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Příspěvky posted by DxGamer
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můžu se zeptat co to je a k čemu to je?
Je to Módový balíčok (Sú tam nové bloky, príšery, itemy atd.)
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Lapito's Galacticraft Modpack
Úvod:
Lapito's Galacticraft Modpack je balíček módou. Skladá sa z: bspkrsCore, ReiMinimap, Atomic Science, BuildCRaft, ICBM Contraption, ICBM Sentry, InventoryTweaks, MekanismGenerators, MekanismTools, Mekanism, MFFS, ModularPowersuits, NEIPlugins, RailCraft, StevesCarts, ThermalExpansion, TreeCapitator, CodeChickenCore, CoFHCore, Galacticraft a NotEnoughtItems.
Návod:
1) Stiahnite si client a server (http://dl.royalgame....raft/server.zip | http://dl.royalgame....raft/client.zip)
2) Extrahujte obidva súbory na plochu.
3) Server si dajte do nejakej zložky alebo na hosting keď to budete dávať na hosting tak tam nedavajte launch.bat a craftbukkit premenujte podla vášho hostingu napr. na fakaheda.eu dajte minecraft_server.jar.
4) Reštartujte server.
5) Zložku Galacticraft otvorte a zapnite minecraft.bat.
6) Zadajte vaše meno(nick) a dajte Enter Game.
7) Počkajte cca. 2 minúty a potom by Vám malo nabehnúť menu.
8) Keď Vám nabehne menu tak vyberte MultiPlayer.
9) Dajte ADD SERVER a zadajte ip Vášho servera a dajte Done.
10) Pripojte sa na Váš server a hrajte!
Official web módpacku http://www.technicpa...lacticraft.4030
Ak máte nejaké problémy napíšte!
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Potreboval by som spraviť skiny zbraní pro ADMIN_LEVEL_C
CESTY :
AWP
"models/RG_VIP_ZBRANE/awp/v_awp.mdl" "models/RG_VIP_ZBRANE/awp/p_awp.mdl"
USP
"models/RG_VIP_ZBRANE/ups/v_usp.mdl" "models/RG_VIP_ZBRANE/ups/p_usp.mdl"
M4A1
"models/RG_VIP_ZBRANE/m4/v_m4.mdl" "models/RG_VIP_ZBRANE/m4/p_m4.mdl"
AK47
"models/RG_VIP_ZBRANE/ak/v_ak.mdl" "models/RG_VIP_ZBRANE/ak/p_ak.mdl"
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zdrojak je v spoileru
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Môžete mi to to prekontrólovať ? lebo mi to nejde komprimovat :/
#include <amxmodx> #include <amxmisc> #include <engine> #include <fakemeta> #include <hamsandwich> #include <fun> #include <cstrike> #include <colorchat> #include < fakemeta_util > #pragma tabsize 0 #define PLUGIN_NAME "JB-Extreme | RoyalGame" #define PLUGIN_AUTHOR "JoRoPiTo | Kroxy" #define PLUGIN_VERSION "1.9" #define PLUGIN_CVAR "jbextreme" #define TASK_HIDENSEEK #define TASK_STATUS 2487000 #define TASK_FREEDAY 2487100 #define TASK_ROUND 2487200 #define TASK_HELP 2487300 #define TASK_SAFETIME 2487400 #define TASK_FREEEND 2487500 #define TEAM_MENU "#Team_Select_Spect" #define TEAM_MENU2 "#Team_Select_Spect" #define HUD_DELAY Float:4.0 #define CELL_RADIUS Float:200.0 #define get_bit(%1,%2) ( %1 & 1 << ( %2 & 31 ) ) #define set_bit(%1,%2) %1 |= ( 1 << ( %2 & 31 ) ) #define clear_bit(%1,%2) %1 &= ~( 1 << ( %2 & 31 ) ) #define vec_len(%1) floatsqroot(%1[0] * %1[0] + %1[1] * %1[1] + %1[2] * %1[2]) #define vec_mul(%1,%2) ( %1[0] *= %2, %1[1] *= %2, %1[2] *= %2) #define vec_copy(%1,%2) ( %2[0] = %1[0], %2[1] = %1[1],%2[2] = %1[2]) // Offsets #define m_iPrimaryWeapon 116 #define m_iVGUI 510 #define m_fGameHUDInitialized 349 #define m_fNextHudTextArgsGameTime 198 #define Keysmatrix (1<<0)|(1<<1)|(1<<2)// Keys: 12 #define Keysdopln (1<<0)|(1<<1) // Keys: 1 // PREFIX new const PREFIX[] = "[JB]"; // If you type your name below is like me typing your name on your parent's house owning document new const AUTHOR[] = "LordLolzeye"; // Stop Prefix const CountSeconds = 60; new g_iCountTime; // Simon Menu Keys #define Keyssmenu (1<<0)|(1<<1)|(1<<2)|(1<<3)|(1<<4)|(1<<5)|(1<<6)|(1<<7)|(1<<9) // Keys: 1234567 enum _hud { _hudsync, Float:_x, Float:_y, Float:_time } enum _lastrequest { _knife, _deagle, _freeday, _weapon } enum _duel { _name[16], _csw, _entname[32], _opt[32], _sel[32] } enum Time { TIME_MSECONDS = 0, TIME_SECONDS, TIME_MINUTES }; enum Color { NORMAL = 1, // clients scr_concolor cvar color GREEN, // Green Color TEAM_COLOR, // Red, grey, blue GREY, // grey RED, // Red BLUE, // Blue } new gp_PrecacheSpawn new gp_PrecacheKeyValue new gp_CrowbarMax new gp_CrowbarMul new gp_TeamRatio new gp_CtMax new gp_BoxMax new gp_TalkMode new gp_VoiceBlock new gp_RetryTime new gp_RoundMax new gp_ButtonShoot new gp_SimonSteps new gp_SimonRandom new gp_GlowModels new gp_AutoLastresquest new gp_LastRequest new gp_Motd new gp_SpectRounds new gp_NosimonRounds new gp_AutoOpen new gp_TeamChange new g_MaxClients new g_MsgStatusText new g_MsgStatusIcon new g_MsgVGUIMenu new g_MsgShowMenu new g_MsgClCorpse new g_MsgMOTD new gc_TalkMode new gc_VoiceBlock new gc_SimonSteps new gc_ButtonShoot new Float:gc_CrowbarMul new Speed[33] new Speed2[33] new ModUsed[33] new Player[32] new const prefix[] = "^4[RoyalGame.eu] Barva:^3" const MenuKeys = MENU_KEY_1|MENU_KEY_2|MENU_KEY_3|MENU_KEY_4|MENU_KEY_0; const OFFSET_CSTEAMS = 114; const OFFSET_LINUX = 5; const CountSeconds = 60; enum (+= 100) { LIMIT_ID = 3000 } enum { FM_CS_TEAM_UNASSIGNED = 0, FM_CS_TEAM_T, FM_CS_TEAM_CT, FM_CS_TEAM_SPECTATOR, DAY_MUSIC } static const WEB[ ] = "^x01[^x04RoyalGame.eu^x01]" static const SIMON[ ] = "^x01[^x04Simon^x01]" // Precache new const scout[] = "misc/scout.wav" new const _FistModels[][] = { "models/p_bknuckles.mdl", "models/v_bknuckles.mdl" } new const _CrowbarModels[][] = { "models/p_crowbar.mdl", "models/v_crowbar.mdl" } new const _FistSounds[][] = { "weapons/cbar_hitbod2.wav", "weapons/cbar_hitbod1.wav", "weapons/bullet_hit1.wav", "weapons/bullet_hit2.wav" } new const _RemoveEntities[][] = { "func_hostage_rescue", "info_hostage_rescue", "func_bomb_target", "info_bomb_target", "hostage_entity", "info_vip_start", "func_vip_safetyzone", "func_escapezone" } new const _WeaponsFree[][] = { "weapon_scout", "weapon_deagle", "weapon_mac10", "weapon_elite", "weapon_ak47", "weapon_m4a1", "weapon_mp5navy" } new const _WeaponsFreeCSW[] = { CSW_SCOUT, CSW_DEAGLE, CSW_MAC10, CSW_ELITE, CSW_AK47, CSW_M4A1, CSW_MP5NAVY } new const _WeaponsFreeAmmo[] = { 90, 35, 100, 120, 90, 90, 120 } new const _Duel[][_duel] = { { "Deagle", CSW_DEAGLE, "weapon_deagle", "JBE_MENU_LASTREQ_OPT4", "JBE_MENU_LASTREQ_SEL4" }, { "Scout", CSW_SCOUT, "weapon_scout", "JBE_MENU_LASTREQ_OPT5", "JBE_MENU_LASTREQ_SEL5" }, { "Grenades", CSW_HEGRENADE, "weapon_hegrenade", "JBE_MENU_LASTREQ_OPT6", "JBE_MENU_LASTREQ_SEL6" }, { "Awp", CSW_AWP, "weapon_awp", "JBE_MENU_LASTREQ_OPT7", "JBE_MENU_LASTREQ_SEL7" } } // Reasons new const g_Reasons[][] = { "", "JBE_PRISONER_REASON_1", "JBE_PRISONER_REASON_2", "JBE_PRISONER_REASON_3", "JBE_PRISONER_REASON_4", "JBE_PRISONER_REASON_5", "JBE_PRISONER_REASON_6" } // HudSync: 0=ttinfo / 1=info / 2=simon / 3=ctinfo / 4=player / 5=day / 6=center / 7=help / 8=timer new const g_HudSync[][_hud] = { {0, 0.6, 0.2, 2.0}, {0, -1.0, 0.7, 5.0}, {0, 0.1, 0.2, 2.0}, {0, 0.1, 0.3, 2.0}, {0, -1.0, 0.9, 3.0}, {0, 0.6, 0.1, 3.0}, {0, -1.0, 0.6, 3.0}, {0, 0.8, 0.3, 20.0}, {0, -1.0, 0.4, 3.0} } // Colors: 0:Simon / 1:Freeday / 2:CT Duel / 3:TT Duel new const g_Colors[][3] = { {0, 255, 0}, {255, 140, 0}, {0, 0, 255}, {255, 0, 0} } new CsTeams:g_PlayerTeam[33] new Float:g_SimonRandom new Trie:g_CellManagers new g_HelpText[512] new g_JailDay new g_PlayerJoin new g_PlayerReason[33] new g_PlayerSpect[33] new g_PlayerSimon[33] new g_PlayerNomic new g_PlayerWanted new g_PlayerCrowbar new g_PlayerRevolt new g_PlayerHelp new g_PlayerFreeday new g_PlayerLast new g_FreedayAuto new g_FreedayNext new g_TeamCount[CsTeams] new g_TeamAlive[CsTeams] new g_BoxStarted new g_CrowbarCount new g_Simon new g_SimonAllowed new