Jump to content

Domino

Uživatel
  • Příspěvků

    113
  • Registrován

  • Aktivní

Příspěvky posted by Domino

  1. Čau, potřebuju pomoct vypíná se mi server po přídání těchto warpů

     

    if (strcmp("/sf", cmdtext, true, 10))

    {

    SendClientMessageToAll(0xFF0000FF, "Hráč %s se odwarpoval na /sf [ ! ]");

    SetPlayerPos(playerid, -1614.5040,731.7487,13.0416,348.6936);

    return 1;

    }

    if (strcmp("/lv", cmdtext, true, 10))

    {

    SendClientMessageToAll(0xFF0000FF, "Hráč %s se odwarpoval na /lv [ ! ]");

    SetPlayerPos(playerid, 2414.7256,1130.3811,10.3968,343.5894);

    return 1;

    }

    if (strcmp("/ls", cmdtext, true, 10))

    {

    SendClientMessageToAll(0xFF0000FF, "Hráč %s se odwarpoval na /ls [ ! ]");

    SetPlayerPos(playerid, 1779.0985,-1696.8611,13.0770,270.1799);

    return 1;

    }

    if (strcmp("/draglv", cmdtext, true, 10))

    {

    SendClientMessageToAll(0xFF0000FF, "Hráč %s se odwarpoval na /draglv [ ! ]");

    SetPlayerPos(playerid, 1473.9210,1780.9508,10.3794,72.1012);

    return 1;

    }

    if (strcmp("/dragls", cmdtext, true, 10))

    {

    SendClientMessageToAll(0xFF0000FF, "Hráč %s se odwarpoval na /dragls [ ! ]");

    SetPlayerPos(playerid, -1671.2389,-174.6529,13.7106,93.1223);

    return 1;

    }

    if (strcmp("/dragsf", cmdtext, true, 10))

    {

    SendClientMessageToAll(0xFF0000FF, "Hráč %s se odwarpoval na /dragsf [ ! ]");

    SetPlayerPos(playerid, -1614.5040,731.7487,13.0416,348.6936);

    return 1;

    }

    if (strcmp("/bigtunel", cmdtext, true, 10))

    {

    SendClientMessageToAll(0xFF0000FF, "Hráč %s se odwarpoval na /bigtunel [ ! ]");

    SetPlayerPos(playerid, 1420.5726,-2492.5190,13.1033,93.1224);

    return 1;

    }

    if (strcmp("/ostrov", cmdtext, true, 10))

    {

    SendClientMessageToAll(0xFF0000FF, "Hráč %s se odwarpoval na /ostrov [ ! ]");

    SetPlayerPos(playerid, -2623.0879,2177.0605,4003.2861,264.6382);

    return 1;

    }

    if (strcmp("/skatepark", cmdtext, true, 10))

    {

    SendClientMessageToAll(0xFF0000FF, "Hráč %s se odwarpoval na /skatepark [ ! ]");

    SetPlayerPos(playerid, -954.5678,2717.0439,45.4231,336.2947);

    return 1;

    }

    if (strcmp("/stadion", cmdtext, true, 10))

    {

    SendClientMessageToAll(0xFF0000FF, "Hráč %s se odwarpoval na /stadion [ ! ]");

    SetPlayerPos(playerid, 1944.7495,-1372.5892,18.1282,336.2947);

    return 1;

    }

    if (strcmp("/stadion", cmdtext, true, 10))

    {

    SendClientMessageToAll(0xFF0000FF, "Hráč %s se odwarpoval na /stadion [ ! ]");

    SetPlayerPos(playerid, 1099.9292,1603.9835,12.5469,355.8761);

    return 1;

    }

    if (strcmp("/stuntsf", cmdtext, true, 10))

    {

    SendClientMessageToAll(0xFF0000FF, "Hráč %s se odwarpoval na /stuntsf [ ! ]");

    SetPlayerPos(playerid, -2139.3652,-215.2812,35.3203,355.8761);

    return 1;

    }

    if (strcmp("/driftpoust", cmdtext, true, 10))

    {

    SendClientMessageToAll(0xFF0000FF, "Hráč %s se odwarpoval na /driftpoust [ ! ]");

    SetPlayerPos(playerid, -307.5253,1514.7635,74.9180,269.8281);

    return 1;

    }

    if (strcmp("/driftls", cmdtext, true, 10))

    {

    SendClientMessageToAll(0xFF0000FF, "Hráč %s se odwarpoval na /driftls [ ! ]");

    SetPlayerPos(playerid, 2320.3948,1448.6752,42.8203,265.8760);

    return 1;

    }

    if (strcmp("/driftsf", cmdtext, true, 10))

    {

    SendClientMessageToAll(0xFF0000FF, "Hráč %s se odwarpoval na /driftsf [ ! ]");

    SetPlayerPos(playerid, 1264.1234,-2034.2374,59.3021,265.8760);

    return 1;

    }

    if (strcmp("/driftlv", cmdtext, true, 10))

    {

    SendClientMessageToAll(0xFF0000FF, "Hráč %s se odwarpoval na /driftlv [ ! ]");

    SetPlayerPos(playerid, -2408.1377,-597.8226,132.6484,355.8761);

    return 1;

    }

     

  2. omg.. tak to asi musím napsat celé jak to mám já, než se to tu vyřeší :d, teda jestli to chceš na více levelů tak takto:

    jestli máš register, tak dej toto někam do registeru:

    Admin[playerid] = 0;

    mezi ostatní new:

    new Admin[MAX_PLAYERS];

     

    do OnPlayerText:

    new string[300], name[24];
    GetPlayerName(playerid, name, 24);
    
    if(Admin[playerid] == 0)
    {
    format(string, 300, "{FFFFFF}[Hrac] %s{ffffff}: %s", name, text);
    SendClientMessageToAll(GetPlayerColor(playerid), string);
    }
    
    else if(Admin[playerid] == 1)
    {
    format(string, 300, "{FFFFFF}[support] %s{ffffff}: %s", name, text);
    SendClientMessageToAll(GetPlayerColor(playerid), string);
    }
    
    else if(Admin[playerid] == 2)
    {
    format(string, 300, "{FFFFFF}[Moderátor] %s{ffffff}: %s", name, text);
    SendClientMessageToAll(GetPlayerColor(playerid), string);
    }
    
    else if(Admin[playerid] == 3)
    {
    format(string, 300, "{FFFFFF}[Administrátor] %s{ffffff}: %s", name, text);
    SendClientMessageToAll(GetPlayerColor(playerid), string);
    }
    
    else if(Admin[playerid] == 4)
    {
    format(string, 300, "{FFFFFF}[Hl.Administrátor] %s{ffffff}: %s", name, text);
    SendClientMessageToAll(GetPlayerColor(playerid), string);
    }
    
    else if(Admin[playerid] == 5)
    {
    format(string, 300, "{FFFFFF}[Majitel] %s{ffffff}: %s", name, text);
    SendClientMessageToAll(GetPlayerColor(playerid), string);
    }
    
    return 0;
    }

     

    a potom si přeměn barvy z {FFFFFF} na jinou barvu

    troy more dick :d Jestli chceš tak mi to udělej... :d Protože mě to na serveru prostě nejde

  3. #include <a_samp>
    new Adminlevel[MAX_PLAYERS];
    
    public OnPlayerText(playerid, text[])
    {
    if(Adminlevel[playerid] > 0) return SendClientMessage(playerid, -1, "Nemas level");
    {
    new string[128], name[24];
    GetPlayerName(playerid, name, 24);
    format(string, 128, "[Admin] %s{ffffff}: %s", name, text);
    SendClientMessageToAll(GetPlayerColor(playerid), string);
    }
    return 0;
    }

