Jump to content

Fikkki

Uživatel
  • Příspěvků

    488
  • Registrován

  • Aktivní

Příspěvky posted by Fikkki

  1. #include

    #include

    #include

    #include

     

    #define B_CERV #FF0000

    #define B_ZLUTA #FFFF00

    #define B_ZELENA #008000

    #define B_MODRA #0000FF

    #define REGISTER 1

    #define LOGIN 2

     

    new bool:IsLogged[MAX_PLAYERS];

    new file[MAX_PLAYERS][128];

     

    forward OnPlayerRegister(playerid, heslo[]);

    forward OnPlayerLogin(playerid, heslo[]);

    forward OnPlayerSaveAcount(playerid);

     

    public OnPlayerConnect(playerid)

    {

     

    if(IsPlayerConnected(playerid) && !IsPlayerNPC(playerid))

    {

    format(file[playerid], 128, "%s.ini", PlayerName(playerid));

    IsLogged[playerid] = false;

    if(fexist(file[playerid]))

    {

    ShowPlayerDialog(playerid, LOGIN, DIALOG_STYLE_INPUT, "Přihlášení", "Vítáme vás na našem serveru!\nServer:\nHlavní Administrátor:", "Přihlásit", "Odpojit");

    }

    else

    {

    ShowPlayerDialog(playerid, REGISTER, DIALOG_STYLE_INPUT, "Registrace", "Vítáme vás na našem serveru!\nServer:\nHlavní Administrátor:", "Registrovat", "Odpojit");

    }

    }

     

    return 1;

    }

     

    public OnPlayerDisconnect(playerid, reason)

    {

    if(IsPlayerConnected(playerid))

    {

    OnPlayerSaveAcount(playerid);

    IsLogged[playerid] = false;

    }

     

    return 1;

    }

     

     

    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])

    {

    if(IsPlayerConnected(playerid))

    {

    if(dialogid == REGISTER)

    {

    if(response == 1)

    {

    OnPlayerRegister(playerid, inputtext);

    }

    }

    if(dialogid == LOGIN)

    {

    if(response == 1)

    {

    new heslo[25];

    strmid(heslo, inputtext, 0, strlen(inputtext), 25);

    OnPlayerLogin(playerid, heslo);

    }

    }

    }

    return 1;

    }

     

    public OnPlayerClickPlayer(playerid, clickedplayerid, source)

    {

    return 1;

    }

     

    public OnPlayerRegister(playerid, heslo[])

    {

    if(IsPlayerConnected(playerid))

    {

    if(strlen(heslo) == 0) return ShowPlayerDialog(playerid, REGISTER, DIALOG_STYLE_INPUT, "Registrace", "Vítáme vás na našem serveru!\nServer: \nHlavní Administrátor:", "Registrovat", "Odpojit");

    dini_Create(file[playerid]);

    dini_Set(file[playerid], "Heslo:", heslo);

    IsLogged[playerid] = true;

    }

    return 1;

    }

     

    public OnPlayerLogin(playerid, heslo[])

    {

    if(IsPlayerConnected(playerid))

    {

    if(strlen(heslo) == 0) return ShowPlayerDialog(playerid, LOGIN, DIALOG_STYLE_INPUT, "Přihlášení", "Vítáme vás na našem serveru!\nServer: Gate\nHlavní Administrátor:", "Přihlásit", "Odpojit");

    if(strcmp(dini_Get(file[playerid], "Heslo"), heslo, true) == 0)

    {

    IsLogged[playerid] = true;

    SetPlayerMoney(playerid, dini_Int(file[playerid], "Peníze:"));

    }

    else

    {

    ShowPlayerDialog(playerid, LOGIN, DIALOG_STYLE_INPUT, "Přihlášení", "Vítáme vás na našem serveru!\nServer:\nHlavní Administrátor:", "Přihlásit", "Odpojit");

    }

    }

    return 1;

    }

     

    public OnPlayerSaveAcount(playerid)

    {

    if(IsPlayerConnected(playerid))

    {

    dini_IntSet(file[playerid], "Peníze", GetPlayerMoney(playerid));

    }

    return 1;

    }

  2. D:\SA-MP\pawno\BrokeGate\BrokeGate.pwn(286) : error 029: invalid expression, assumed zero
    D:\SA-MP\pawno\BrokeGate\BrokeGate.pwn(287) : error 001: expected token: ";", but found "return"
    D:\SA-MP\pawno\BrokeGate\BrokeGate.pwn(297) : error 029: invalid expression, assumed zero
    D:\SA-MP\pawno\BrokeGate\BrokeGate.pwn(297) : error 004: function "OnPlayerClickPlayer" is not implemented
    D:\SA-MP\pawno\BrokeGate\BrokeGate.pwn(301) : error 030: compound statement not closed at the end of file (started at line 262)
    Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase
    
