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AdoUMfsamp

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Everything posted by AdoUMfsamp

  1. Mas tam zboku pinny a nad jednim ma bit napisane power Ale zakladka shit
  2. Dik za pomoc Caute nemohl bych se zeptat či jak to doplnit do fs. Jak bi jsem udělal aby tu travu slo prodat dakujem za odpovědi.
  3. Caute mohol bi som sa opitak ale jak tak do plnit do fs ako bi som urobil aby tu travu slo predat dakujem za odpovede. #include <a_samp> #include <Dini> new Drugs[MAX_PLAYERS]; #define Color 0x03D687FF #define COLOR_RED 0xAA3333AA new trava1; new trava2; new trava3; public OnFilterScriptInit() { print("\n--------------------------------------------------------"); print("trava system "); print("--------------------------------------------------------\n"); SetTimer("CallConnect",1,0); trava1 = CreatePickup(1279, 1, -1062.0175, -1635.6671, 76.3672, -1); trava2 = CreatePickup(1279, 1, -1062.0634, -1628.2501, 76.3672, -1); trava3 = CreatePickup(1279, 1, -1062.2799, -1621.4794, 76.3672, -1); return 1; } forward CallConnect(playerid); public CallConnect(playerid) { OnPlayerConnect(playerid); return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { //////////////////////////////////////////////////////////////////////////////// if(pickupid == trava1) ShowPlayerDialog(playerid,1548,DIALOG_STYLE_LIST,"Buy Drugs","Vypestovat","Sklidit","Close"); if(pickupid == trava2) ShowPlayerDialog(playerid,1548,DIALOG_STYLE_LIST,"Buy Drugs","Vypestovat","Sklidit","Close"); if(pickupid == trava3) ShowPlayerDialog(playerid,1548,DIALOG_STYLE_LIST,"Buy Drugs","Vypestovat","Sklidit","Close"); return 1; } public OnPlayerConnect(playerid) { new file[100],pName[MAX_PLAYER_NAME]; GetPlayerName(playerid,pName,24); format(file,sizeof(file),"DrugSystem\%s.ini",pName); if(!dini_Exists(file)) { dini_Create(file); dini_IntSet(file,"Drugs",Drugs[playerid]); } else { Drugs[playerid] = dini_Int(file,"Drugs"); } return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/trava", cmdtext, true, 10) == 0) { new string[128]; format(string,sizeof(string),"Trava %d g",Drugs[playerid]); ShowPlayerDialog(playerid,1598,DIALOG_STYLE_MSGBOX,"Trava",string,"Smoke","Cancel"); return 1; } return 0; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == 1548 && response) { switch(listitem) { { if(GetPlayerMoney(playerid) >= 0) { GivePlayerMoney(playerid,-0); Drugs[playerid] += 5; SendClientMessage(playerid,Color,"Vipestoval si 5g travy"); } else { SendClientMessage(playerid,Color,"You Cant Buy This Item Cause It's Too Expensive For You![100$]"); } } case 1: { return 1; } } } if(dialogid == 1598 && response) { if(!response) return SendClientMessage(playerid,COLOR_RED,"Sfajcil si 5g travy"); if(response) { if(Drugs[playerid] >= 1) { SendClientMessage(playerid,Color,"[Effect bude prec 1 Minutu-5g]"); new Float:Health,Float:Armour; GetPlayerHealth(playerid,Health); GetPlayerArmour(playerid,Armour); ApplyAnimation(playerid,"ped","Smoke_in_car",4.1,1,1,1,1,1); SetTimerEx("Walkanim",6000,0,"i",playerid); SetTimerEx("EffectGone",60000,0,"i",playerid); Drugs[playerid] -= 5; SetPlayerDrunkLevel (playerid, 50000); SetPlayerHealth(playerid,Health+0); SetPlayerArmour(playerid,Armour+0); } else { SendClientMessage(playerid,Color,"Nemas travu musis si napestovat nebo kupit"); } } } return 1; } forward Walkanim(playerid); public Walkanim(playerid) { ApplyAnimation(playerid,"ped","WALK_drunk",4.1,1,1,1,1,1); return 1; } forward EffectGone(playerid); public EffectGone(playerid) { SetPlayerDrunkLevel(playerid,0); return 1; }
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