     

    Takto nejako ;)

    Ale ted to píše aj Hráčovi že je Admin

  4. Zdravím, tak zase potřebuju vaši pomocnou ruku.

     

    ZDE ADMIN PŘED NICKEM:

    public OnPlayerText(playerid, text[])

    {

    new string[128], name[24];

    GetPlayerName(playerid, name, 24);

     

    if(Admin[playerid] == 0) format(string, 150, "%s{ffffff}: %s", name, text);

    else format(string, 128, "[Admin] %s{ffffff}: %s", name, text);

     

    SendClientMessageToAll(GetPlayerColor(playerid), string);

    return 0;

    }

     

    Erory:

    C:\Users\mrsweet\Desktop\hec.pwn(9) : warning 219: local variable "string" shadows a variable at a preceding level

    C:\Users\mrsweet\Desktop\hec.pwn(12) : error 017: undefined symbol "Admin"

    C:\Users\mrsweet\Desktop\hec.pwn(12) : warning 215: expression has no effect

    C:\Users\mrsweet\Desktop\hec.pwn(12) : error 001: expected token: ";", but found "]"

    C:\Users\mrsweet\Desktop\hec.pwn(12) : error 029: invalid expression, assumed zero

    C:\Users\mrsweet\Desktop\hec.pwn(12) : fatal error 107: too many error messages on one line

     

    Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

     

     

    4 Errors.

     

    A ještě bych chtěl ktomu admin připojit PLAYER:

    new string[128], playername[MAX_PLAYER_NAME];

    GetPlayerName(playerid, playername, sizeof(playername));

    format(string, sizeof(string), "{FF0000}[ PLAYER ] {FFFF00}%s[%d]: {FF00FF} %s {00FF40}",playername, playerid, text);

    SendClientMessageToAll(0xFF0000C8, string);

    return 0;

    }

     

  5. Čaute potřebuju pomoct.. vím že to tu někde je ale nepochopil sem to. Potřeboval bych jestli by byl někdo tak hodný a napsal mi jak udělat když se hráč který má admin lvl přihlásí aby měl před nickem [ ADMIN ] a hráč a by měl před nickem [ PLAYER ]. Děkuji

  6. Absolútne nevieš pracovať zo zátvorkami { a }

     

     

     

     

     

    toto si oprav..

    a toto ma celkom dostalo:

     

     

    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])

    {

    if (dialogid == 3 && response)

    {

    switch(listitem)

    {

    case 0:

    {

    SetPlayerFightingStyle (playerid, FIGHT_STYLE_NORMAL);

    SendClientMessage(playerid, 0xFFFFFFAA, "Zmenil si si bojové umeni na normální!");

    return 1; // Ukonceni prikazu

    }

    case 1:

    {

    SetPlayerFightingStyle (playerid, FIGHT_STYLE_BOXING);

    SendClientMessage(playerid, 0xFFFFFFAA, "Zmenil si si bojové umeni na Boxovaní!");

    return 1; // Ukonceni prikazu

    }

    case 2:

    {

    SetPlayerFightingStyle (playerid, FIGHT_STYLE_KUNGFU);

    SendClientMessage(playerid, 0xFFFFFFAA, "Zmenil si si bojové umeni na KungFu!");

    return 1; // Ukonceni prikazu

    }

    case 3:

    {

    SetPlayerFightingStyle (playerid, FIGHT_STYLE_ELBOW);

    SendClientMessage(playerid, 0xFFFFFFAA, "Zmenil si si bojové umeni na Elbow!");

    return 1; // Ukonceni prikazu

    }

    case 4:

    {

    SetPlayerFightingStyle (playerid, FIGHT_STYLE_GRABKICK);

    SendClientMessage(playerid, 0xFFFFFFAA, "Zmenil si si bojové umeni na GrabKick!");

    return 1; // Ukonceni prikazu

    }

    case 5:

    {

    SetPlayerFightingStyle (playerid, FIGHT_STYLE_KNEEHEAD);

    SendClientMessage(playerid, 0xFFFFFFAA, "Zmenil si si bojové umeni na KneeHead!");

    return 1; // Ukonceni prikazu

    }

    }

    }

    return 1;

    }

    return 0;

    }

    }

    }

    }

    }

    }

    }

    }

    }

     

     

     

    Správne:

     

    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])

    {

    if (dialogid == 3 && response)

    {

    switch(listitem)

    {

    case 0:

    {

    SetPlayerFightingStyle (playerid, FIGHT_STYLE_NORMAL);

    SendClientMessage(playerid, 0xFFFFFFAA, "Zmenil si si bojové umeni na normální!");

    }

    case 1:

    {

    SetPlayerFightingStyle (playerid, FIGHT_STYLE_BOXING);

    SendClientMessage(playerid, 0xFFFFFFAA, "Zmenil si si bojové umeni na Boxovaní!");

    }

    case 2:

    {

    SetPlayerFightingStyle (playerid, FIGHT_STYLE_KUNGFU);

    SendClientMessage(playerid, 0xFFFFFFAA, "Zmenil si si bojové umeni na KungFu!");

    }

    case 3:

    {

    SetPlayerFightingStyle (playerid, FIGHT_STYLE_ELBOW);

    SendClientMessage(playerid, 0xFFFFFFAA, "Zmenil si si bojové umeni na Elbow!");

    }

    case 4:

    {

    SetPlayerFightingStyle (playerid, FIGHT_STYLE_GRABKICK);

    SendClientMessage(playerid, 0xFFFFFFAA, "Zmenil si si bojové umeni na GrabKick!");

    }

    case 5:

    {

    SetPlayerFightingStyle (playerid, FIGHT_STYLE_KNEEHEAD);

    SendClientMessage(playerid, 0xFFFFFFAA, "Zmenil si si bojové umeni na KneeHead!");

    }

    }

    }

    return true;

    }

     

    Prýý neumím :DD Si mě rozesmál protože to furt nejde ;)

    Erory:

    C:\Users\mrsweet\Desktop\vedeni.pwn(394) : warning 225: unreachable code

    C:\Users\mrsweet\Desktop\vedeni.pwn(394) : error 029: invalid expression, assumed zero

    C:\Users\mrsweet\Desktop\vedeni.pwn(394) : error 004: function "OnDialogResponse" is not implemented

    C:\Users\mrsweet\Desktop\vedeni.pwn(396) : error 017: undefined symbol "dialogid"

    C:\Users\mrsweet\Desktop\vedeni.pwn(398) : error 017: undefined symbol "listitem"

    C:\Users\mrsweet\Desktop\vedeni.pwn(434) : warning 225: unreachable code

    C:\Users\mrsweet\Desktop\vedeni.pwn(437) : error 054: unmatched closing brace ("}")

     

  7. Čáo takže mám jednu prozbu mám sice hodně scriptů v jednom ale sou tam erory :d díky dialogu :d

    Text:

    #define FILTERSCRIPT

    #define COLOR_WHITE 0xFFFFFFAA

     

    #include <a_samp>

    #include "zcmd"

    #include "sscanf"

    #define RADIO 15

    #pragma tabsize 0

     

    #if defined FILTERSCRIPT

     