g_SimonTalking new g_SimonVoice new g_RoundStarted new g_LastDenied new g_Freeday new g_BlockWeapons new g_RoundEnd new g_Duel new g_DuelA new g_DuelB new g_SafeTime new g_Buttons[10] public plugin_init() { unregister_forward(FM_Spawn, gp_PrecacheSpawn) unregister_forward(FM_KeyValue, gp_PrecacheKeyValue) register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR) register_cvar(PLUGIN_CVAR, PLUGIN_VERSION, FCVAR_SERVER|FCVAR_SPONLY) register_dictionary("jbextreme.txt") register_dictionary("hide_day.txt") g_MsgStatusText = get_user_msgid("StatusText") g_MsgStatusIcon = get_user_msgid("StatusIcon") g_MsgVGUIMenu = get_user_msgid("VGUIMenu") g_MsgShowMenu = get_user_msgid("ShowMenu") g_MsgMOTD = get_user_msgid("MOTD") g_MsgClCorpse = get_user_msgid("ClCorpse") register_message(g_MsgStatusText, "msg_statustext") register_message(g_MsgStatusIcon, "msg_statusicon") register_message(g_MsgVGUIMenu, "msg_vguimenu") register_message(g_MsgShowMenu, "msg_showmenu") register_message(g_MsgMOTD, "msg_motd") register_message(g_MsgClCorpse, "msg_clcorpse") // Simon Menu register_menucmd(register_menuid("smenu"), Keyssmenu, "Pressedsmenu") register_event("CurWeapon", "current_weapon", "be", "1=1", "2=29") register_event("StatusValue", "player_status", "be", "1=2", "2!0") register_event("StatusValue", "player_status", "be", "1=1", "2=0") register_impulse(100, "impulse_100") RegisterHam(Ham_Spawn, "player", "player_spawn", 1) RegisterHam(Ham_TakeDamage, "player", "player_damage") RegisterHam(Ham_TraceAttack, "player", "player_attack") RegisterHam(Ham_TraceAttack, "func_button", "button_attack") RegisterHam(Ham_Killed, "player", "player_killed", 1) RegisterHam(Ham_Touch, "weapon_hegrenade", "player_touchweapon") RegisterHam(Ham_Touch, "weaponbox", "player_touchweapon") RegisterHam(Ham_Touch, "armoury_entity", "player_touchweapon") register_forward(FM_SetClientKeyValue, "set_client_kv") register_forward(FM_EmitSound, "sound_emit") register_forward(FM_Voice_SetClientListening, "voice_listening") register_forward(FM_CmdStart, "player_cmdstart", 1) register_logevent("round_end", 2, "1=Round_End") register_logevent("round_first", 2, "0=World triggered", "1&Restart_Round_") register_logevent("round_first", 2, "0=World triggered", "1=Game_Commencing") register_logevent("round_start", 2, "0=World triggered", "1=Round_Start") register_menucmd(register_menuid(TEAM_MENU), 51, "team_select") register_menucmd(register_menuid(TEAM_MENU2), 51, "team_select") register_clcmd("jointeam", "cmd_jointeam") register_clcmd("joinclass", "cmd_joinclass") register_clcmd("+simonvoice", "cmd_voiceon") register_clcmd("-simonvoice", "cmd_voiceoff") register_clcmd("say /vd", "cmd_freeday") register_clcmd("say /pp", "cmd_lastrequest") register_clcmd("say /lr", "cmd_lastrequest") register_clcmd("say /simon", "cmd_simon") register_clcmd("say /open", "cmd_open") register_clcmd("say /mikrofon", "cmd_nomic") register_clcmd("say /box", "cmd_box") register_clcmd("say /pomoc", "cmd_help") register_clcmd("say /smenu", "cmd_smenu") register_clcmd("say /amenu", "cmd_smenu_adm") register_clcmd("say /am", "cmd_smenu_adm") register_clcmd( "say /daysmenu", "JBDay") register_clcmd("jbe_freeday", "adm_freeday", ADMIN_KICK) register_concmd("jbe_nomic", "adm_nomic", ADMIN_KICK) register_concmd("jbe_open", "adm_open", ADMIN_KICK) register_concmd("jbe_box", "adm_box", ADMIN_KICK) gp_GlowModels = register_cvar("jbe_glowmodels", "0") gp_SimonSteps = register_cvar("jbe_simonsteps", "0") gp_CrowbarMul = register_cvar("jbe_crowbarmultiplier", "25.0") gp_CrowbarMax = register_cvar("jbe_maxcrowbar", "0") gp_TeamRatio = register_cvar("jbe_teamratio", "3") gp_TeamChange = register_cvar("jbe_teamchange", "0") // 0-disable team change for tt / 1-enable team change gp_CtMax = register_cvar("jbe_maxct", "7") gp_BoxMax = register_cvar("jbe_boxmax", "10") gp_RetryTime = register_cvar("jbe_retrytime", "10.0") gp_RoundMax = register_cvar("jbe_freedayround", "240.0") gp_AutoLastresquest = register_cvar("jbe_autolastrequest", "1") gp_LastRequest = register_cvar("jbe_lastrequest", "1") gp_Motd = register_cvar("jbe_motd", "1") gp_SpectRounds = register_cvar("jbe_spectrounds", "3") gp_NosimonRounds = register_cvar("jbe_nosimonrounds", "7") gp_SimonRandom = register_cvar("jbe_randomsimon", "0") gp_AutoOpen = register_cvar("jbe_autoopen", "1") gp_TalkMode = register_cvar("jbe_talkmode", "2") // 0-alltak / 1-tt talk / 2-tt no talk gp_VoiceBlock = register_cvar("jbe_blockvoice", "0") // 0-dont block / 1-block voicerecord / 2-block voicerecord except simon gp_ButtonShoot = register_cvar("jbe_buttonshoot", "1") // 0-standard / 1-func_button shoots! g_MaxClients = get_global_int(GL_maxClients) for(new i = 0; i < sizeof(g_HudSync); i++) g_HudSync[i][_hudsync] = CreateHudSyncObj() formatex(g_HelpText, charsmax(g_HelpText), "%L^n^n%L^n^n%L^n^n%L", LANG_SERVER, "JBE_HELP_TITLE", LANG_SERVER, "JBE_HELP_BINDS", LANG_SERVER, "JBE_HELP_GUARD_CMDS", LANG_SERVER, "JBE_HELP_PRISONER_CMDS") setup_buttons() } public plugin_precache() { // Modely Hráèa precache_model("models/player/zebricka/zebricka.mdl") // Soundy precache_sound("jbextreme/ak47.wav") precache_sound("jbextreme/ganster.wav") precache_sound("jbextreme/m4a1.wav") precache_sound("jbextreme/sniper.wav") precache_sound("jbextreme/pistol.wav") precache_sound("jbextreme/vd.wav") precache_sound("jbextreme/duelt.wav") precache_sound("jbextreme/brass_bell_C.wav") precache_sound("jbextreme/sparta.wav") precache_sound("jbextreme/shark.wav") precache_sound("jbextreme/konec.wav") static i for(i = 0; i < sizeof(_FistModels); i++) precache_model(_FistModels[i]) for(i = 0; i < sizeof(_CrowbarModels); i++) precache_model(_CrowbarModels[i]) for(i = 0; i < sizeof(_FistSounds); i++) precache_sound(_FistSounds[i]) g_CellManagers = TrieCreate() gp_PrecacheSpawn = register_forward(FM_Spawn, "precache_spawn", 1) gp_PrecacheKeyValue = register_forward(FM_KeyValue, "precache_keyvalue", 1) } public cmd_smenu(id) { if((id == g_Simon) && is_user_alive(id)) { set_task (0.1,"Showsmenu",id) }else{ ColorChat(id, GREEN,"%s^x01 Nejsi^x04 Simon^x04!", WEB) } } public cmd_smenu_adm(id) { if(get_user_flags(id) & ADMIN_IMMUNITY) { set_task (0.1,"Showsmenu",id) }else{ ColorChat(id, GREEN,"%s^x01 Nejsi^x04 Admin^x04!!!", WEB) } } public precache_spawn(ent) { if(is_valid_ent(ent)) { static szClass[33] entity_get_string(ent, EV_SZ_classname, szClass, sizeof(szClass)) for(new i = 0; i < sizeof(_RemoveEntities); i++) if(equal(szClass, _RemoveEntities[i])) remove_entity(ent) } } public precache_keyvalue(ent, kvd_handle) { static info[32] if(!is_valid_ent(ent)) return FMRES_IGNORED get_kvd(kvd_handle, KV_ClassName, info, charsmax(info)) if(!equal(info, "multi_manager")) return FMRES_IGNORED get_kvd(kvd_handle, KV_KeyName, info, charsmax(info)) TrieSetCell(g_CellManagers, info, ent) return FMRES_IGNORED } public client_putinserver(id) { clear_bit(g_PlayerJoin, id) clear_bit(g_PlayerHelp, id) clear_bit(g_PlayerCrowbar, id) clear_bit(g_PlayerNomic, id) clear_bit(g_PlayerWanted, id) clear_bit(g_SimonTalking, id) clear_bit(g_SimonVoice, id) g_PlayerSpect[id] = 0 g_PlayerSimon[id] = 0 } public client_disconnect(id) { if(g_Simon == id) { g_Simon = 0 ClearSyncHud(0, g_HudSync[2][_hudsync]) player_hudmessage(0, 2, 5.0, _, "%L", LANG_SERVER, "JBE_SIMON_HASGONE") } else if(g_PlayerLast == id || (g_Duel && (id == g_DuelA || id == g_DuelB))) { g_Duel = 0 g_DuelA = 0 g_DuelB = 0 g_LastDenied = 0 g_BlockWeapons = 0 g_PlayerLast = 0 } team_count() } public client_PostThink(id) { if(id != g_Simon || !gc_SimonSteps || !is_user_alive(id) || !