inputtext"
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(405) : error 017: undefined symbol "inputtext"
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(413) : error 017: undefined symbol "response"
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(422) : warning 225: unreachable code
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(422) : error 029: invalid expression, assumed zero
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
26 Errors.
radky:
198:dcmd(afk,3,cmdtext);
353:public OnRconLoginAttempt(ip[], password[], success)
358:public OnPlayerUpdate(playerid)
363:public OnPlayerStreamIn(playerid, forplayerid)
368:public OnPlayerStreamOut(playerid, forplayerid)
373:public OnVehicleStreamIn(vehicleid, forplayerid)
378:public OnVehicleStreamOut(vehicleid, forplayerid)
383:public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
386:if(dialogid == 1)
388:if(response == 1)
391:if (strlen(inputtext)==0) return ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Registrace","Musíš napsat heslo !","Registrovat","Odpojit");
392:f (udb_Create(PlayerName(playerid),inputtext)) return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Výborně, nyní napiš znovu heslo !","Registrovat","Odpojit");
394:if(response == 2)
400:if(dialogid == 2)
402:if(response == 1)
404:if (strlen(inputtext)==0) return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Přihlášení","Musíš zadat heslo !\nNapiš heslo !","Použít","Odpojit");
405:if (udb_CheckLogin(PlayerName(playerid),inputtext))
413:if(response == 2)
422:public OnPlayerClickPlayer(playerid, clickedplayerid, source)
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Tak to bude zajimave :thumbup:
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Diky za radu bobane
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nemam problem, enom tak ze no proste "lol"
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Skoro ve stejnou dobu si sem přidal 3 tuty "lol"
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Caw all, když du na nějakej samp server tak mi to píše warningy a potom se mi to vypne, pls "help" nwm co stim je.
Např:Warning(opcode Ox6E7): Exception 0xC0000005 at 0c7F124E
Screeny:
-- pon 10. led 2011 19:35:00 --
Nikdo me nehelpne
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Fakt se moc těším až bude otevíračka modu :mrgreen:
PS: Držíím palce
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To video = Good
PS: ten mod podle me vypadá líp nez WTLS nebo RZE :thumbup: :thumbup:
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Nádhera :thumbup: 10/10
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To vypadá good 100/10 držžim palce
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2/10
+2 zato, že si to sem měl odvahu dat když si to skopiroval.
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S toho by mohl bejt dobrej mod
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Je to good 10/10 :thumbup:
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Me to haze errory:
D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(304) : error 021: symbol already defined: "format" D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(306) : warning 203: symbol is never used: "Svatky" D:\Documents and Settings\Linas System\Plocha\@Warilock@\OTHER\SAMP SERVER 0.3C\gamemodes\ANormalLife0.1.pwn(306) : warning 203: symbol is never used: "string" Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 1 Error.
Radky:
304:format(string,sizeof(string),"Dnes slaví svátek %s",Svatky[AktualniSvatek()-1]);
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JJ ale to je natobe
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Udelej treba "scratch" "scratch" nejaky stat
Inventár
v Herní (SA:MP, CS apod.)
Odesláno:
Mě se to líbí ale nevyužiju to 8/10