    
    5 Errors.
    

     

    a radky to jsou

     

    286- }
    287- return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Přihlášení","Zadal jste chybné heslo!","Přihlásit","Konec");
    297- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
    301- to je dalsi radek a tam nic neni

  3. D:\SA-MP\pawno\BrokeGate\BrokeGate.pwn(286) : error 029: invalid expression, assumed zero
    D:\SA-MP\pawno\BrokeGate\BrokeGate.pwn(287) : error 001: expected token: ";", but found "return"
    D:\SA-MP\pawno\BrokeGate\BrokeGate.pwn(297) : error 029: invalid expression, assumed zero
    D:\SA-MP\pawno\BrokeGate\BrokeGate.pwn(297) : error 004: function "OnPlayerClickPlayer" is not implemented
    D:\SA-MP\pawno\BrokeGate\BrokeGate.pwn(301) : error 030: compound statement not closed at the end of file (started at line 262)
    Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase
    
    
    5 Errors.
    

  4. tak sem to udelal smazal sem endif a else i ten defined filtescript a hazi me to tot

     

    D:\SA-MP\pawno\BrokenGate\BrokenGate.pwn(12) : error 021: symbol already defined: "PLAYERLIST_authed"
    D:\SA-MP\pawno\BrokenGate\BrokenGate.pwn(80) : error 017: undefined symbol "PlayerName"
    D:\SA-MP\pawno\BrokenGate\BrokenGate.pwn(87) : warning 217: loose indentation
    D:\SA-MP\pawno\BrokenGate\BrokenGate.pwn(94) : error 017: undefined symbol "PlayerName"
    D:\SA-MP\pawno\BrokenGate\BrokenGate.pwn(97) : warning 217: loose indentation
    D:\SA-MP\pawno\BrokenGate\BrokenGate.pwn(266) : error 017: undefined symbol "PlayerName"
    D:\SA-MP\pawno\BrokenGate\BrokenGate.pwn(268) : error 017: undefined symbol "PlayerName"
    D:\SA-MP\pawno\BrokenGate\BrokenGate.pwn(281) : error 017: undefined symbol "PlayerName"
    D:\SA-MP\pawno\BrokenGate\BrokenGate.pwn(283) : error 017: undefined symbol "PlayerName"
    D:\SA-MP\pawno\BrokenGate\BrokenGate.pwn(294) : warning 217: loose indentation
    Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase
    
    
    7 Errors.
    

     

    a cely script mam takto

     

    //----Include
    #include 
    #include 
    #include 
    
    //----Define
    #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
    #define BARVA 0xEFEFF7AA
    
    //----New
    new PLAYERLIST_authed[MAX_PLAYERS];
    new bool:PLAYERLIST_authed[MAX_PLAYERS];
    //----Stock
    stock SystemMsg(playerid,msg[])
    {
    if ((IsPlayerConnected(playerid))&&(strlen(msg)>0))
    {
    SendClientMessage(playerid,COLOR_SYSTEM,msg);
    }
    
    stock PlayerName(playerid)
    {
    new name[255];
    GetPlayerName(playerid, name, 255);
    return name;
    }
    return 1;
    }
    
    //----Ostatní
    
    public OnFilterScriptInit()
    {
    print("\n--------------------------------------");
    print(" Blank Filterscript by your name here");
    print("--------------------------------------\n");
    return 1;
    }
    
    public OnFilterScriptExit()
    {
    return 1;
    }
    
    main()
    {
    print("\n----------------------------------");
    print(" Blank Gamemode by your name here");
    print("----------------------------------\n");
    }
    
    
    
    public OnGameModeInit()
    {
    // Don't use these lines if it's a filterscript
    SetGameModeText("Blank Script");
    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 1;
    }
    
    public OnGameModeExit()
    {
    return 1;
    }
    
    public OnPlayerRequestClass(playerid, classid)
    {
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
    }
    
    public OnPlayerConnect(playerid)
    {
    PLAYERLIST_authed[playerid] = false;
    if (!PLAYERLIST_authed[playerid])
    {
    if(udb_Exists(PlayerName(playerid)))
    {
    ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Vítej zpět !\nNapiš heslo !","Použít","Odpojit");
    }    else    {
    ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Registrace","Vítej !\nZaregistruj se, napiš heslo","Použít","Odpojit");
    }
    }
    return 1;
    }
    