(entity_get_int(id, EV_INT_flags) & FL_ONGROUND) || entity_get_int(id, EV_ENT_groundentity)) return PLUGIN_CONTINUE static Float:origin[3] static Float:last[3] entity_get_vector(id, EV_VEC_origin, origin) if(get_distance_f(origin, last) < 32.0) { return PLUGIN_CONTINUE } vec_copy(origin, last) if(entity_get_int(id, EV_INT_bInDuck)) origin[2] -= 18.0 else origin[2] -= 36.0 message_begin(MSG_BROADCAST, SVC_TEMPENTITY, {0,0,0}, 0) write_byte(TE_WORLDDECAL) write_coord(floatround(origin[0])) write_coord(floatround(origin[1])) write_coord(floatround(origin[2])) write_byte(105) message_end() return PLUGIN_CONTINUE } public msg_statustext(msgid, dest, id) { return PLUGIN_HANDLED } public msg_statusicon(msgid, dest, id) { static icon[5] get_msg_arg_string(2, icon, charsmax(icon)) if(icon[0] == 'b' && icon[2] == 'y' && icon[3] == 'z') { set_pdata_int(id, 235, get_pdata_int(id, 235) & ~(1<<0)) return PLUGIN_HANDLED } return PLUGIN_CONTINUE } public msg_vguimenu(msgid, dest, id) { static msgarg1 static CsTeams:team msgarg1 = get_msg_arg_int(1) if(msgarg1 == 2) { team = cs_get_user_team(id) if((team == CS_TEAM_T) && !is_user_admin(id) && (is_user_alive(id) || !get_pcvar_num(gp_TeamChange))) { client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CANTCHANGE") return PLUGIN_HANDLED } show_menu(id, 51, TEAM_MENU, -1) return PLUGIN_HANDLED } return PLUGIN_CONTINUE } public msg_showmenu(msgid, dest, id) { static msgarg1, roundloop static CsTeams:team msgarg1 = get_msg_arg_int(1) if(msgarg1 != 531 && msgarg1 != 563) return PLUGIN_CONTINUE roundloop = floatround(get_pcvar_float(gp_RetryTime) / 2) team = cs_get_user_team(id) if(team == CS_TEAM_T) { if(!is_user_admin(id) && (is_user_alive(id) || (g_RoundStarted >= roundloop) || !get_pcvar_num(gp_TeamChange))) { client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CANTCHANGE") return PLUGIN_HANDLED } else { show_menu(id, 51, TEAM_MENU, -1) return PLUGIN_HANDLED } } else { show_menu(id, 51, TEAM_MENU, -1) return PLUGIN_HANDLED } return PLUGIN_CONTINUE } public msg_motd(msgid, dest, id) { if(get_pcvar_num(gp_Motd)) return PLUGIN_HANDLED return PLUGIN_CONTINUE } public msg_clcorpse(msgid, dest, id) { return PLUGIN_HANDLED } public current_weapon(id) { if(!is_user_alive(id)) return PLUGIN_CONTINUE if(get_bit(g_PlayerCrowbar, id)) { set_pev(id, pev_viewmodel2, _CrowbarModels[1]) set_pev(id, pev_weaponmodel2, _CrowbarModels[0]) } else { set_pev(id, pev_viewmodel2, _FistModels[1]) set_pev(id, pev_weaponmodel2, _FistModels[0]) } return PLUGIN_CONTINUE } public player_status(id) { static type, player, CsTeams:team, name[32], health type = read_data(1) player = read_data(2) switch(type) { case(1): { ClearSyncHud(id, g_HudSync[1][_hudsync]) } case(2): { team = cs_get_user_team(player) if((team != CS_TEAM_T) && (team != CS_TEAM_CT)) return PLUGIN_HANDLED health = get_user_health(player) get_user_name(player, name, charsmax(name)) player_hudmessage(id, 4, 2.0, {0, 255, 0}, "%L", LANG_SERVER, (team == CS_TEAM_T) ? "JBE_PRISONER_STATUS" : "JBE_GUARD_STATUS", name, health) } } return PLUGIN_HANDLED } public impulse_100(id) { if(cs_get_user_team(id) == CS_TEAM_T) return PLUGIN_HANDLED return PLUGIN_CONTINUE } public player_spawn(id) { static CsTeams:team if(!is_user_connected(id)) return HAM_IGNORED set_pdata_float(id, m_fNextHudTextArgsGameTime, get_gametime() + 999999.0) player_strip_weapons(id) if(g_RoundEnd) { g_RoundEnd = 0 g_JailDay++ } set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderNormal, 0) clear_bit(g_PlayerCrowbar, id) clear_bit(g_PlayerWanted, id) team = cs_get_user_team(id) switch(team) { case(CS_TEAM_T): { g_PlayerLast = 0 if(!g_PlayerReason[id]) g_PlayerReason[id] = random_num(1, 6) player_hudmessage(id, 0, 5.0, {255, 0, 255}, "%L %L", LANG_SERVER, "JBE_PRISONER_REASON", LANG_SERVER, g_Reasons[g_PlayerReason[id]]) cs_set_user_model(id, "jbemodel"); entity_set_int(id, EV_INT_body, 2) if(is_freeday() || get_bit(g_FreedayAuto, id)) { freeday_set(0, id) clear_bit(g_FreedayAuto, id) } else { entity_set_int(id, EV_INT_skin, random_num(0, 2)) } if(g_CrowbarCount < get_pcvar_num(gp_CrowbarMax)) { if(random_num(0, g_MaxClients) > (g_MaxClients / 2)) { g_CrowbarCount++ set_bit(g_PlayerCrowbar, id) } } cs_set_user_armor(id, 0, CS_ARMOR_NONE) } case(CS_TEAM_CT): { g_PlayerSimon[id]++ cs_set_user_model(id, "jbemodel"); entity_set_int(id, EV_INT_body, 3) cs_set_user_armor(id, 100, CS_ARMOR_VESTHELM) } } first_join(id) return HAM_IGNORED } public player_damage(victim, ent, attacker, Float:damage, bits) { if(!is_user_connected(victim) || !is_user_connected(attacker) || victim == attacker) return HAM_IGNORED switch(g_Duel) { case(0): { if(attacker == ent && get_user_weapon(attacker) == CSW_KNIFE && get_bit(g_PlayerCrowbar, attacker) && cs_get_user_team(victim) != CS_TEAM_T) { SetHamParamFloat(4, damage * gc_CrowbarMul) return HAM_OVERRIDE } } case(2): { if(attacker != g_PlayerLast) return HAM_SUPERCEDE } default: { if((victim == g_DuelA && attacker == g_DuelB) || (victim == g_DuelB && attacker == g_DuelA)) return HAM_IGNORED return HAM_SUPERCEDE } } return HAM_IGNORED } public player_attack(victim, attacker, Float:damage, Float:direction[3], tracehandle, damagebits) { static CsTeams:vteam, CsTeams:ateam if(!is_user_connected(victim) || !is_user_connected(attacker) || victim == attacker) return HAM_IGNORED vteam = cs_get_user_team(victim) ateam = cs_get_user_team(attacker) if(ateam == CS_TEAM_CT && vteam == CS_TEAM_CT) return HAM_SUPERCEDE switch(g_Duel) { case(0): { if(ateam == CS_TEAM_CT && vteam == CS_TEAM_T) { if(get_bit(g_PlayerRevolt, victim)) { clear_bit(g_PlayerRevolt, victim) hud_status(0) } return HAM_IGNORED } } case(2): { if(attacker != g_PlayerLast) return HAM_SUPERCEDE } default: { if((victim == g_DuelA && attacker == g_DuelB) || (victim == g_DuelB && attacker == g_DuelA)) return HAM_IGNORED return HAM_SUPERCEDE } } if(ateam == CS_TEAM_T && vteam == CS_TEAM_T && !g_BoxStarted) return HAM_SUPERCEDE if(ateam == CS_TEAM_T && vteam == CS_TEAM_CT) { if(!g_PlayerRevolt) revolt_start() set_bit(g_PlayerRevolt, attacker) } return HAM_IGNORED } public button_attack(button, id, Float:damage, Float:direction[3], tracehandle, damagebits) { if(is_valid_ent(button) && gc_ButtonShoot) { ExecuteHamB(Ham_Use, button, id, 0, 2, 1.0) entity_set_float(button, EV_FL_frame, 0.0) } return HAM_IGNORED } public player_killed(victim, attacker, shouldgib) { static CsTeams:vteam, CsTeams:kteam if(!(0 < attacker <= g_MaxClients) || !is_user_connected(attacker)) kteam = CS_TEAM_UNASSIGNED else kteam = cs_get_user_team(attacker) vteam = cs_get_user_team(victim) if(g_Simon == victim) { g_Simon = 0 ClearSyncHud(0, g_HudSync[2][_hudsync]) player_hudmessage(0, 2, 5.0, _, "%L", LANG_SERVER, "JBE_SIMON_KILLED") } switch(g_Duel) { case(0): { switch(vteam) { case(CS_TEAM_CT): { if(kteam == CS_TEAM_T && !get_bit(g_PlayerWanted, attacker)) { set_bit(g_PlayerWanted, attacker) entity_set_int(attacker, EV_INT_skin, 4) } } case(CS_TEAM_T): { clear_bit(g_PlayerRevolt, victim) clear_bit(g_PlayerWanted, victim) } } } default: { if(g_Duel != 2 && (attacker == g_DuelA || attacker == g_DuelB)) { set_user_rendering(victim, kRenderFxNone, 0, 0, 0, kRenderNormal, 0) set_user_rendering(attacker, kRenderFxNone, 0, 0, 0, kRenderNormal, 0) g_Duel = 0 g_LastDenied = 0 g_BlockWeapons = 0 g_PlayerLast = 0 team_count() } } } hud_status(0) return HAM_IGNORED } public player_touchweapon(id, ent) { static model[32], class[32] if(g_BlockWeapons) return HAM_SUPERCEDE if(is_valid_ent(id) && g_Duel != 6 && is_user_alive(ent) && cs_get_user_team(ent) == CS_TEAM_CT) { entity_get_string(id, EV_SZ_model, model, charsmax(model)) if(model[7] == 