    #define FARBA_102 0xFFFFFFFFF

    #define COLOR_YELLOW 0xFFFF00AA

    #define GREEN 0x00FF00FF

    #define CYAN 0x04DDDDFF

    #define RED 0xFF0000FF

    #define WHITE 0xFFFFFFFF

    #define YELLOW 0xEDFC32FF

    #define YELOW 0x767900FF

    #define BLUE 0x3952FDFF

    #define PINK 0xE61BFCFF

    #define GOLD 0xFFD700AA

    #define ORANGE 0xFF8C00AA

    forward Tipy();

    public OnFilterScriptInit()

    {

    AddStaticVehicle(522,3365.6750488,-642.4929810,121.5979996,0.0000000,-1,-1); //NRG-500

    AddStaticVehicle(522,3367.2519531,-642.6090088,121.6119995,0.0000000,-1,-1); //NRG-500

    AddStaticVehicle(522,3368.5869141,-642.7869873,121.6119995,0.0000000,-1,-1); //NRG-500

    AddStaticVehicle(522,3441.5839844,-314.7950134,76.2009964,0.0000000,-1,-1); //NRG-500

    AddStaticVehicle(411,3094.6940918,-728.3460083,71.5479965,128.0000000,1,1); //Infernus

    AddStaticVehicle(411,3088.7690430,-732.6459961,71.5479965,127.9962158,-1,1); //Infernus

    AddStaticVehicle(411,3096.1831055,-741.8129883,71.5479965,127.9962158,1,1); //Infernus

    AddStaticVehicle(411,3102.6420898,-737.3469849,71.5479965,127.9962158,-1,1); //Infernus

    AddStaticVehicle(411,3093.9479980,-738.7620239,71.5479965,127.9962158,-1,1); //Infernus

    AddStaticVehicle(411,3091.5239258,-736.2379761,71.5479965,127.9962158,1,1); //Infernus

    AddStaticVehicle(411,3097.4628906,-731.2299805,71.5479965,127.9962158,-1,1); //Infernus

    AddStaticVehicle(411,3100.2329102,-734.1140137,71.5479965,127.9962158,1,1); //Infernus

    CreateObject(18783,3366.8430176,-626.5520020,118.4380035,0.0000000,0.0000000,0.0000000); //object(funboxtop1) (1)

    CreateObject(18783,3366.8400879,-646.1110229,118.4380035,0.0000000,0.0000000,0.0000000); //object(funboxtop1) (2)

    CreateObject(18783,3386.2670898,-646.3200073,118.4380035,0.0000000,0.0000000,0.0000000); //object(funboxtop1) (3)

    CreateObject(18783,3386.3779297,-626.3740234,118.4380035,0.0000000,0.0000000,0.0000000); //object(funboxtop1) (4)

    CreateObject(18786,3376.4309082,-618.5709839,123.0380020,0.0000000,0.0000000,272.0000000); //object(funboxramp3) (1)

    CreateObject(18768,3375.0410156,-584.4609985,126.7429962,0.0000000,0.0000000,2.0000000); //object(skydiveplatform1) (1)

    CreateObject(18854,3375.3850098,-574.0230103,36.8209991,0.0000000,320.0000000,94.0000000); //object(tube100m90bend1) (1)

    CreateObject(18858,3376.7871094,-587.0339966,99.3249969,90.0000000,180.0000000,180.0000000); //object(foamhoop1) (1)

    CreateObject(18858,3376.7871094,-587.0339966,120.3249969,90.0000000,179.9945068,179.9945068); //object(foamhoop1) (2)

    CreateObject(18809,3370.6599121,-507.0870056,14.4000006,0.0000000,90.0000000,93.9992065); //object(tube50mglass1) (1)

    CreateObject(18809,3367.2360840,-457.4020081,14.3999996,0.0000000,90.0000000,93.9989929); //object(tube50mglass1) (2)

    CreateObject(18818,3364.3310547,-416.2879944,14.3999996,90.0000000,180.0000000,3.9989929); //object(tube50mglasst1) (1)

    CreateObject(18822,3462.1201172,-401.4389954,20.4919987,0.0000000,290.3442383,184.4339600); //object(tube50mglass45bend1) (1)

    CreateObject(19005,3500.7189941,-398.4389954,35.0579987,20.0000000,0.0000000,274.0000000); //object(rampt4) (1)

    CreateObject(18809,3413.6311035,-404.9890137,14.3999996,0.0000000,90.0000000,183.9982758); //object(tube50mglass1) (3)

    CreateObject(18789,3589.8911133,-392.1919861,47.2799988,0.0000000,0.0000000,4.0000000); //object(mroad150m) (1)

    CreateObject(973,3341.0329590,-410.2600098,12.4300003,0.0000000,0.0000000,94.0000000); //object(sub_roadbarrier) (1)

    CreateObject(973,3340.8039551,-410.4469910,12.4300003,0.0000000,0.0000000,272.9990234); //object(sub_roadbarrier) (2)

    CreateObject(1215,3341.2949219,-412.2760010,13.4420004,0.0000000,0.0000000,0.0000000); //object(bollardlight) (1)

    CreateObject(1215,3340.8029785,-407.3089905,13.4420004,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)

    CreateObject(18801,3667.5869141,-396.4033203,70.4029999,0.0000000,0.0000000,11.9970703); //object(mroadloop1) (1)

    CreateObject(18789,3744.2519531,-400.6279907,47.2799988,0.0000000,0.0000000,4.0000000); //object(mroad150m) (2)

    CreateObject(18851,3843.2089844,-392.5960083,54.0800018,0.0000000,0.0000000,186.0000000); //object(tubetoroad1) (1)

    CreateObject(18826,3876.6770020,-381.6119995,65.2009964,30.0000000,354.0000000,186.0000000); //object(tube50mglass180bend) (1)

    CreateObject(18809,3842.5119629,-376.8550110,79.9800034,90.0000000,180.0000000,276.0001831); //object(tube50mglass1) (4)

    CreateObject(973,3339.7849121,-410.4089966,10.4300003,0.0000000,0.0000000,93.9990234); //object(sub_roadbarrier) (3)

    CreateObject(18809,3792.7900391,-382.0849915,79.9800034,90.0000000,180.0054932,275.9875793); //object(tube50mglass1) (5)

    CreateObject(18809,3747.8120117,-390.3919983,79.9800034,90.0000000,179.9945068,285.9985352); //object(tube50mglass1) (6)

    CreateObject(18809,3704.6389160,-403.0669861,79.9800034,90.0000000,179.9945068,285.9960938); //object(tube50mglass1) (7)

    CreateObject(18826,3665.9628906,-398.0209961,80.0400009,90.0000000,180.0000000,197.9999542); //object(tube50mglass180bend) (2)

    CreateObject(18826,3674.7939453,-360.7560120,80.0400009,90.0000000,179.9945068,21.9956360); //object(tube50mglass180bend) (3)

    CreateObject(18809,3636.0729980,-359.2739868,79.9800034,90.0000000,180.0054932,291.9851074); //object(tube50mglass1) (8)

    CreateObject(18809,3589.6132812,-378.0117188,79.9800034,90.0000000,180.0054932,291.9836426); //object(tube50mglass1) (9)

    CreateObject(18809,3545.4365234,-395.9599609,79.9800034,90.0000000,180.0054932,291.9836426); //object(tube50mglass1) (11)

    CreateObject(18753,3464.5739746,-366.5469971,74.4540024,0.0000000,0.0000000,0.0000000); //object(base125mx125m1) (1)

    CreateObject(18780,3544.9069824,-317.8439941,86.6900024,0.0000000,0.0000000,0.0000000); //object(rampt3) (1)

    CreateObject(18780,3576.5180664,-317.8590088,120.6900024,0.0000000,316.0000000,0.0000000); //object(rampt3) (2)