    public OnPlayerDisconnect(playerid, reason)
    {
    if (PLAYERLIST_authed[playerid])
    {
    dUserSetINT(PlayerName(playerid)).("money",GetPlayerMoney(playerid));
    }
    PLAYERLIST_authed[playerid] = false;
    return 1;
    }
    
    public OnPlayerSpawn(playerid)
    {
    return 1;
    }
    
    public OnPlayerDeath(playerid, killerid, reason)
    {
    return 1;
    }
    
    public OnVehicleSpawn(vehicleid)
    {
    return 1;
    }
    
    public OnVehicleDeath(vehicleid, killerid)
    {
    return 1;
    }
    
    public OnPlayerText(playerid, text[])
    {
    return 1;
    }
    
    public OnPlayerCommandText(playerid, cmdtext[])
    {
    if (strcmp("/mycommand", cmdtext, true, 10) == 0)
    {
    	// Do something here
    	return 1;
    }
    return 0;
    }
    
    public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
    {
    return 1;
    }
    
    public OnPlayerExitVehicle(playerid, vehicleid)
    {
    return 1;
    }
    
    public OnPlayerStateChange(playerid, newstate, oldstate)
    {
    return 1;
    }
    
    public OnPlayerEnterCheckpoint(playerid)
    {
    return 1;
    }
    
    public OnPlayerLeaveCheckpoint(playerid)
    {
    return 1;
    }
    
    public OnPlayerEnterRaceCheckpoint(playerid)
    {
    return 1;
    }
    
    public OnPlayerLeaveRaceCheckpoint(playerid)
    {
    return 1;
    }
    
    public OnRconCommand(cmd[])
    {
    return 1;
    }
    
    public OnPlayerRequestSpawn(playerid)
    {
    return 1;
    }
    
    public OnObjectMoved(objectid)
    {
    return 1;
    }
    
    public OnPlayerObjectMoved(playerid, objectid)
    {
    return 1;
    }
    
    public OnPlayerPickUpPickup(playerid, pickupid)
    {
    return 1;
    }
    
    public OnVehicleMod(playerid, vehicleid, componentid)
    {
    return 1;
    }
    
    public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
    {
    return 1;
    }
    
    public OnVehicleRespray(playerid, vehicleid, color1, color2)
    {
    return 1;
    }
    
    public OnPlayerSelectedMenuRow(playerid, row)
    {
    return 1;
    }
    
    public OnPlayerExitedMenu(playerid)
    {
    return 1;
    }
    
    public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
    {
    return 1;
    }
    
    public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
    {
    return 1;
    }
    
    public OnRconLoginAttempt(ip[], password[], success)
    {
    return 1;
    }
    
    public OnPlayerUpdate(playerid)
    {
    return 1;
    }
    
    public OnPlayerStreamIn(playerid, forplayerid)
    {
    return 1;
    }
    
    public OnPlayerStreamOut(playerid, forplayerid)
    {
    return 1;
    }
    
    public OnVehicleStreamIn(vehicleid, forplayerid)
    {
    return 1;
    }
    
    public OnVehicleStreamOut(vehicleid, forplayerid)
    {
    return 1;
    }
    
    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
    {
    if(dialogid == 1)
    {
    if(response == 1)
    {
    if (udb_Exists(PlayerName(playerid))) return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Přihlaš se ! napiš heslo","Použít","Konec");
    if (strlen(inputtext)==0) return ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Registrace","Musíš napsat heslo !","Použít","Konec");
    if (udb_Create(PlayerName(playerid),inputtext)) return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Víborně, nyní napiš znovu heslo !","Použít","Odpojit");
    }
    if(response == 2)
    {
    Kick(playerid);
    }
    }
    
    if(dialogid == 2)
    {
    if(response == 1)
    {
    if (strlen(inputtext)==0) return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Musíš zadat heslo !\nNapiš heslo !","Použít","Konec");
    if (udb_CheckLogin(PlayerName(playerid),inputtext))
    {
    GivePlayerMoney(playerid,dUserINT(PlayerName(playerid)).("money")-GetPlayerMoney(playerid));
    PLAYERLIST_authed[playerid] = true;
    return SendClientMessage(playerid, BARVA, "Úspěšně jste se přihlásil!");
    }
    return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Nespravne heslo !","Použít","Konec");
    }
    if(response == 2)
    {
    Kick(playerid);
    }
    }
    return 1;
    }
    
    public OnPlayerClickPlayer(playerid, clickedplayerid, source)
    {
    return 1;
    }

  5. Mam tyhle errory

     