'w' && model[9] == 'h' && model[10] == 'e' && model[11] == 'g') { entity_get_string(id, EV_SZ_classname, class, charsmax(class)) if(equal(class, "weapon_hegrenade")) remove_entity(id) return HAM_SUPERCEDE } } return HAM_IGNORED } public set_client_kv(id, const info[], const key[]) { if(equal(key, "model")) return FMRES_SUPERCEDE return FMRES_IGNORED } public sound_emit(id, channel, sample[]) { if(is_user_alive(id) && equal(sample, "weapons/knife_", 14)) { switch(sample[17]) { case('b'): { emit_sound(id, CHAN_WEAPON, "weapons/cbar_hitbod2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM) } case('w'): { emit_sound(id, CHAN_WEAPON, "weapons/cbar_hitbod1.wav", 1.0, ATTN_NORM, 0, PITCH_LOW) } case('1', '2'): { emit_sound(id, CHAN_WEAPON, "weapons/bullet_hit2.wav", random_float(0.5, 1.0), ATTN_NORM, 0, PITCH_NORM) } } return FMRES_SUPERCEDE } return FMRES_IGNORED } public voice_listening(receiver, sender, bool:listen) { if((receiver == sender)) return FMRES_IGNORED if(is_user_admin(sender)) { engfunc(EngFunc_SetClientListening, receiver, sender, true) return FMRES_SUPERCEDE } switch(gc_VoiceBlock) { case(2): { if((sender != g_Simon) && (!get_bit(g_SimonVoice, sender) && gc_VoiceBlock)) { engfunc(EngFunc_SetClientListening, receiver, sender, false) return FMRES_SUPERCEDE } } case(1): { if(!get_bit(g_SimonVoice, sender) && gc_VoiceBlock) { engfunc(EngFunc_SetClientListening, receiver, sender, false) return FMRES_SUPERCEDE } } } if(!is_user_alive(sender)) { engfunc(EngFunc_SetClientListening, receiver, sender, false) return FMRES_SUPERCEDE } if(sender == g_Simon) { engfunc(EngFunc_SetClientListening, receiver, sender, true) return FMRES_SUPERCEDE } listen = true if(g_SimonTalking && (sender != g_Simon)) { listen = false } else { static CsTeams:steam steam = cs_get_user_team(sender) switch(gc_TalkMode) { case(2): { listen = (steam == CS_TEAM_CT) } case(1): { listen = (steam == CS_TEAM_CT || steam == CS_TEAM_T) } } } engfunc(EngFunc_SetClientListening, receiver, sender, listen) return FMRES_SUPERCEDE } public player_cmdstart(id, uc, random) { if(g_Duel > 3) { cs_set_user_bpammo(id, _Duel[g_Duel - 4][_csw], 1) } } public round_first() { g_JailDay = 0 for(new i = 1; i <= g_MaxClients; i++) g_PlayerSimon[i] = 0 set_cvar_num("sv_alltalk", 1) set_cvar_num("mp_roundtime", 2) set_cvar_num("mp_limitteams", 0) set_cvar_num("mp_autoteambalance", 0) set_cvar_num("mp_tkpunish", 0) set_cvar_num("mp_friendlyfire", 1) round_end() } public round_end() { static CsTeams:team static maxnosimon, spectrounds g_SafeTime = 0 g_PlayerRevolt = 0 g_PlayerFreeday = 0 g_PlayerLast = 0 g_BoxStarted = 0 g_CrowbarCount = 0 g_Simon = 0 g_SimonAllowed = 0 g_RoundStarted = 0 g_LastDenied = 0 g_BlockWeapons = 0 g_TeamCount[CS_TEAM_T] = 0 g_TeamCount[CS_TEAM_CT] = 0 g_Freeday = 0 g_FreedayNext = (random_num(0,99) >= 95) g_RoundEnd = 1 g_Duel = 0 client_cmd(0, "stopsound"); remove_task(TASK_STATUS) remove_task(TASK_FREEDAY) remove_task(TASK_FREEEND) remove_task(TASK_ROUND) maxnosimon = get_pcvar_num(gp_NosimonRounds) spectrounds = get_pcvar_num(gp_SpectRounds) for(new i = 1; i <= g_MaxClients; i++) { if(!is_user_connected(i)) continue menu_cancel(i) team = cs_get_user_team(i) player_strip_weapons(i) switch(team) { case(CS_TEAM_CT): { if(g_PlayerSimon[i] > maxnosimon) { cmd_nomic(i) } } case(CS_TEAM_SPECTATOR,CS_TEAM_UNASSIGNED): { g_PlayerSpect[i]++ if(g_PlayerSpect[i] > spectrounds) { client_cmd(i, "disconnect") server_print("JBE Disconnected spectator client #%i", i) } else { show_menu(i, 51, TEAM_MENU, -1) } } } } for(new i = 0; i < sizeof(g_HudSync); i++) ClearSyncHud(0, g_HudSync[i][_hudsync]) } public round_start() { if(g_RoundEnd) return team_count() if(!g_Simon && is_freeday()) { g_Freeday = 1 emit_sound(0, CHAN_AUTO, "jbextreme/vd.wav", 1.0, ATTN_NORM, 0, PITCH_NORM) check_freeday(TASK_FREEDAY) } else { set_task(60.0, "check_freeday", TASK_FREEDAY) } set_task(HUD_DELAY, "hud_status", TASK_STATUS, _, _, "b") set_task(get_pcvar_float(gp_RetryTime) + 1.0, "safe_time", TASK_SAFETIME) set_task(120.0, "freeday_end", TASK_FREEDAY) g_SimonRandom = get_pcvar_num(gp_SimonRandom) ? random_float(15.0, 45.0) : 0.0 g_SimonAllowed = 1 g_FreedayNext = 0 } public cmd_jointeam(id) { return PLUGIN_HANDLED } public cmd_joinclass(id) { return PLUGIN_HANDLED } public cmd_voiceon(id) { client_cmd(id, "+voicerecord") set_bit(g_SimonVoice, id) if(g_Simon == id || is_user_admin(id)) set_bit(g_SimonTalking, id) return PLUGIN_HANDLED } public cmd_voiceoff(id) { client_cmd(id, "-voicerecord") clear_bit(g_SimonVoice, id) if(g_Simon == id || is_user_admin(id)) clear_bit(g_SimonTalking, id) return PLUGIN_HANDLED } public cmd_simon(id) { static CsTeams:team, name[32] if(!is_user_connected(id)) return PLUGIN_HANDLED team = cs_get_user_team(id) if(g_SimonAllowed && !g_Freeday && is_user_alive(id) && team == CS_TEAM_CT && !g_Simon) { g_Simon = id get_user_name(id, name, charsmax(name)) entity_set_int(id, EV_INT_body, 1) g_PlayerSimon[id]-- cs_set_user_model(id, "jbemodel"); if(get_pcvar_num(gp_GlowModels)) player_glow(id, g_Colors[0]) hud_status(0) cmd_smenu(id) } return PLUGIN_HANDLED } public cmd_open(id) { if(id == g_Simon) jail_open() return PLUGIN_HANDLED } public cmd_nomic(id) { static CsTeams:team team = cs_get_user_team(id) if(team == CS_TEAM_CT) { server_print("JBE Transfered guard to prisoners team client #%i", id) if(g_Simon == id) { g_Simon = 0 player_hudmessage(0, 2, 5.0, _, "%L", LANG_SERVER, "JBE_SIMON_TRANSFERED") } if(!is_user_admin(id)) set_bit(g_PlayerNomic, id) user_silentkill(id) cs_set_user_team(id, CS_TEAM_T) } return PLUGIN_HANDLED } public cmd_box(id) { static i if((id < 0) || (is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT)) { if(g_TeamAlive[CS_TEAM_T] <= get_pcvar_num(gp_BoxMax) && g_TeamAlive[CS_TEAM_T] > 1) { for(i = 1; i <= g_MaxClients; i++) if(is_user_alive(i) && cs_get_user_team(i) == CS_TEAM_T) set_user_health(i, 100) set_cvar_num("mp_tkpunish", 0) set_cvar_num("mp_friendlyfire", 1) g_BoxStarted = 1 player_hudmessage(0, 1, 3.0, _, "%L", LANG_SERVER, "JBE_GUARD_BOX") } else { player_hudmessage(id, 1, 3.0, _, "%L", LANG_SERVER, "JBE_GUARD_CANTBOX") } } return PLUGIN_HANDLED } public cmd_help(id) { if(id > g_MaxClients) id -= TASK_HELP remove_task(TASK_HELP + id) switch(get_bit(g_PlayerHelp, id)) { case(0): { set_bit(g_PlayerHelp, id) player_hudmessage(id, 7, 15.0, {230, 100, 10}, "%s", g_HelpText) set_task(15.0, "cmd_help", TASK_HELP + id) } default: { clear_bit(g_PlayerHelp, id) ClearSyncHud(id, g_HudSync[7][_hudsync]) } } } public cmd_freeday(id) { static menu, menuname[32], option[64] if(!is_freeday() && ((is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT) || is_user_admin(id))) { formatex(menuname, charsmax(menuname), "%L", LANG_SERVER, "JBE_MENU_FREEDAY") menu = menu_create(menuname, "freeday_choice") formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_FREEDAY_PLAYER") menu_additem(menu, option, "1", 0) formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_FREEDAY_ALL") menu_additem(menu, option, "2", 0) menu_display(id, menu) } return PLUGIN_HANDLED } public cmd_freeday_player(id) { if((is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT) || is_user_admin(id)) menu_players(id, CS_TEAM_T, id, 1, "freeday_select", "%L", LANG_SERVER, "JBE_MENU_FREEDAY") return PLUGIN_CONTINUE } public cmd_lastrequest(id) { static i, num[5], menu, menuname[32], option[64] if(!get_pcvar_num(gp_LastRequest) || g_Freeday || g_LastDenied || id != g_PlayerLast || g_RoundEnd || get_bit(g_PlayerWanted, id) || get_bit(g_PlayerFreeday, id) || !is_user_alive(id)) return PLUGIN_CONTINUE