    CreateObject(18836,3381.2690430,-441.0480042,79.6539993,0.0000000,0.0000000,299.9999695); //object(rbhalfpipe) (1)

    CreateObject(18836,3338.2080078,-465.9360046,79.6539993,0.0000000,0.0000000,299.9981689); //object(rbhalfpipe) (2)

    CreateObject(18836,3296.7590332,-490.1029968,79.6539993,0.0000000,0.0000000,299.9981689); //object(rbhalfpipe) (3)

    CreateObject(18836,3254.2639160,-515.0139771,79.6539993,0.0000000,330.0000000,301.9981689); //object(rbhalfpipe) (4)

    CreateObject(18836,3212.1599121,-541.0689697,79.6539993,0.0000000,275.0000000,302.0000000); //object(rbhalfpipe) (5)

    CreateObject(18836,3170.8120117,-566.9400024,79.6539993,0.0000000,274.9987793,301.9976807); //object(rbhalfpipe) (6)

    CreateObject(18836,3128.4580078,-591.8319702,79.6539993,0.0000000,252.9988708,299.9976807); //object(rbhalfpipe) (7)

    CreateObject(18836,3085.8469238,-616.4459839,79.6539993,0.0000000,222.9986420,300.0267334); //object(rbhalfpipe) (8)

    CreateObject(18836,3042.4838867,-641.7310181,79.6539993,0.0000000,210.9949951,300.0256042); //object(rbhalfpipe) (9)

    CreateObject(18836,3000.6389160,-666.1630249,79.6539993,0.0000000,182.9924316,300.0200806); //object(rbhalfpipe) (10)

    CreateObject(18998,3354.0991211,-499.0719910,80.0009995,90.0000000,180.0000000,135.9983826); //object(tube200m1) (1)

    CreateObject(18999,3211.0979004,-637.1749878,80.0009995,90.0000000,180.0000000,131.9996338); //object(tube200mbendy1) (1)

    CreateObject(18851,3122.4189453,-714.8319702,80.0009995,0.0000000,6.0000000,217.9999695); //object(tubetoroad1) (2)

    CreateObject(18789,3042.3820801,-773.6610107,70.4039993,0.0000000,0.0000000,36.0000000); //object(mroad150m) (3)

    CreateObject(18793,2949.3549805,-841.2139893,70.4039993,0.0000000,0.0000000,36.0000000); //object(mroadtwist15degr) (1)

    CreateObject(18793,2885.2700195,-887.7579956,70.4039993,345.4000244,0.0000000,35.9967041); //object(mroadtwist15degr) (2)

    CreateObject(18793,2820.9140625,-934.4400024,70.4039993,331.0000000,0.0000000,35.9967041); //object(mroadtwist15degr) (3)

    CreateObject(18778,2793.4108887,-952.6729736,71.7829971,0.0000000,43.0000000,120.0000000); //object(rampt1) (1)

    CreateObject(18809,3552.4970703,-358.5390015,75.0199966,80.0000000,180.0000000,270.0000000); //object(tube50mglass1) (10)

    CreateObject(18809,3601.3620605,-358.5719910,66.4199982,79.9969482,179.9945068,270.0000000); //object(tube50mglass1) (12)

    CreateObject(18809,3649.3740234,-358.5190125,58.0007629,79.9969482,179.9945068,270.0000000); //object(tube50mglass1) (13)

    CreateObject(18824,3693.4580078,-367.5429993,54.0009995,90.0000000,190.3135071,43.6864319); //object(tube50mglass90bend1) (1)

    CreateObject(18809,3721.2229004,-434.9030151,54.0009995,90.0000000,180.0000000,193.9998779); //object(tube50mglass1) (14)

    CreateObject(1634,3709.6879883,-381.1700134,49.5379982,0.0000000,0.0000000,194.0000000); //object(landjump2) (1)

    CreateObject(1634,3705.5349121,-382.0989990,49.5379982,0.0000000,0.0000000,193.9965820); //object(landjump2) (2)

    CreateObject(18824,3742.8959961,-476.0650024,54.0009995,90.0000000,184.2139130,231.7783356); //object(tube50mglass90bend1) (2)

    CreateObject(18809,3789.4040527,-483.2179871,54.0009995,90.0000000,180.0054932,91.9855957); //object(tube50mglass1) (15)

    CreateObject(18824,3833.5009766,-469.4649963,54.0009995,90.0000000,180.0000000,317.9988403); //object(tube50mglass90bend1) (3)

    CreateObject(18809,3846.8081055,-426.0320129,56.0009995,84.9999695,11.5368958,163.4631348); //object(tube50mglass1) (16)

    CreateObject(18809,3846.4829102,-357.6619873,56.0009995,275.0042725,11.5357666,193.4602356); //object(tube50mglass1) (17)

    CreateObject(13593,3848.8159180,-404.7709961,53.4179993,0.0000000,0.0000000,356.0000000); //object(kickramp03) (1)

    CreateObject(18824,3836.9106445,-313.0369873,54.0009995,90.0000000,179.9945068,35.9937134); //object(tube50mglass90bend1) (4)

    CreateObject(18809,3795.1240234,-298.9590149,54.0009995,90.0000000,180.0054932,91.9830322); //object(tube50mglass1) (18)

    CreateObject(18809,3747.4140625,-300.6159973,58.0009995,80.0000000,359.9945068,271.9940186); //object(tube50mglass1) (19)

    CreateObject(18809,3699.5349121,-302.0320129,66.3010025,79.9969482,359.9890137,271.9885254); //object(tube50mglass1) (20)

    CreateObject(18809,3651.1140137,-303.6960144,75.0009995,79.9969482,359.9890137,271.9885254); //object(tube50mglass1) (21)

    CreateObject(18826,3616.8798828,-320.0299988,78.9010010,90.0000000,180.0000000,177.9997559); //object(tube50mglass180bend) (4)

    CreateObject(18826,3639.4880371,-329.2709961,90.0009995,39.7371216,352.1875000,171.0127563); //object(tube50mglass180bend) (5)

    CreateObject(18809,3608.9719238,-310.7479858,103.4800034,90.0000000,179.9945068,255.9946289); //object(tube50mglass1) (11)

    CreateObject(18809,3564.2089844,-299.7590027,103.4800034,90.0000000,179.9945068,255.9924316); //object(tube50mglass1) (11)

    CreateObject(18822,3517.3291016,-294.2990112,103.4800034,90.0000000,180.0000000,95.9991150); //object(tube50mglass45bend1) (2)

    CreateObject(18759,3402.7050781,-336.3680115,106.4909973,90.0000000,180.0000000,271.9991760); //object(dmcage1) (1)

    CreateObject(18652,3360.4499512,-598.8419800,127.4309998,0.0000000,0.0000000,0.0000000); //object(whiteneontube1) (1)

    CreateObject(18652,3390.4309082,-597.9119873,127.4309998,0.0000000,0.0000000,0.0000000); //object(whiteneontube1) (2)

    CreateObject(5170,3034.4829102,761.2100220,32.9189987,0.0000000,0.0000000,0.0000000); //object(imnrmpy2_las2) (1) //Parkour

    CreateObject(18765,2995.7600098,761.4390259,34.3610001,0.0000000,0.0000000,0.0000000); //object(concrete10mx10mx5m) (1)

    CreateObject(5170,3088.5009766,763.5189819,32.9189987,0.0000000,328.0000000,0.0000000); //object(imnrmpy2_las2) (2)

    CreateObject(5774,3126.5991211,765.2050171,49.3110008,0.0000000,0.0000000,0.0000000); //object(garage01_lawn) (1)