    D:\SA-MP\pawno\BrokenGate\BrokenGate.pwn(80) : error 017: undefined symbol "PLAYERLIST_authed"
    D:\SA-MP\pawno\BrokenGate\BrokenGate.pwn(80) : warning 215: expression has no effect
    D:\SA-MP\pawno\BrokenGate\BrokenGate.pwn(80) : error 001: expected token: ";", but found "]"
    D:\SA-MP\pawno\BrokenGate\BrokenGate.pwn(80) : error 029: invalid expression, assumed zero
    D:\SA-MP\pawno\BrokenGate\BrokenGate.pwn(80) : fatal error 107: too many error messages on one line
    
    Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase
    
    
    4 Errors.
    

     

    je to na jednom radku ten vypada takhle

     

    PLAYERLIST_authed[playerid] = false;

     

    a cely script vypada takhle

     

    //----Include
    #include 
    #include 
    #include 
    
    //----Define
    #if defined FILTERSCRIPT
    #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
    #define BARVA 0xEFEFF7AA
    
    //----New
    new PLAYERLIST_authed[MAX_PLAYERS];
    
    //----Stock
    stock SystemMsg(playerid,msg[])
    {
    if ((IsPlayerConnected(playerid))&&(strlen(msg)>0))
    {
    SendClientMessage(playerid,COLOR_SYSTEM,msg);
    }
    
    stock PlayerName(playerid)
    {
    new name[255];
    GetPlayerName(playerid, name, 255);
    return name;
    }
    return 1;
    }
    
    //----Ostatní
    
    public OnFilterScriptInit()
    {
    print("\n--------------------------------------");
    print(" Blank Filterscript by your name here");
    print("--------------------------------------\n");
    return 1;
    }
    
    public OnFilterScriptExit()
    {
    return 1;
    }
    
    #else
    
    main()
    {
    print("\n----------------------------------");
    print(" Blank Gamemode by your name here");
    print("----------------------------------\n");
    }
    
    #endif
    
    public OnGameModeInit()
    {
    // Don't use these lines if it's a filterscript
    SetGameModeText("Blank Script");
    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 1;
    }
    
    public OnGameModeExit()
    {
    return 1;
    }
    
    public OnPlayerRequestClass(playerid, classid)
    {
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
    }
    
    public OnPlayerConnect(playerid)
    {
    PLAYERLIST_authed[playerid] = false;
    if (!PLAYERLIST_authed[playerid])
    {
    if(udb_Exists(PlayerName(playerid)))
    {
    ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Vítej zpět !\nNapiš heslo !","Použít","Odpojit");
    }    else    {
    ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Registrace","Vítej !\nZaregistruj se, napiš heslo","Použít","Odpojit");
    }
    }
    return 1;
    }
    
    public OnPlayerDisconnect(playerid, reason)
    {
    if (PLAYERLIST_authed[playerid])
    {
    dUserSetINT(PlayerName(playerid)).("money",GetPlayerMoney(playerid));
    }
    PLAYERLIST_authed[playerid] = false;
    return 1;
    }
    
    public OnPlayerSpawn(playerid)
    {
    return 1;
    }
    
    public OnPlayerDeath(playerid, killerid, reason)
    {
    return 1;
    }
    
    public OnVehicleSpawn(vehicleid)
    {
    return 1;
    }
    
    public OnVehicleDeath(vehicleid, killerid)
    {
    return 1;
    }
    
    public OnPlayerText(playerid, text[])
    {
    return 1;
    }
    
    public OnPlayerCommandText(playerid, cmdtext[])
    {
    if (strcmp("/mycommand", cmdtext, true, 10) == 0)
    {
    	// Do something here
    	return 1;
    }
    return 0;
    }
    
    public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
    {
    return 1;
    }
    
    public OnPlayerExitVehicle(playerid, vehicleid)
    {
    return 1;
    }
    
    public OnPlayerStateChange(playerid, newstate, oldstate)
    {
    return 1;
    }
    
    public OnPlayerEnterCheckpoint(playerid)
    {
    return 1;
    }
    
    public OnPlayerLeaveCheckpoint(playerid)
    {
    return 1;
    }
    
    public OnPlayerEnterRaceCheckpoint(playerid)
    {
    return 1;
    }
    
    public OnPlayerLeaveRaceCheckpoint(playerid)
    {
    return 1;
    }
    
    public OnRconCommand(cmd[])
    {
    return 1;
    }
    
    public OnPlayerRequestSpawn(playerid)
    {
    return 1;
    }
    
    public OnObjectMoved(objectid)
    {
    return 1;
    }
    
    public OnPlayerObjectMoved(playerid, objectid)
    {
    return 1;
    }
    
    public OnPlayerPickUpPickup(playerid, pickupid)
    {
    return 1;
    }
    
    public OnVehicleMod(playerid, vehicleid, componentid)
    {
    return 1;
    }
    
    public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
    {
    return 1;
    }
    