formatex(menuname, charsmax(menuname), "%L", LANG_SERVER, "JBE_MENU_LASTREQ") menu = menu_create(menuname, "lastrequest_select") formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_OPT1") menu_additem(menu, option, "1", 0) formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_OPT2") menu_additem(menu, option, "2", 0) formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_OPT3") menu_additem(menu, option, "3", 0) for(i = 0; i < sizeof(_Duel); i++) { num_to_str(i + 4, num, charsmax(num)) formatex(option, charsmax(option), "%L", LANG_SERVER, _Duel[i][_opt]) menu_additem(menu, option, num, 0) } menu_display(id, menu) return PLUGIN_CONTINUE } public adm_freeday(id) { static player, user[32] if(!is_user_admin(id)) return PLUGIN_CONTINUE read_argv(1, user, charsmax(user)) player = cmd_target(id, user, 2) if(is_user_connected(player) && cs_get_user_team(player) == CS_TEAM_T) { freeday_set(id, player) } return PLUGIN_HANDLED } public adm_nomic(id) { static player, user[32] if(id == 0 || is_user_admin(id)) { read_argv(1, user, charsmax(user)) player = cmd_target(id, user, 3) if(is_user_connected(player)) { cmd_nomic(player) } } return PLUGIN_HANDLED } public adm_open(id) { if(!is_user_admin(id)) return PLUGIN_CONTINUE jail_open() return PLUGIN_HANDLED } public adm_box(id) { if(!is_user_admin(id)) return PLUGIN_CONTINUE cmd_box(-1) return PLUGIN_HANDLED } public team_select(id, key) { static CsTeams:team, roundloop, admin roundloop = get_pcvar_num(gp_RetryTime) / 2 team = cs_get_user_team(id) admin = is_user_admin(id) team_count() if(!admin && (team == CS_TEAM_UNASSIGNED) && (g_RoundStarted >= roundloop) && g_TeamCount[CS_TEAM_CT] && g_TeamCount[CS_TEAM_T] && !is_user_alive(id)) { team_join(id, CS_TEAM_SPECTATOR) client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CANTJOIN") return PLUGIN_HANDLED } switch(key) { case(0): { if(team == CS_TEAM_T) return PLUGIN_HANDLED g_PlayerReason[id] = random_num(1, 6) team_join(id, CS_TEAM_T) } case(1): { if(team == CS_TEAM_CT || (!admin && get_bit(g_PlayerNomic, id))) return PLUGIN_HANDLED if(g_TeamCount[CS_TEAM_CT] < ctcount_allowed() || admin) team_join(id, CS_TEAM_CT) else client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CTFULL") } case(5): { user_silentkill(id) team_join(id, CS_TEAM_SPECTATOR) } } return PLUGIN_HANDLED } public team_join(id, CsTeams:team) { static restore, vgui, msgblock restore = get_pdata_int(id, m_iVGUI) vgui = restore & (1<<0) if(vgui) set_pdata_int(id, m_iVGUI, restore & ~(1<<0)) switch(team) { case CS_TEAM_SPECTATOR: { msgblock = get_msg_block(g_MsgShowMenu) set_msg_block(g_MsgShowMenu, BLOCK_ONCE) dllfunc(DLLFunc_ClientPutInServer, id) set_msg_block(g_MsgShowMenu, msgblock) set_pdata_int(id, m_fGameHUDInitialized, 1) engclient_cmd(id, "jointeam", "6") } case CS_TEAM_T, CS_TEAM_CT: { msgblock = get_msg_block(g_MsgShowMenu) set_msg_block(g_MsgShowMenu, BLOCK_ONCE) engclient_cmd(id, "jointeam", (team == CS_TEAM_CT) ? "2" : "1") engclient_cmd(id, "joinclass", "1") set_msg_block(g_MsgShowMenu, msgblock) g_PlayerSpect[id] = 0 } } if(vgui) set_pdata_int(id, m_iVGUI, restore) } public team_count() { static CsTeams:team, last g_TeamCount[CS_TEAM_UNASSIGNED] = 0 g_TeamCount[CS_TEAM_T] = 0 g_TeamCount[CS_TEAM_CT] = 0 g_TeamCount[CS_TEAM_SPECTATOR] = 0 g_TeamAlive[CS_TEAM_UNASSIGNED] = 0 g_TeamAlive[CS_TEAM_T] = 0 g_TeamAlive[CS_TEAM_CT] = 0 g_TeamAlive[CS_TEAM_SPECTATOR] = 0 for(new i = 1; i <= g_MaxClients; i++) { if(is_user_connected(i)) { team = cs_get_user_team(i) g_TeamCount[team]++ g_PlayerTeam[i] = team if(is_user_alive(i)) { g_TeamAlive[team]++ if(team == CS_TEAM_T) last = i } } else { g_PlayerTeam[i] = CS_TEAM_UNASSIGNED } } if(g_TeamAlive[CS_TEAM_T] == 1) { if(last != g_PlayerLast && g_SafeTime) { prisoner_last(last) } } else { if(g_Duel || g_DuelA || g_DuelB) { if(is_user_alive(g_DuelA)) { set_user_rendering(g_DuelA, kRenderFxNone, 0, 0, 0, kRenderNormal, 0) player_strip_weapons(g_DuelA) } if(is_user_alive(g_DuelB)) { set_user_rendering(g_DuelB, kRenderFxNone, 0, 0, 0, kRenderNormal, 0) player_strip_weapons(g_DuelB) } } g_PlayerLast = 0 g_DuelA = 0 g_DuelB = 0 g_Duel = 0 } } public revolt_start() { hud_status(0) } public stop_sound(task) { client_cmd(0, "stopsound") } public play_sound(task) { new rand = random_num(0,2) client_cmd(0,"stopsound") switch(rand) { case 0: client_cmd(0,"spk jbextreme/koniec.wav") } return PLUGIN_HANDLED } public hud_status(task) { static i, n new name[32], szStatus[64], wanted[1024] if(g_RoundStarted < (get_pcvar_num(gp_RetryTime) / 2)) g_RoundStarted++ if(!g_Freeday && !g_Simon && g_SimonAllowed && (0.0 < g_SimonRandom < get_gametime())) { cmd_simon(random_num(1, g_MaxClients)) } n = 0 formatex(wanted, charsmax(wanted), "%L", LANG_SERVER, "JBE_PRISONER_WANTED") n = strlen(wanted) for(i = 0; i < g_MaxClients; i++) { if(get_bit(g_PlayerWanted, i) && is_user_alive(i) && n < charsmax(wanted)) { get_user_name(i, name, charsmax(name)) n += copy(wanted[n], charsmax(wanted) - n, "^n^t") n += copy(wanted[n], charsmax(wanted) - n, name) } } team_count() formatex(szStatus, charsmax(szStatus), "%L", LANG_SERVER, "JBE_STATUS", g_TeamAlive[CS_TEAM_T], g_TeamCount[CS_TEAM_T]) message_begin(MSG_BROADCAST, get_user_msgid("StatusText"), {0,0,0}, 0) write_byte(0) write_string(szStatus) message_end() if(g_Simon) { get_user_name(g_Simon, name, charsmax(name)) player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_SIMON_FOLLOW", name) } else if(g_Freeday) { player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_FREEDAY") } if(g_PlayerWanted) player_hudmessage(0, 3, HUD_DELAY + 1.0, {255, 25, 50}, "%s", wanted) else if(g_PlayerRevolt) player_hudmessage(0, 3, HUD_DELAY + 1.0, {255, 25, 50}, "%L", LANG_SERVER, "JBE_PRISONER_REVOLT") player_hudmessage(0, 5, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_DAY", g_JailDay) gc_TalkMode = get_pcvar_num(gp_TalkMode) gc_VoiceBlock = get_pcvar_num(gp_VoiceBlock) gc_SimonSteps = get_pcvar_num(gp_SimonSteps) gc_ButtonShoot = get_pcvar_num(gp_ButtonShoot) gc_CrowbarMul = get_pcvar_float(gp_CrowbarMul) } public safe_time(task) { g_SafeTime = 1 } public check_freeday(task) { static Float:roundmax, i if(!g_Simon && !g_PlayerLast) { g_Freeday = 1 hud_status(0) roundmax = get_pcvar_float(gp_RoundMax) if(roundmax > 0.0) { for(i = 1; i <= g_MaxClients; i++) { if(is_user_alive(i) && cs_get_user_team(i) == CS_TEAM_T) freeday_set(0, i) } emit_sound(0, CHAN_AUTO, "jbextreme/vd.wav", 1.0, ATTN_NORM, 0, PITCH_NORM) player_hudmessage(0, 8, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ENDTIMER", floatround(roundmax - 60.0)) remove_task(TASK_ROUND) set_task(roundmax - 60.0, "check_end", TASK_ROUND) } } if(get_pcvar_num(gp_AutoOpen)) jail_open() } public freeday_end(task) { if(g_Freeday || g_PlayerFreeday) { emit_sound(0, CHAN_AUTO, "zvonec/goo.wav", 1.0, ATTN_NORM, 0, PITCH_NORM) player_hudmessage(0, 8, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ENDFREEDAY") } } public check_end(task) { team_count() for(new i = 1; i <= g_MaxClients; i++) { if(g_PlayerTeam[i] == CS_TEAM_T && is_user_alive(i)) { user_silentkill(i) cs_set_user_deaths(i, get_user_deaths(i) - 1) } } for(new i = 1; i <= g_MaxClients; i++) { if(g_PlayerTeam[i] == CS_TEAM_CT && is_user_alive(i)) { user_silentkill(i) cs_set_user_deaths(i, get_user_deaths(i) - 1) } } player_hudmessage(0, 6, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ROUNDEND") } public prisoner_last(id) { static name[32], Float:roundmax if(is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_T) { roundmax = get_pcvar_float(gp_RoundMax) get_user_name(id, name, charsmax(name)) g_PlayerLast = id player_hudmessage(0, 6, 5.