    CreateObject(11494,3150.8798828,766.2470093,52.1479988,0.0000000,0.0000000,316.0000000); //object(des_rnchbhous) (1)

    CreateObject(11494,3159.7709961,768.5989990,52.1479988,0.0000000,34.0000000,315.9997559); //object(des_rnchbhous) (2)

    CreateObject(11494,3169.0991211,768.0780029,52.1479988,0.0000000,333.9971924,315.9942627); //object(des_rnchbhous) (3)

    CreateObject(5401,3188.6479492,763.4940186,56.4819984,0.0000000,0.0000000,0.0000000); //object(laegarages1nw) (1)

    CreateObject(3886,3213.8168945,761.7420044,56.6819992,0.0000000,0.0000000,268.0000000); //object(ws_jettynol_sfx) (1)

    CreateObject(3886,3227.9431152,760.9929810,58.6819992,0.0000000,0.0000000,267.9949951); //object(ws_jettynol_sfx) (2)

    CreateObject(16502,3246.6520996,762.1870117,55.3209991,0.0000000,0.0000000,178.0000000); //object(cn2_jetty1) (1)

    CreateObject(7347,3300.7705078,767.8828125,70.1449966,0.0000000,0.0000000,87.9949951); //object(vgsn_pipeworks01) (1)

    CreateObject(3998,3338.2480469,731.3880005,92.5370026,0.0000000,0.0000000,176.0000000); //object(court1_lan) (1)

    CreateObject(13644,3339.7060547,736.5449829,101.8840027,0.0000000,0.0000000,266.0000000); //object(steps) (1)

    CreateObject(3374,3333.5739746,704.7319946,103.7350006,0.0000000,0.0000000,356.0000000); //object(sw_haybreak02) (1)

    CreateObject(3374,3333.0390625,697.9849854,103.7350006,0.0000000,0.0000000,355.9954834); //object(sw_haybreak02) (2)

    CreateObject(3374,3332.7141113,690.9520264,103.7350006,0.0000000,0.0000000,355.9954834); //object(sw_haybreak02) (3)

    CreateObject(3374,3331.4951172,683.0449829,103.7350006,0.0000000,0.0000000,355.9954834); //object(sw_haybreak02) (4)

    CreateObject(10043,3330.1879883,637.5200195,98.0050049,0.0000000,0.0000000,267.9959717); //object(vicstuff_sfe6004) (1)

    CreateObject(3374,3341.3669434,640.5880127,100.7350006,0.0000000,0.0000000,353.9954834); //object(sw_haybreak02) (5)

    CreateObject(3374,3339.5900879,635.9169922,103.7350006,0.0000000,0.0000000,355.9954834); //object(sw_haybreak02) (6)

    CreateObject(3374,3329.1120605,622.1500244,108.7350006,0.0000000,0.0000000,355.9954834); //object(sw_haybreak02) (7)

    CreateObject(3374,3328.9040527,617.9050293,111.7350006,0.0000000,0.0000000,355.9954834); //object(sw_haybreak02) (8)

    CreateObject(18766,3079.3979492,763.4019775,31.2150002,0.0000000,0.0000000,90.0000000); //object(concrete10mx1mx5m) (1)

    CreateObject(18766,3093.9331055,763.4509888,40.1739998,0.0000000,0.0000000,90.0000000); //object(concrete10mx1mx5m) (2)

    CreateObject(3940,3329.9851074,583.6890259,119.1039963,0.0000000,0.0000000,358.0000000); //object(comms01) (1)

    CreateObject(4123,3355.7770996,536.5020142,119.5240021,0.0000000,0.0000000,266.0000000); //object(cityhallblock1_lan) (1)

    CreateObject(1698,3329.0620117,534.8099976,119.3440018,0.0000000,0.0000000,356.0000000); //object(esc_step8) (1)

    CreateObject(1698,3349.7260742,520.5280151,126.0110016,0.0000000,0.0000000,84.0000000); //object(esc_step8) (2)

    CreateObject(1698,3353.2150879,520.2540283,129.0110016,0.0000000,0.0000000,83.9959717); //object(esc_step8) (3)

    CreateObject(18764,3391.0849609,518.4260254,132.9680023,0.0000000,0.0000000,0.0000000); //object(concrete5mx5mx5m) (1)

    CreateObject(18765,3398.9389648,517.8690186,135.1060028,0.0000000,0.0000000,0.0000000); //object(concrete10mx10mx5m) (2)

    CreateObject(4886,3433.2580566,521.9310303,140.5729980,0.0000000,0.0000000,4.0000000); //object(gngspwnhus1_las) (1)

    CreateObject(5448,3500.5471191,519.1909790,139.9689941,0.0000000,0.0000000,0.0000000); //object(laechicano05) (1)

    CreateObject(18764,3385.7580566,518.2119751,131.4340057,0.0000000,0.0000000,0.0000000); //object(concrete5mx5mx5m) (2)

    CreateObject(1698,3404.4741211,518.2500000,141.1660004,0.0000000,0.0000000,86.0000000); //object(esc_step8) (4)

    CreateObject(7347,3589.4790039,510.3609924,165.1450043,0.0000000,0.0000000,78.0000000); //object(vgsn_pipeworks01) (1)

    CreateObject(13749,3630.7241211,482.0199890,200.4530029,0.0000000,0.0000000,42.0000000); //object(cunte_curvesteps1) (1)

    CreateObject(18768,3647.9970703,470.3680115,193.4320068,0.0000000,0.0000000,0.0000000); //object(skydiveplatform1) (1)

    CreateObject(16003,3664.2370605,467.6510010,195.8190002,0.0000000,0.0000000,0.0000000); //object(drvin_ticket) (1)

    CreateObject(16003,3671.0070801,467.7850037,195.8190002,0.0000000,0.0000000,0.0000000); //object(drvin_ticket) (2)

    CreateObject(16003,3678.2629395,467.6419983,195.8190002,0.0000000,20.0000000,0.0000000); //object(drvin_ticket) (3)

    CreateObject(5711,3694.6899414,469.8179932,199.7189941,0.0000000,0.0000000,269.9999695); //object(cem02_law) (1)

    CreateObject(5710,3737.7680664,466.7579956,200.1609955,0.0000000,0.0000000,269.9999695); //object(cem01_law) (1)

    CreateObject(3702,3781.2561035,470.9859924,208.8370056,0.0000000,0.0000000,269.9999695); //object(barrio6b_lae2) (1)

    CreateObject(18764,3759.5100098,470.6220093,204.4660034,0.0000000,0.0000000,0.0000000); //object(concrete5mx5mx5m) (3)

    CreateObject(18762,3757.0100098,470.3540039,204.4660034,0.0000000,276.0000000,0.0000000); //object(concrete1mx1mx5m) (1)

    CreateObject(10289,3830.6030273,498.9609985,160.6670074,0.0000000,0.0000000,270.0000000); //object(tempsf_3_sfe) (1)

    CreateObject(18762,3843.2319336,471.2170105,204.6999969,0.0000000,271.9999695,0.0000000); //object(concrete1mx1mx5m) (2)

    CreateObject(18762,3845.9938965,471.2239990,207.6999969,0.0000000,271.9994812,2.0000000); //object(concrete1mx1mx5m) (3)

    CreateObject(18765, 684.3209, -2362.2061, 157.7709, 0.0, 0.0, 0.0, 0); //Parkour2

    CreateObject(18765, 684.382, -2352.6932, 157.7709, 0.0, 0.0, 0.0, 0);