    public OnVehicleRespray(playerid, vehicleid, color1, color2)
    {
    return 1;
    }
    
    public OnPlayerSelectedMenuRow(playerid, row)
    {
    return 1;
    }
    
    public OnPlayerExitedMenu(playerid)
    {
    return 1;
    }
    
    public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
    {
    return 1;
    }
    
    public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
    {
    return 1;
    }
    
    public OnRconLoginAttempt(ip[], password[], success)
    {
    return 1;
    }
    
    public OnPlayerUpdate(playerid)
    {
    return 1;
    }
    
    public OnPlayerStreamIn(playerid, forplayerid)
    {
    return 1;
    }
    
    public OnPlayerStreamOut(playerid, forplayerid)
    {
    return 1;
    }
    
    public OnVehicleStreamIn(vehicleid, forplayerid)
    {
    return 1;
    }
    
    public OnVehicleStreamOut(vehicleid, forplayerid)
    {
    return 1;
    }
    
    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
    {
    if(dialogid == 1)
    {
    if(response == 1)
    {
    if (udb_Exists(PlayerName(playerid))) return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Přihlaš se ! napiš heslo","Použít","Odpojit");
    if (strlen(inputtext)==0) return ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Registrace","Musíš napsat heslo !","Použít","Odpojit");
    if (udb_Create(PlayerName(playerid),inputtext)) return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Víborně, nyní napiš znovu heslo !","Použít","Odpojit");
    }
    if(response == 2)
    {
    Kick(playerid);
    }
    }
    
    if(dialogid == 2)
    {
    if(response == 1)
    {
    if (strlen(inputtext)==0) return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Musíš zadat heslo !\nNapiš heslo !","Použít","Odpojit");
    if (udb_CheckLogin(PlayerName(playerid),inputtext))
    {
    GivePlayerMoney(playerid,dUserINT(PlayerName(playerid)).("money")-GetPlayerMoney(playerid));
    PLAYERLIST_authed[playerid] = true;
    return SendClientMessage(playerid, BARVA, "Úspěšně přihlášen !");
    }
    return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Nespravne heslo !","Použít","Odpojit");
    }
    if(response == 2)
    {
    Kick(playerid);
    }
    }
    return 1;
    }
    
    public OnPlayerClickPlayer(playerid, clickedplayerid, source)
    {
    return 1;
    }

  6. mysliš toto ?

     

    dcmd_pm(playerid, params[])
    {
      if(IsPlayerConnected(playerid))
      {
         new id,string[256];
         if(sscanf(params,"us",id,string)) return SendClientMessage(playerid, B_CERV, "Použití: /pm [iD] [TEXT]"); // u = playerid, s = string
         SendClientMesdsage(id,barva,string); // atd ...
      }
      return 1;
    }

     

    to je cele?

  7. lol sry nejak to vypadlo

     

    dcmd_admins(playerid, params[])
    {
       #pragma unused params
    SendClientMessage(playerid, B_MODR, "Administrátoři On-line");
    new adminu;
    for(new i=0;iif(IsPlayerConnected(i) && admin[i] > 0){
    adminu = 1;
    break;
    }
    }
       if(adminu == 0) return SendClientMessage(playerid,B_CERV,"Na serveru není žádný Administrátor!");
       new string[60];
    
    for(new i=0;i<=MAX_PLAYERS_EX;i++)
    {
    	if(IsPlayerConnected(i))
    		{
    		if(IsPlayerAdmin(i) && admin[i] == 0)
    		{
    			format(string, 60, "[ On-line ] %s |  [ RCON ]",PlayerName(i));
    			SendClientMessage(playerid,B_BILA,string);
    		}
    		else if(admin[i] > 0 && !IsPlayerAdmin(i))
    		{
    			format(string, 60, "[ On-line ] %s |  [ LVL %d ]",PlayerName(i),admin[i]);
    			SendClientMessage(playerid,B_BILA,string);
    		}
    		else if(IsPlayerAdmin(i) && admin[i] > 0)
    		{
    			format(string, 60, "[ On-line ] %s |  [ LVL %d + RCON ]",PlayerName(i),admin[i]);
    			SendClientMessage(playerid,B_BILA,string);
    		}
    		}
    	}
    return true;
    }

×
×
  • Create New...