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_PRISONER_LAST", name) remove_task(TASK_ROUND) if(roundmax > 0.0) { player_hudmessage(0, 8, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ENDTIMER", floatround(roundmax - 60.0)) set_task(roundmax - 60.0, "check_end", TASK_ROUND) } if((g_TeamAlive[CS_TEAM_CT] > 0) && get_pcvar_num(gp_AutoLastresquest)) cmd_lastrequest(id) } } public freeday_select(id, menu, item) { if(item == MENU_EXIT) { menu_destroy(menu) return PLUGIN_HANDLED } static dst[32], data[5], player, access, callback menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback) player = str_to_num(data) freeday_set(id, player) return PLUGIN_HANDLED } public duel_knives(id, menu, item) { if(item == MENU_EXIT) { menu_destroy(menu) g_LastDenied = 0 return PLUGIN_HANDLED } static dst[32], data[5], access, callback, option[128], player, src[32] menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback) get_user_name(id, src, charsmax(src)) player = str_to_num(data) formatex(option, charsmax(option), "%L^n%L", LANG_SERVER, "JBE_MENU_LASTREQ_SEL3", src, LANG_SERVER, "JBE_MENU_DUEL_SEL", src, dst) player_hudmessage(0, 6, 3.0, {0, 255, 0}, option) g_DuelA = id clear_bit(g_PlayerCrowbar, id) player_strip_weapons(id) player_glow(id, g_Colors[3]) set_user_health(id, 100) g_DuelB = player player_strip_weapons(player) player_glow(player, g_Colors[2]) set_user_health(player, 100) g_BlockWeapons = 1 return PLUGIN_HANDLED } public duel_guns(id, menu, item) { if(item == MENU_EXIT) { menu_destroy(menu) g_LastDenied = 0 g_Duel = 0 return PLUGIN_HANDLED } static gun, dst[32], data[5], access, callback, option[128], player, src[32] menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback) get_user_name(id, src, charsmax(src)) player = str_to_num(data) formatex(option, charsmax(option), "%L^n%L", LANG_SERVER, _Duel[g_Duel - 4][_sel], src, LANG_SERVER, "JBE_MENU_DUEL_SEL", src, dst) emit_sound(0, CHAN_AUTO, "jbextreme/duelt.wav", 1.0, ATTN_NORM, 0, PITCH_NORM) player_hudmessage(0, 6, 3.0, {0, 255, 0}, option) g_DuelA = id clear_bit(g_PlayerCrowbar, id) player_strip_weapons(id) gun = give_item(id, _Duel[g_Duel - 4][_entname]) cs_set_weapon_ammo(gun, 1) set_user_health(id, 100) player_glow(id, g_Colors[3]) g_DuelB = player player_strip_weapons(player) gun = give_item(player, _Duel[g_Duel - 4][_entname]) cs_set_weapon_ammo(gun, 1) set_user_health(player, 100) player_glow(player, g_Colors[2]) g_BlockWeapons = 1 return PLUGIN_HANDLED } public freeday_choice(id, menu, item) { if(item == MENU_EXIT) { menu_destroy(menu) return PLUGIN_HANDLED } static dst[32], data[5], access, callback menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback) menu_destroy(menu) get_user_name(id, dst, charsmax(dst)) switch(data[0]) { case('1'): { cmd_freeday_player(id) } case('2'): { if((id == g_Simon) || is_user_admin(id)) { g_Simon = 0 get_user_name(id, dst, charsmax(dst)) client_print(0, print_console, "%s gives freeday for everyone", dst) server_print("JBE Client %i gives freeday for everyone", id) check_freeday(TASK_FREEDAY) } } } return PLUGIN_HANDLED } public lastrequest_select(id, menu, item) { if(item == MENU_EXIT) { menu_destroy(menu) return PLUGIN_HANDLED } static i, dst[32], data[5], access, callback, option[64] menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback) get_user_name(id, dst, charsmax(dst)) switch(data[0]) { case('1'): { formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_SEL1", dst) player_hudmessage(0, 6, 3.0, {0, 255, 0}, option) set_bit(g_FreedayAuto, id) user_silentkill(id) } case('2'): { formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_SEL2", dst) player_hudmessage(0, 6, 3.0, {0, 255, 0}, option) g_Duel = 2 player_strip_weapons_all() i = random_num(0, sizeof(_WeaponsFree) - 1) give_item(id, _WeaponsFree[i]) g_BlockWeapons = 1 cs_set_user_bpammo(id, _WeaponsFreeCSW[i], _WeaponsFreeAmmo[i]) } case('3'): { g_Duel = 3 menu_players(id, CS_TEAM_CT, 0, 1, "duel_knives", "%L", LANG_SERVER, "JBE_MENU_DUEL") } default: { g_Duel = str_to_num(data) menu_players(id, CS_TEAM_CT, 0, 1, "duel_guns", "%L", LANG_SERVER, "JBE_MENU_DUEL") } } g_LastDenied = 1 menu_destroy(menu) return PLUGIN_HANDLED } public setup_buttons() { new ent[3] new Float:origin[3] new info[32] new pos while((pos <= sizeof(g_Buttons)) && (ent[0] = engfunc(EngFunc_FindEntityByString, ent[0], "classname", "info_player_deathmatch"))) { pev(ent[0], pev_origin, origin) while((ent[1] = engfunc(EngFunc_FindEntityInSphere, ent[1], origin, CELL_RADIUS))) { if(!is_valid_ent(ent[1])) continue entity_get_string(ent[1], EV_SZ_classname, info, charsmax(info)) if(!equal(info, "func_door")) continue entity_get_string(ent[1], EV_SZ_targetname, info, charsmax(info)) if(!info[0]) continue if(TrieKeyExists(g_CellManagers, info)) { TrieGetCell(g_CellManagers, info, ent[2]) } else { ent[2] = engfunc(EngFunc_FindEntityByString, 0, "target", info) } if(is_valid_ent(ent[2]) && (in_array(ent[2], g_Buttons, sizeof(g_Buttons)) < 0)) { g_Buttons[pos] = ent[2] pos++ break } } } TrieDestroy(g_CellManagers) } stock in_array(needle, data[], size) { for(new i = 0; i < size; i++) { if(data[i] == needle) return i } return -1 } stock freeday_set(id, player) { static src[32], dst[32] get_user_name(player, dst, charsmax(dst)) if(is_user_alive(player) && !get_bit(g_PlayerWanted, player)) { set_bit(g_PlayerFreeday, player) entity_set_int(player, EV_INT_skin, 3) if(get_pcvar_num(gp_GlowModels)) player_glow(player, g_Colors[1]) if(0 < id <= g_MaxClients) { get_user_name(id, src, charsmax(src)) player_hudmessage(0, 6, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_GUARD_FREEDAYGIVE", src, dst) } else if(!is_freeday()) { player_hudmessage(0, 6, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_PRISONER_HASFREEDAY", dst) } } } stock first_join(id) { if(!get_bit(g_PlayerJoin, id)) { set_bit(g_PlayerJoin, id) clear_bit(g_PlayerHelp, id) set_task(5.0, "cmd_help", TASK_HELP + id) } } stock ctcount_allowed() { static count count = ((g_TeamCount[CS_TEAM_T] + g_TeamCount[CS_TEAM_CT]) / get_pcvar_num(gp_TeamRatio)) if(count < 2) count = 2 else if(count > get_pcvar_num(gp_CtMax)) count = get_pcvar_num(gp_CtMax) return count } stock player_hudmessage(id, hudid, Float:time = 0.0, color[3] = {0, 255, 0}, msg[], any:...) { static text[512], Float:x, Float:y x = g_HudSync[hudid][_x] y = g_HudSync[hudid][_y] if(time > 0) set_hudmessage(color[0], color[1], color[2], x, y, 0, 0.00, time, 0.00, 0.00) else set_hudmessage(color[0], color[1], color[2], x, y, 0, 0.00, g_HudSync[hudid][_time], 0.00, 0.00) vformat(text, charsmax(text), msg, 6) ShowSyncHudMsg(id, g_HudSync[hudid][_hudsync], text) } stock menu_players(id, CsTeams:team, skip, alive, callback[], title[], any:...) { static i, name[32], num[5], menu, menuname[32] vformat(menuname, charsmax(menuname), title, 7) menu = menu_create(menuname, callback) for(i = 1; i <= g_MaxClients; i++) { if(!is_user_connected(i) || (alive && !is_user_alive(i)) || (skip == i)) continue if(!