    CreateObject(18765, 674.7139, -2362.054, 157.7709, 0.0, 0.0, 0.0, 0);

    CreateObject(18765, 674.7219, -2352.6399, 157.7709, 0.0, 0.0, 0.0, 0);

    CreateObject(18762, 679.5939, -2342.8812, 158.1679, 0.0, 90.0, 89.9999, 0);

    CreateObject(18762, 680.093, -2342.8521, 158.1679, 0.0, 90.0, 89.9999, 0);

    CreateObject(18762, 679.8359, -2338.3602, 158.1679, 0.0, 90.0, 89.9999, 0);

    CreateObject(18762, 679.846, -2333.253, 158.1679, 0.0, 90.0, 90.0, 0);

    CreateObject(18766, 679.749, -2330.753, 159.1679, 0.0, 0.0, 0.0, 0);

    CreateObject(18766, 678.004, -2325.4751, 155.1679, 90.0, 0.0, 0.0, 0);

    CreateObject(3640, 677.9879, -2311.6819, 156.1799, 0.0, 0.0, 90.0, 0);

    CreateObject(3697, 674.932, -2293.6312, 162.0269, 20.0, 0.0, 0.0, 0);

    CreateObject(3704, 671.854, -2260.6919, 170.9669, 0.0, 0.0, 358.0, 0);

    CreateObject(4886, 673.0529, -2210.0481, 175.7129, 0.0, 0.0, 86.0, 0);

    CreateObject(18249, 676.525, -2167.179, 175.884, 0.0, 0.0, 356.0, 0);

    CreateObject(18249, 662.491, -2166.837, 177.884, 0.0, 16.0, 355.9954, 0);

    CreateObject(1698, 659.538, -2165.033, 182.0269, 0.0, 0.0, 0.0, 0);

    CreateObject(3399, 651.9609, -2164.9751, 184.7469, 0.0, 0.0, 180.0, 0);

    CreateObject(19086, 667.262, -2210.3831, 177.7299, 0.0, 0.0, 0.0, 0);

    CreateObject(5723, 609.7609, -2164.5271, 182.1979, 0.0, 0.0, 268.0, 0);

    CreateObject(1698, 676.6959, -2309.5411, 159.3919, 0.0, 0.0, 0.0, 0);

    CreateObject(1698, 671.132, -2283.4231, 168.567, 0.0, 0.0, 0.0, 0);

    CreateObject(18766, 573.7999, -2171.638, 96.2139, 90.0, 180.0, 180.0, 0);

    CreateObject(18766, 573.713, -2166.6111, 96.2139, 90.0, 179.9945, 179.9945, 0);

    CreateObject(18766, 573.9069, -2176.4141, 96.2139, 90.0, 179.9945, 179.9945, 0);

    CreateObject(3108, 574.043, -2171.5, 96.7139, 0.0, 0.0, 0.0, 0);

    CreateObject(18766, 566.8079, -2171.4581, 96.2139, 90.0, 180.0054, 269.9835, 0);

    CreateObject(18766, 581.151, -2171.512, 96.2139, 90.0, 179.9945, 269.9945, 0);

    CreateObject(18766, 585.8989, -2171.396, 96.2139, 90.0, 179.9945, 269.989, 0);

    CreateObject(3027, 586.304, -2168.2591, 96.7139, 0.0, 0.0, 0.0, 0);

    CreateObject(5837, 586.551, -2171.0901, 98.4309, 0.0, 0.0, 91.9999, 0);

    CreateObject(8420,1927.672,-2810.034,0.694,0.0,0.0,0.0); //Parkour3

    CreateObject(8420,2006.798,-2809.632,0.732,0.0,0.0,180.000);

    CreateObject(8420,2064.804,-2809.195,1.015,0.0,0.0,-180.000);

    CreateObject(8420,2044.530,-2889.277,0.639,0.0,0.0,90.000);

    CreateObject(8420,1964.637,-2889.537,0.934,0.0,0.0,90.000);

    CreateObject(17020,1909.130,-2820.401,4.666,0.0,0.0,90.000);

    CreateObject(17019,1985.835,-2855.659,6.909,0.0,0.0,-168.750);

    CreateObject(12859,2002.496,-2832.455,0.705,0.0,0.0,101.250);

    CreateObject(12860,2030.069,-2810.615,1.345,0.0,0.0,11.250);

    CreateObject(10774,1947.198,-2867.467,3.815,0.0,0.0,191.250);

    CreateObject(10773,1962.603,-2840.365,3.403,0.0,0.0,101.250);

    CreateObject(10231,1965.254,-2794.841,3.024,0.0,0.0,0.0);

    CreateObject(9588,2001.377,-2874.316,7.382,0.0,0.0,11.250);

    CreateObject(9587,2118.442,-2813.991,10.721,0.0,0.0,90.000);

    CreateObject(8886,2091.624,-2821.109,4.419,0.0,0.0,90.000);

    CreateObject(8886,2091.046,-2801.693,4.419,0.0,0.0,90.000);

    CreateObject(8886,2095.016,-2820.993,7.853,0.0,0.0,90.000);

    CreateObject(8886,2098.040,-2824.942,11.287,0.0,0.0,90.000);

    CreateObject(8886,2094.457,-2801.760,7.853,0.0,0.0,90.000);

    CreateObject(8886,2097.646,-2801.897,11.287,0.0,0.0,90.000);

    CreateObject(8886,2100.731,-2806.668,13.457,0.0,0.0,90.000);

    CreateObject(8886,2101.313,-2815.622,13.463,0.0,0.0,90.000);

    CreateObject(8885,2118.499,-2843.993,21.414,0.0,0.0,0.0);

    CreateObject(8884,1995.554,-2847.797,16.339,0.0,0.0,-78.750);

    CreateObject(8883,2014.134,-2902.776,4.044,0.0,0.0,-90.000);

    CreateObject(8341,2048.050,-2917.261,4.614,0.0,0.0,-90.000);

    CreateObject(8339,2053.170,-2892.074,4.614,0.0,0.0,0.0);

    CreateObject(8337,2071.271,-2861.574,4.614,0.0,0.0,0.0);

    CreateObject(8335,2063.280,-2843.326,4.990,0.0,0.0,0.0);

    CreateObject(8078,2051.353,-2864.057,4.614,0.0,0.0,0.0);

    CreateObject(8077,2125.756,-2760.529,16.172,0.0,0.0,-90.000);

    CreateObject(8076,2062.560,-2780.773,4.990,0.0,0.0,-180.000);

    CreateObject(8075,2070.086,-2803.129,4.990,0.0,0.0,-90.000);

    CreateObject(8073,1963.108,-2920.634,4.909,0.0,0.0,-90.000);

    CreateObject(7836,1941.984,-2837.068,6.669,0.0,0.0,11.250);

    CreateObject(7834,1937.321,-2901.051,4.903,0.0,0.0,90.000);

    CreateObject(7622,1921.205,-2860.612,6.238,0.0,0.0,0.0);

    CreateObject(7620,1912.995,-2868.097,16.238,0.0,0.0,90.000);

    CreateObject(7561,1910.364,-2788.587,6.661,0.0,0.0,112.500);

    CreateObject(7516,1921.430,-2803.581,4.661,0.0,0.0,0.0);

    CreateObject(7317,1961.033,-2776.551,6.731,0.0,0.0,180.000);

    CreateObject(7040,1977.747,-2840.001,4.144,0.0,0.0,-78.750);

    CreateObject(7040,1945.761,-2849.354,16.106,0.0,0.0,11.250);

