TheMulti_CZ
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SA-MP
Příspěvky posted by TheMulti_CZ
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Stále nefunkční
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#define FILTERSCRIPT #define RADIO 15 // Nadefinujte si ID dialogu #pragma tabsize 0 #include <a_samp> #if defined FILTERSCRIPT public OnFilterScriptExit() { return 1; } #endif public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/radio", cmdtext, true, 6) == 0) { ShowPlayerDialog(playerid,RADIO,DIALOG_STYLE_LIST,"Vyberte si online radio","{00FFFF}Europa 2 - SK\r\n {00FFFF}Europa 2 - CZ\r\n {FF6600}Impuls - CZ\r\n {FF6600}Expres - SK\r\n {FF6699}Funradio - SK\r\n{FF6699} Top 20(Funradio) - SK\r\n {FF6699}Rock(Funradio) - SK \r\n{FF6699}Hip-Hop(Funradio) - SK \r\n{FF6699}Novinky(Funradio) - SK\r\n","Play |>","Stop ||"); return 1; } return 0; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == RADIO){ if(response == 0) return StopAudioStreamForPlayer(playerid); if(response == 1){ if(listitem == 0) return PlayAudioStreamForPlayer(playerid,"http://ice2.europa2.sk/fm-europa2sk-128"); if(listitem == 1) return PlayAudioStreamForPlayer(playerid,"http://icecast3.play.cz/evropa2-128.mp3.m3u"); if(listitem == 2) return PlayAudioStreamForPlayer(playerid,"http://icecast5.play.cz/impuls128.mp3.m3u"); if(listitem == 3) return PlayAudioStreamForPlayer(playerid,"http://static.expres.sk/public/data/Playlist/stream/mp3_high.pls"); if(listitem == 4) return PlayAudioStreamForPlayer(playerid,"http://stream.funradio.sk:8000/fun128.mp3.m3u"); if(listitem == 5) return PlayAudioStreamForPlayer(playerid,"http://stream.funradio.sk:8000/top20128.mp3.m3u"); if(listitem == 6) return PlayAudioStreamForPlayer(playerid,"http://stream.funradio.sk:8000/rock128.mp3.m3u"); if(listitem == 7) return PlayAudioStreamForPlayer(playerid,"http://stream.funradio.sk:8000/hiphop128.mp3.m3u"); if(listitem == 8) return PlayAudioStreamForPlayer(playerid,"http://stream.funradio.sk:8000/new128.mp3.m3u"); } } return 1; }
Ahoj potřeboval bych pomoct s tímhle dialogem. Když na to kliknu ve hře, tak se nic nestane
Díky za odpověď
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Aha, nevíš kde ?
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Ahoj,
chci se zeptat, zda nějak jde udělat realné chování aut; např: Budu střílet do prázdného auta, a to bouchne.
Předem díky za odpověď
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a jak by to vypadalo v praxi ?
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a jak ?
?
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a nejde nějak udělat, aby se spawnovali náhodně ?
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Ahoj,
chci se zeptat, jak udělat spawnování aut na mapě
Díky za odpověď
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Ahoj,
chci se zeptat, jestli neznáte nějaký dobrý admin system nebo admin scripty ..
Díky
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Ahoj,
chci se zeptat, zda nějak jde zahrát jen písničku přes PlayAudioStreamForPlayer; popřípadě jak
Předem díky za odpověď
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Ahoj,
chci se zeptat, jestli by se dala upravovat mapa na sampu ..
Popřípadě jak
Díky
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C:\Documents and Settings\Vojta\Plocha\Nová složka\Audio.pwn(93 -- 94) : error 029: invalid expression, assumed zero
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Opraveno, ale pořád mi to vypisuje chybu
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Omlouvám se,
tady je ten kod:
// This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #include <a_samp> #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Audio"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n"); } #endif public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("Blank Script"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/radio", cmdtext, true, 10) == 0) { PlayAudioStreamForPlayer(playerid, http://icecast3.play.cz/evropa2-128.mp3, 0.0, 0.0, 0.0, 50.0,0 return 1; } if (strcmp("/eradio", cmdtext, true, 10) == 0) { StopAudioStreamForPlayer(playerid); return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; }
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Ahoj,
chci se zeptat.
Udělal jsem si Radio fs, že když zadám /radio spustí se radio a při /eradio se vypne.
Při kompilaci mi vyjela tato chyba:
C:\Documents and Settings\Vojta\Plocha\Nová složka\Audio.pwn(93 -- 94) : error 029: invalid expression, assumed zeroC:\Documents and Settings\Vojta\Plocha\Nová složka\Audio.pwn(94) : warning 215: expression has no effectC:\Documents and Settings\Vojta\Plocha\Nová složka\Audio.pwn(96) : warning 217: loose indentationC:\Documents and Settings\Vojta\Plocha\Nová složka\Audio.pwn(101) : warning 217: loose indentationPawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase1 Error.Prosím o radu, díky -
Wau, díky
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// This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #include <a_samp> #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Warpy"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n"); } #endif public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("Blank Script"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/ls", cmdtext, true, 10) == 0) { SetPlayerPos(playerid, 1581.2551,-1327.5603,16.4844); return 1; } return 0; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/sf", cmdtext, true, 10) == 0) { SetPlayerPos(playerid, -2239.8650,251.6038,35.3203); return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; }
Tady to je. Zkoušel jsem to udělat podle tutorialu. V Pawnu teprve začínám
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Ahoj, chtěl bych se na něco zeptat.
Zkoušel jsem udělat vlastní fs na warpy, ale nešlo mi tam použít dvakrát "OnPlayerCommandText". Možná, že na to jdu špatně, ale prosím jak to mám nastavit
Díky
Pomoc s dialogem
v Herní (SA:MP, CS apod.)
Odesláno:
Otevře se mi dialog, kliknu, a žádná reakce. Nic mi to nenapíše atd.