    CreateObject(7025,2113.945,-2790.744,21.408,0.0,0.0,-90.000);

    CreateObject(5132,2026.840,-2801.778,4.054,0.0,0.0,101.250);

    CreateObject(3575,2077.538,-2824.181,3.683,0.0,0.0,0.0);

    CreateObject(3575,2039.499,-2780.258,3.683,0.0,0.0,0.0);

    CreateObject(3575,2026.665,-2777.518,3.683,0.0,0.0,90.000);

    CreateObject(3575,2026.040,-2776.253,9.078,0.0,0.0,90.000);

    CreateObject(3574,2028.377,-2791.874,3.683,0.0,0.0,0.0);

    CreateObject(3574,2049.197,-2830.472,3.683,0.0,0.0,-90.000);

    CreateObject(3573,2050.861,-2807.946,3.683,0.0,0.0,-90.000);

    CreateObject(3572,2039.541,-2773.549,5.037,0.0,0.0,0.0);

    CreateObject(3569,1968.922,-2774.545,3.322,0.0,0.0,90.000);

    CreateObject(14612,1999.370,-2776.038,3.421,0.0,0.0,90.000);

    CreateObject(12859,2004.900,-2793.737,0.705,0.0,0.0,180.000);

    CreateObject(8886,1950.894,-2820.060,4.098,0.0,0.0,-78.750);

    CreateObject(8886,1947.808,-2815.052,10.953,0.0,0.0,-78.750);

    CreateObject(8886,1925.407,-2865.918,15.673,0.0,0.0,0.0);

    CreateObject(8886,1949.852,-2899.193,4.339,0.0,0.0,0.0);

    CreateObject(8886,1982.298,-2863.148,16.339,0.0,0.0,11.250);

    CreateObject(8886,1971.912,-2818.286,4.136,0.0,0.0,0.0);

    CreateObject(8886,1919.294,-2803.271,12.098,0.0,0.0,0.0);

    SetTimer("Tipy",1000*120,true);

    return 1;

    }

    new Text:Domino;

    public OnPlayerConnect(playerid)

    {

    new name[24], string[64];

    GetPlayerName( playerid, name, 24 );

     

    format( string, sizeof(string), "~y~%s Prisel na server", name );

    GameTextForAll( string, 3000, 5 );

    GameTextForPlayer(playerid,"~w~Welcome to ~r~Server",3000,5);

    Domino = TextDrawCreate(321.0, 435.0, "~r~/prikazy /neon /carmenu /warp~r~");//změňte si třeba na váš web

    TextDrawUseBox(Domino, true);

    TextDrawBoxColor(Domino, 0x00000099);//změňte si na jakou chcete barvu :d

    TextDrawTextSize(Domino, 0.0, 631.0);

    TextDrawAlignment(Domino, 2);

    TextDrawBackgroundColor(Domino, 0x000000FF);//změňte si na jakou chcete barvu :d

    TextDrawFont(Domino, 3);

    TextDrawLetterSize(Domino, 0.4, 1.3);//velikost písma

    TextDrawColor(Domino, 0x00FF00FF);//změňte si na jakou chcete barvu :d

    TextDrawSetOutline(Domino, 1);

    TextDrawSetProportional(Domino, true);

    TextDrawSetShadow(Domino, 1);

    TextDrawShowForPlayer(playerid, Domino);

    return 1;

    }

    public OnPlayerSpawn(playerid)

    {

    GameTextForPlayer(playerid,"~r~www.iradio-party.eu ~n~~b~ Nejlepsi internetove radio",3000,5);

    return 1;

    }

    public OnPlayerDisconnect(playerid, reason)

    {

    new name[24], string[64];

    GetPlayerName( playerid, name, 24 );

     

    format( string, sizeof(string), "~r~%s Opustil server", name );

    GameTextForAll( string,3000,5);

     

    return 1;

    }

    public OnPlayerDeath(playerid, killerid, reason)

    {

    GameTextForPlayer(playerid,"~w~BYL JSI ZABIT A ZESMESEN",2000,5);

    return 1;

    }

     

    #endif

    public OnPlayerCommandText(playerid, cmdtext[])

    {

    if (strcmp("/wstunt", cmdtext, true, 10) == 0)

    {

    new sendername[100];//string odosielatela

    new string [256];//String na spravu

    GetPlayerName(playerid, sendername, sizeof(sendername));//vezmeme hracove meno (na spravu) %s

    if(IsPlayerInAnyVehicle(playerid) == 1) {

    SetPlayerInterior(playerid, 0);

    if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {

    SetVehiclePos(GetPlayerVehicleID(playerid),3366.6750488,-643.4929810,121.5979996);

    SetVehicleZAngle(GetPlayerVehicleID(playerid), 356.6162);

    LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);

    } else {

    RemovePlayerFromVehicle(playerid);

    SetPlayerPos(playerid,3366.6750488,-643.4929810,121.5979996);

    SetPlayerFacingAngle(playerid, 356.6162);

    SetCameraBehindPlayer(playerid);

    }

    } else {

    SetPlayerPos(playerid,3366.6750488,-643.4929810,121.5979996);

    SetPlayerFacingAngle(playerid, 356.6162);

    SetCameraBehindPlayer(playerid);

    SetPlayerInterior(playerid, 0);

    format(string, sizeof(string), "Hráč %s sa warpol na stunt v LS [/wstunt].", sendername);//text kam sa hrac warpol (s autom)

    SendClientMessageToAll(0xFFFF00AA, string);//farba a "String" je vypysani %s

    }

    return 1;

    }

    {

    if(!strcmp("/ParkourLv", cmdtext, true, 10))

    {

    new sendername[100];//string odosielatela

    new string [256];//String na spravu

    if(IsPlayerInAnyVehicle(playerid)) SetVehiclePos(GetPlayerVehicleID(playerid),3034.4829102,761.2100220,36.9189987);

    else SetPlayerPos(playerid,3034.4829102,761.2100220,36.9189987);

    format(string,sizeof(string),"Hráč %s sa teleportoval na /ParkourLv",sendername);

    SendClientMessageToAll(0xFF9700FF,string);

    return 1;

    }

    if(!strcmp("/parkour", cmdtext, true, 10))

    {

    new sendername[100];//string odosielatela

    new string [256];//String na spravu

    if(IsPlayerInAnyVehicle(playerid))

    {

    LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);

    SetVehiclePos(GetPlayerVehicleID(playerid), 685.3209, -2363.2061, 161.7709);

    SetVehicleZAngle(GetPlayerVehicleID(playerid), 356.6162);

    }

    else

    {

    RemovePlayerFromVehicle(playerid);

    SetPlayerInterior(playerid, 0);

    SetPlayerPos(playerid, 685.3209, -2363.2061, 161.7709);

    SetPlayerFacingAngle(playerid, 356.6162);

    SetCameraBehindPlayer(playerid);

    format(string,sizeof(string),"Hráč %s se teleportoval na /Parkour",sendername);

    SendClientMessageToAll(0xFFF00AA,string);

    }

    return 1;

    }

    {

    if (strcmp("/zabava", cmdtext, true, 10000) == 0)

    {

    new server[999];

    strcat(server, "\n\n{ff0000}*{ffffff}Drift) /dsf /dls /drifttele");

    strcat(server, "\n\n{ff0000}*{ffffff}Stunty) /dragls /dragsf /stuntpark /wstunt");

    strcat(server, "\n\n{ff0000}*{ffffff}Parkoury) /ParkourLV /Parkour");

    ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,"{ffff00}Zabavne porty",server,"Ok","");

    return 1;

    }

    if (strcmp("/fight", cmdtext, true, 6) == 0)

    {

    ShowPlayerDialog(playerid,RADIO,DIALOG_STYLE_LIST,"Bojove Styly","{00FF00}Normal\r\n {FF0000}Boxing\r\n {00FF00}Kungfu\r\n {FF0000}Elbow\r\n {FF6699}GrabKick\r\n{FF6699} KneeHead\r\n","Vyber","END");

    return 1;

    }

    return 0;

    }

     

     

    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])

    {

    if (dialogid == 3 && response)

    {

    switch(listitem)

    {

    case 0:

    {

    SetPlayerFightingStyle (playerid, FIGHT_STYLE_NORMAL);

    SendClientMessage(playerid, 0xFFFFFFAA, "Zmenil si si bojové umeni na normální!");

    return 1; // Ukonceni prikazu

    }

    case 1:

    {

    SetPlayerFightingStyle (playerid, FIGHT_STYLE_BOXING);

    SendClientMessage(playerid, 0xFFFFFFAA, "Zmenil si si bojové umeni na Boxovaní!");

    return 1; // Ukonceni prikazu

    }

    case 2:

    {

    SetPlayerFightingStyle (playerid, FIGHT_STYLE_KUNGFU);

    SendClientMessage(playerid, 0xFFFFFFAA, "Zmenil si si bojové umeni na KungFu!");

    return 1; // Ukonceni prikazu

    }

    case 3:

    {

    SetPlayerFightingStyle (playerid, FIGHT_STYLE_ELBOW);

    SendClientMessage(playerid, 0xFFFFFFAA, "Zmenil si si bojové umeni na Elbow!");

    return 1; // Ukonceni prikazu

    }

    case 4:

    {

    SetPlayerFightingStyle (playerid, FIGHT_STYLE_GRABKICK);

    SendClientMessage(playerid, 0xFFFFFFAA, "Zmenil si si bojové umeni na GrabKick!");

    return 1; // Ukonceni prikazu

    }

    case 5:

    {

    SetPlayerFightingStyle (playerid, FIGHT_STYLE_KNEEHEAD);

    SendClientMessage(playerid, 0xFFFFFFAA, "Zmenil si si bojové umeni na KneeHead!");

    return 1; // Ukonceni prikazu

    }

    }

    }

    return 1;

    }

    return 0;

    }

    }

    }

    }

    }

    }

    }

    }

    }

    public Tipy()

    {

    switch(random(3))

    {

    case 0:SendClientMessageToAll(CYAN,"[WARPY] Vypis warpu na serveru /warps /zabava");

    case 1:SendClientMessageToAll(WHITE,"[DODAT] Chces neco dodat na Server? Napis mi na skype: machdominik1");

    case 2:SendClientMessageToAll(YELOW,"[iNFO] Toto je nas drift stunt parkour server!");

    case 3:SendClientMessageToAll(PINK,"[FIGHT] /kneedhead /grabkick /elbow /kungfu /normal");

    }

    return 1;

    }

    CMD:pravidla(playerid,params[])

    {

    {

    new str[500];

    strcat(str, "1. Je zakázáno používat cheaty, CLEO scripty a ostatní programy\n");

    strcat(str, "2. Je zakázáno zneužívat AFK, ESC a úmyslné odpojení\n");

    strcat(str, "3. Je zakázáno zveřejňovat adresy konkurenčních serverů nebo webů\n");

    strcat(str, "4. Je zakázáno používat neslušný nick \n");

    strcat(str, "5. Je zakázáno vydávat se za administrátora, moderátora nebo jiného hráče\n");

    strcat(str, "6. Je zakázán jakýkoliv SPAM (chat,PM)\n");

    strcat(str, "7. Je zakázáno urážet nebo nadávat na ostatní hráče\n");

    strcat(str, "8. Je zakázán Spawn-Kill\n");

    strcat(str, "9. Je zakázáno ničit jakýmkoliv způsobem administrátorské eventy (derby,výlety,airsoft,a jiné akce)\n");

    strcat(str, "10. Je zakázáno obcházení banu\n");

    strcat(str, "11. Je zakázáno zneužívat bugů a chyb módu\n");

    strcat(str, "12. Je zakázáno vlastnit více než jeden herní účet\n");

    strcat(str, "14. Je zakázáno prodávat účty a přihlašovat se na ty, které nevlastníte\n");

    strcat(str, "15. Hráč je povinen respektovat nařízení administrátora\n");

    strcat(str, "16. Hráč je povinen nahlásit porušování pravidel jiného hráče příkazem /cheat\n");

    strcat(str, "17. Je zakázáno psát se zapnutým CAPS LOCKem\n");

    strcat(str, "18. Je zakázáno opakovaně žádat o admin level\n");

    strcat(str, "\n");

    strcat(str, "Za opakované porušování jednoho z pravidel má administrátor právo udělit okamžitý ban\n");

    ShowPlayerDialog(playerid, 100, DIALOG_STYLE_MSGBOX,"{FF3333}Pravidla",str,"Souhlasím","");

    return 1;

    }

    }

     

    CMD:ivip(playerid,params[])

    {

    {

    new str[500];

    strcat(str, "Help okolo VIP\n");

    strcat(str, "VIP level 1/rok - 20,-/1€\n");

    strcat(str, "VIP level 2/rok - 60,-/3€\n");

    strcat(str, "VIP level 3/rok - 80,-/4€\n");

    strcat(str, "\n");

    strcat(str, "VIP výhody /premium\n");

    strcat(str, "23 vip příkazů\n");

    strcat(str, "\n");

    strcat(str, "\n");

    strcat(str, "Chces vip? Tak me kontaktuj na skype: machdominik1\n");

    ShowPlayerDialog(playerid, 100, DIALOG_STYLE_MSGBOX,"{FF3333}Help",str,"OK","");

    return 1;

    }

    }

    CMD:team(playerid,params[])

    {

    {

    new str[500];

    strcat(str,"{33CCFF}Nick: {66FF00}Skype:\n");

    strcat(str, "{33CCFF}Domino {66FF00}machdominik1\n");

    strcat(str, "{33CCFF}MackGamer {66FF00}jirkavidim1\n");

    strcat(str, "\n");

    ShowPlayerDialog(playerid, 100, DIALOG_STYLE_MSGBOX,"{FF3333}Team",str,"OK","");

    return 1;

    }

    }

    stock GetName(playerid)

    {

    new pName[MAX_PLAYER_NAME];

    GetPlayerName(playerid, pName, sizeof(pName));

    return pName;

    }

     

    Erory:

    C:\Users\mrsweet\Desktop\vedeni.pwn(394) : warning 225: unreachable code

    C:\Users\mrsweet\Desktop\vedeni.pwn(394) : error 029: invalid expression, assumed zero

    C:\Users\mrsweet\Desktop\vedeni.pwn(394) : error 004: function "OnDialogResponse" is not implemented

    C:\Users\mrsweet\Desktop\vedeni.pwn(396) : error 017: undefined symbol "dialogid"

    C:\Users\mrsweet\Desktop\vedeni.pwn(398) : error 017: undefined symbol "listitem"

    C:\Users\mrsweet\Desktop\vedeni.pwn(440) : warning 225: unreachable code

    C:\Users\mrsweet\Desktop\vedeni.pwn(443) : error 054: unmatched closing brace ("}")

     

    Řádky:

    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])

    if (dialogid == 5 && response)

    switch(listitem)

    return 0;

    }

     

×
×
  • Create New...