(team == CS_TEAM_T || team == CS_TEAM_CT) || ((team == CS_TEAM_T || team == CS_TEAM_CT) && (cs_get_user_team(i) == team))) { get_user_name(i, name, charsmax(name)) num_to_str(i, num, charsmax(num)) menu_additem(menu, name, num, 0) } } menu_display(id, menu) } stock player_glow(id, color[3], amount=40) { set_user_rendering(id, kRenderFxGlowShell, color[0], color[1], color[2], kRenderNormal, amount) } stock player_strip_weapons(id) { strip_user_weapons(id) give_item(id, "weapon_knife") set_pdata_int(id, m_iPrimaryWeapon, 0) } stock player_strip_weapons_all() { for(new i = 1; i <= g_MaxClients; i++) { if(is_user_alive(i)) { player_strip_weapons(i) } } } stock is_freeday() { return (g_FreedayNext || g_Freeday || (g_JailDay == 1)) } public jail_open() { static i for(i = 0; i < sizeof(g_Buttons); i++) { if(g_Buttons[i]) { ExecuteHamB(Ham_Use, g_Buttons[i], 0, 0, 1, 1.0) entity_set_float(g_Buttons[i], EV_FL_frame, 0.0) } } } public Showsmenu(id) { show_menu(id, Keyssmenu, "ySimon Menu:^ny1. wVybrat Zbran^ny2. wOtevrit Cely^ny3. rDoplnit HP^ny4. wVolny Den^ny5. wHerni Mody^ny6. wMikrofony^ny7. wBarevne Oznaceni^nw0. Konec^n", -1, "smenu") // Display menu } public Pressedsmenu(id, key) { /* Menu: * Simon Menu || /smenu: * 1. Vybrat zbran * 2. OtvoriÅ¥ cely * 3. Go!! * 4. VybraÅ¥ VD * 5. Herne Mody * 6. Ostatne * 7. Doplnit HP */ { switch (key) { case 0: { // Simon Zbrane cmd_simon_weapons(id) } case 1: { // Simon Open Jail set_task (0.1,"jail_open",id) set_task (0.1,"Showsmenu",id) } case 2: { // Doplnit HP set_task (0.1,"cmd_simon_hp",id) } case 3: { // Simon Vybrat VD set_task (0.1,"cmd_freeday",id) } case 4: { // Herne Mody set_task (0.1,"JBDay",id) } case 5: { // Ostatne set_task (0.1,"mikro",id) set_task (0.1,"showsmenu",id) } case 6: { // Barevne Oznaceni set_task (0.1,"ColorMenu",id) set_task (0.1,"showsmenu",id) } case 9: { } } } } // Simon Menu [Všetký ostatné súbory] //Simon Menu Zbrane public cmd_simon_weapons(id) { new menu = menu_create("yVyber zbran:", "cmd_simon_weapons_h") menu_additem(menu, "wM4A1 + Deagle", "1", 0) menu_additem(menu, "wAK47 + Deagle", "2", 0) menu_additem(menu, "wAWP + Deagle", "3", 0) menu_additem(menu, "wFAMAS + Deagle", "4", 0) menu_display(id, menu, 0) } public cmd_simon_weapons_h(id, menu, item) { new data[6], iName[64], access, callback menu_item_getinfo(menu, item, access, data,5, iName, 63, callback) new key = str_to_num(data) switch(key) { case 0: { // 5 menu_destroy(id) } case 1: { give_item(id, "weapon_m4a1") give_item(id, "weapon_deagle") cs_set_user_bpammo(id, CSW_M4A1, 90) cs_set_user_bpammo(id, CSW_DEAGLE, 35) g_BlockWeapons = 1 ColorChat(id, GREEN,"%s Vybral si si^x03 M4a1 + Deagle ^x04[VIP +Grenade Pack]", WEB) } case 2: { give_item(id, "weapon_ak47") give_item(id, "weapon_deagle") cs_set_user_bpammo(id, CSW_AK47, 90) cs_set_user_bpammo(id, CSW_DEAGLE, 35) g_BlockWeapons = 1 ColorChat(id, GREEN,"%s Vybral si si^x03 Ak47 + Deagle ^x04[VIP +Grenade Pack]", WEB) } case 3: { give_item(id, "weapon_awp") give_item(id, "weapon_deagle") cs_set_user_bpammo(id, CSW_AWP, 30) cs_set_user_bpammo(id, CSW_DEAGLE, 35) g_BlockWeapons = 1 ColorChat(id, GREEN,"%s Vybral si si^x03 Awp + Deagle ^x04[VIP +Grenade Pack]", WEB) } case 4: { give_item(id, "weapon_famas") give_item(id, "weapon_deagle") cs_set_user_bpammo(id, CSW_FAMAS, 90) cs_set_user_bpammo(id, CSW_DEAGLE, 35) g_BlockWeapons = 1 ColorChat(id, GREEN,"%s Vybral si si^x03 Famas + Deagle ^x04[VIP +Grenade Pack]", WEB) } } menu_destroy(menu) return PLUGIN_HANDLED_MAIN; } // Koniec Simon Menu Zbrane // Simon Menu Prestrelka public cmd_simon_prestrelka(id){ new gmenu = menu_create("yPrestrelka:" , "cmd_simon_prestrelka_h") menu_additem(gmenu ,"wAK-47", "1" , 0) menu_additem(gmenu ,"wM4A1", "2" , 0) menu_additem(gmenu ,"rOnly Sniper", "3" , 0) menu_additem(gmenu ,"rOnly Pistol", "4" , 0) menu_setprop(gmenu , MPROP_EXIT , MEXIT_ALL); menu_display(id , gmenu , 0); return PLUGIN_CONTINUE } //return PLUGIN_HANDLED public cmd_simon_prestrelka_h(id, gmenu, item, player) { if (item == MENU_EXIT) { menu_destroy(gmenu) return PLUGIN_HANDLED } new data[6], iName[64] new access, callback menu_item_getinfo(gmenu, item, access, data, 5, iName, 63, callback) new key = str_to_num(data) switch(key){ case 1: { cmd_simon_prestrelka_ak47() } case 2: { cmd_simon_prestrelka_m4a1() } case 3: { cmd_simon_prestrelka_sniper() } case 4: { cmd_simon_prestrelka_pistol() } } menu_destroy(gmenu) return PLUGIN_HANDLED; } public cmd_simon_prestrelka_ak47() { ColorChat(0, GREEN,"%s Simon spustil^x04 Prestrelku^x01 Ak47", SIMON) set_hudmessage( 0, 255, 0, -1.0, 0.5, 0, 0.0, 5.0, 0.1, 0.1, 4 ); show_hudmessage( 0, "Prestrelka!"); jail_open() g_BlockWeapons = 1 new players[32], player, pnum; get_players(players, pnum, "a"); for(new i = 0; i < pnum; i++) { player = players[i]; if(is_user_alive(player)){ strip_user_weapons(player) give_item(player, "weapon_knife") give_item(player, "weapon_ak47") cs_set_user_bpammo(player, CSW_AK47, 90) } } emit_sound(0, CHAN_AUTO, "jbextreme/ak47.wav", 1.0, ATTN_NORM, 0, PITCH_NORM) } public cmd_simon_prestrelka_m4a1() { ColorChat(0, GREEN,"%s Simon spustil^x04 Prestrelku^x01 M4a1", SIMON) set_hudmessage( 0, 255, 0, -1.0, 0.5, 0, 0.0, 5.0, 0.1, 0.1, 4 ); show_hudmessage( 0, "Prestrelka!"); jail_open() g_BlockWeapons = 1 new players[32], player, pnum; get_players(players, pnum, "a"); for(new i = 0; i < pnum; i++) { player = players[i]; if(is_user_alive(player)){ strip_user_weapons(player) give_item(player, "weapon_knife") give_item(player, "weapon_m4a1") cs_set_user_bpammo(player, CSW_M4A1, 90) } } emit_sound(0, CHAN_AUTO, "jbextreme/ak47.wav", 1.0, ATTN_NORM, 0, PITCH_NORM) } public cmd_simon_prestrelka_sniper() { ColorChat(0, GREEN,"%s Simon spustil^x04 Prestrelku^x01 Sniper", SIMON) set_hudmessage( 0, 255, 0, -1.0, 0.5, 0, 0.0, 5.0, 0.1, 0.1, 4 ); show_hudmessage( 0, "Prestrelka!"); jail_open() g_BlockWeapons = 1 new players[32], player, pnum; get_players(players, pnum, "a"); for(new i = 0; i < pnum; i++) { player = players[i]; if(is_user_alive(player)) { cmd_sniper(player) } } emit_sound(0, CHAN_AUTO, "jbextreme/sniper.wav", 1.0, ATTN_NORM, 0, PITCH_NORM) } public cmd_simon_prestrelka_pistol() { ColorChat(0, GREEN,"%s Simon spustil^x04 Prestrelku^x01 Pistol", SIMON) set_hudmessage( 0, 255, 0, -1.0, 0.5, 0, 0.0, 5.0, 0.1, 0.1, 4 ); show_hudmessage( 0, "Prestrelka!"); jail_open() g_BlockWeapons = 1 new players[32], player, pnum; get_players(players, pnum, "a"); for(new i = 0; i < pnum; i++) { player = players[i]; if(is_user_alive(player)){ cmd_pistol(player) } } emit_sound(0, CHAN_AUTO, "jbextreme/pistol.wav", 1.0, ATTN_NORM, 0, PITCH_NORM) } public cmd_pistol(id) { new gmenu = menu_create("yVyber Pistol:" , "cmd_pistol_h") menu_additem(gmenu ,"wGlock", "1", 0) menu_additem(gmenu ,"wUsp", "2", 0) menu_additem(gmenu ,"wDeagle", "3" , 0) menu_additem(gmenu ,"wElite", "4" , 0) menu_additem(gmenu ,"wSeven", "5" , 0) menu_setprop(gmenu , MPROP_EXIT , MEXIT_ALL); menu_display(id , gmenu , 0); set_task(10.0, "cmd_slot", id) return PLUGIN_CONTINUE } public cmd_pistol_h(id, gmenu, item, player) { if (item == MENU_EXIT) { menu_destroy(gmenu) return PLUGIN_HANDLED } new data[6], iName[64] new access, callback menu_item_getinfo(gmenu, item, access, data, 5, iName, 63, callback) new key = str_to_num(data) switch(key){ case 1: { strip_user_weapons(id) give_item(id, "weapon_glock18") cs_set_user_bpammo(id, CSW_GLOCK18, 120) } case 2: { strip_user_weapons(id) give_item(id, "weapon_usp") cs_set_user_bpammo(id, CSW_USP, 120) } case 3: { strip_user_weapons(id) give_item(id, "weapon_deagle") cs_set_user_bpammo(id, CSW_DEAGLE, 35) } case 4: { strip_user_weapons(id) give_item(id, "weapon_elite") cs_set_user_bpammo(id, CSW_ELITE, 130) } case 5: { strip_user_weapons(id) give_item(id, "weapon_fiveseven") cs_set_user_bpammo(id, CSW_FIVESEVEN, 100) } } menu_destroy(gmenu) return PLUGIN_HANDLED; } public cmd_sniper(id) { new gmenu = menu_create("yVyber Sniper:" , "cmd_sniper_h") menu_additem(gmenu ,"wAwp", "1", 0) menu_additem(gmenu ,"wScout", "2", 0) menu_additem(gmenu ,"wSg550", "3" , 0) menu_additem(gmenu ,"wG3sg1", "4" , 0) menu_setprop(gmenu , MPROP_EXIT , MEXIT_ALL); menu_display(id , gmenu , 0); set_task(10.0, "cmd_slot", id) return PLUGIN_CONTINUE } public cmd_sniper_h(id, gmenu, item, player) { if (item == MENU_EXIT) { menu_destroy(gmenu) return PLUGIN_HANDLED } new data[6], iName[64] new access, callback menu_item_getinfo(gmenu, item, access, data, 5, iName, 63, callback) new key = str_to_num(data) switch(key){ case 1: { strip_user_weapons(id) give_item(id, "weapon_awp") cs_set_user_bpammo(id, CSW_AWP, 35) } case 2: { strip_user_weapons(id) give_item(id, "weapon_scout") cs_set_user_bpammo(id, CSW_SCOUT, 120) } case 3: { strip_user_weapons(id) give_item(id, "weapon_sg550") cs_set_user_bpammo(id, CSW_SG550, 90) } case 4: { strip_user_weapons(id) give_item(id, "weapon_g3sg1") cs_set_user_bpammo(id, CSW_G3SG1, 90); } } menu_destroy(gmenu) return PLUGIN_HANDLED; } public cmd_slot(id) client_cmd(id, "slot0") // Koniec Simon Menu Prestrelka /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\ rtf1\ ansi\ deff0{\ fonttbl{\ f0\ fnil Tahoma;}}n\ viewkind4\ uc1\ pard\ lang1051\ f0\ fs16 n\ par } */ public JBDay(id) { new menu1 = menu_create("Herni Mody:", "menu_handler"); menu_additem(menu1, "Prestrelka", "1", 0); menu_additem(menu1, "Schovka", "2", 0); menu_additem(menu1, "Matrix", "3", 0); menu_additem(menu1, "Sparta", "4", 0); menu_additem(menu1, "Shark", "5", 0); menu_additem(menu1, "Ganster", "6", 0); menu_setprop(menu1, MPROP_EXIT, MEXIT_ALL); menu_display(id, menu1, 0); } public menu_handler(id, menu, item) { if( item == MENU_EXIT ) { menu_destroy(menu); return PLUGIN_HANDLED; } new data[6], iName[64]; new access, callback; menu_item_getinfo(menu, item, access, data,5, iName, 63, callback); new key = str_to_num(data); switch(key) { case 1: { set_task (0.1,"cmd_simon_prestrelka",id) } case 2: { set_task (0.1,"schovka",id) } case 3: { set_task (0.1,"matrix",id) { case 4: } set_task (0.1,"sparta",id) } case 5: { set_task (0.1,"shark",id) } case 6: { set_task (0.1,"ganster",id) } case 7: { } case 8: { } case 9: { } } menu_destroy(menu); return PLUGIN_HANDLED; } public matrix(id) { client_cmd(id,"say /open") g_BlockWeapons = 1 g_Simon = 0 new iPlayers[32] new iNum new id get_players( iPlayers, iNum ) for( new i = 0; i < iNum; i++ ) { id = iPlayers[i] if(cs_get_user_team(id) == CS_TEAM_T) { give_item( id, "weapon_knife" ) give_item( id, "weapon_shield") set_user_health(id, 300); } if( !is_user_alive( id ) ) { continue; } set_hudmessage(0, 255, 0, 0.60, 0.12, 0, 6.0, 60.0) show_hudmessage(id, "Hraje sa: Matrix") if(cs_get_user_team(id) == CS_TEAM_CT) { give_item( id, "weapon_knife" ) give_item( id, "weapon_deagle") cs_set_user_bpammo( id, CSW_M3, 100 ); set_user_health(id, 100); } } emit_sound(0, CHAN_AUTO, "jbextreme/matrix.wav", 1.0, ATTN_NORM, 0, PITCH_NORM) } public sparta(id) { client_cmd(id,"say /open") g_BlockWeapons = 1 g_Simon = 0 new iPlayers[32] new iNum new id get_players( iPlayers, iNum ) for( new i = 0; i < iNum; i++ ) { id = iPlayers[i] if(cs_get_user_team(id) == CS_TEAM_T) { give_item( id, "weapon_knife" ) give_item( id, "weapon_shield") set_user_health(id, 200); } if( !is_user_alive( id ) ) { continue; } set_hudmessage(0, 255, 0, 0.60, 0.12, 0, 6.0, 60.0) show_hudmessage(id, "Hraje sa: Sparta") if(cs_get_user_team(id) == CS_TEAM_CT) { give_item( id, "weapon_knife" ) give_item( id, "weapon_m3") cs_set_user_bpammo( id, CSW_M3, 100 ); set_user_health(id, 100); } } emit_sound(0, CHAN_AUTO, "jbextreme/sparta.wav", 1.0, ATTN_NORM, 0, PITCH_NORM) } public shark(id) { client_cmd(id,"say /open") g_BlockWeapons = 1 g_Simon = 0 new iPlayers[32] new iNum new id get_players( iPlayers, iNum ) for( new i = 0; i < iNum; i++ ) { id = iPlayers[i] if(cs_get_user_team(id) == CS_TEAM_T) { give_item(id, "weapon_knife") set_user_noclip(id, 1); set_user_health(id, 100); } if(cs_get_user_team(id) == CS_TEAM_CT) { give_item( id, "weapon_awp") cs_set_user_bpammo( id, CSW_AWP, 100 ); set_user_health(id, 400); } if( !is_user_alive( id ) ) { continue; } set_hudmessage(0, 255, 0, 0.60, 0.12, 0, 6.0, 60.0) show_hudmessage(id, "Shrak mod!") } emit_sound(0, CHAN_AUTO, "jbextreme/shark.wav", 1.0, ATTN_NORM, 0, PITCH_NORM) } public ganster(id) { client_cmd(id,"say /open") g_BlockWeapons = 1 g_Simon = 0 new iPlayers[32] new iNum new id get_players( iPlayers, iNum ) for( new i = 0; i < iNum; i++ ) { id = iPlayers[i] if(cs_get_user_team(id) == CS_TEAM_T) { give_item(id, "weapon_mac10") set_user_health(id, 100); cs_set_user_bpammo( id, CSW_MAC10, 200 ); set_cvar_num("mp_friendlyfire", 1) } if(cs_get_user_team(id) == CS_TEAM_CT) { give_item( id, "weapon_m4a1") cs_set_user_bpammo( id, CSW_M4A1, 200 ); set_user_health(id, 100000); } if( !is_user_alive( id ) ) { continue; } set_hudmessage(0, 255, 0, 0.60, 0.12, 0, 6.0, 60.0) show_hudmessage(id, "Ganster!") } emit_sound(0, CHAN_AUTO, "jbextreme/ganster.wav", 1.0, ATTN_NORM, 0, PITCH_NORM) } public schovka(id) { set_hudmessage(0, 255, 0, 0.60, 0.12, 0, 6.0, 60.0) show_hudmessage(id, "Schovka!") client_print( id, print_chat, "%s Simon spustil schovku, vezni maji 60 sekund na schovani!", PREFIX) strip_user_weapons(id) give_item( id, "weapon_knife" ) if (cs_get_user_team(id) == CS_TEAM_CT) { set_user_health(id, 500); } g_iCountTime = CountSeconds; set_task( 1.0 , "Count" , _ , _ , _ , "a" , g_iCountTime ); } public cmd_simon_hp(id) { if(cs_get_user_team(id) == CS_TEAM_T) { set_user_health(id, 101); } ColorChat(0, GREEN, "[JB]^x03 Simon doplnil vsem veznum HP!") cmd_smenu(id) } public mikro(id) { if(get_user_team(id) != 2) { ColorChat(id, GREEN, "[i-G]^x01 Pouze^x04 Dozorci^x01 smi zapnout^x03 mikrofon pro vezne !") return PLUGIN_HANDLED } new mikrofon = menu_create("yMikrofony:", "mikrofon_menu") menu_additem(mikrofon, "wZapnout", "1", 0); menu_additem(mikrofon, "wVypnout", "2", 0); menu_setprop(mikrofon, MPROP_EXIT, MEXIT_ALL); menu_display(id, mikrofon, 0); return PLUGIN_HANDLED } public mikrofon_menu(id, mikrofon, item) { if (item == MENU_EXIT) { menu_destroy(mikrofon); return PLUGIN_HANDLED; } new Data[7], Name[64]; new Access, Callback; menu_item_getinfo(mikrofon, item, Access, Data,5, Name, 63, Callback); new Key = str_to_num(Data); switch (Key) { case 1: { if(get_user_team(id) != 2) { ColorChat(id, GREEN, "[i-G]^x01 Pouze^x04 Dozorci^x01 smi zapnout^x03 mikrofon pro vezne !") return PLUGIN_HANDLED } set_cvar_num("jbe_talkmode", 0) set_cvar_num("jbe_blockvoice", 0) ColorChat(0, GREEN, "[JB]^x01 Mikrofon pro vezne byl:^x03 Povolen!") return PLUGIN_HANDLED } case 2: { if(get_user_team(id) != 2) { ColorChat(id, GREEN, "[i-G]^x01 Pouze^x04 Dozorci^x01 smi zapnout^x03 mikrofon pro vezne !") return PLUGIN_HANDLED } set_cvar_num("jbe_talkmode", 2) set_cvar_num("jbe_blockvoice", 1) ColorChat(0, GREEN, "[JB]^x01 Mikrofon pro vezne byl:^x03 Zakazan!") } } return PLUGIN_HANDLED; } public MainMenu(iPlayer) { if (is_user_alive(iPlayer) && cs_get_user_team(iPlayer) & CS_TEAM_CT) { new menu = menu_create("wJailbreak Glow Menu^nwVersion:d 1.0", "MainMenu_Handle") new players[32], pnum, key new szName[32], szName2[10] get_players(players, pnum, "a") for(new i; i < pnum; i++) { key = players[i] if (cs_get_user_team(key) != CS_TEAM_T) { continue } get_user_name(key, szName, 31) num_to_str(key, szName2, 9) menu_additem(menu, szName, szName2, 0) } menu_display(iPlayer, menu) return PLUGIN_HANDLED } else ColorChat(iPlayer, GREY, "%s Only Guards can use the glow menu.", prefix) return PLUGIN_HANDLED } public MainMenu_Handle(iPlayer, menu, item) { if( item == MENU_EXIT ) { menu_destroy(menu) return PLUGIN_HANDLED } new data[6], iName[64] new access, callback menu_item_getinfo(menu, item, access, data,5, iName, 63, callback) Player[iPlayer] = str_to_num(data) ColorMenu(iPlayer) return PLUGIN_HANDLED } public ColorMenu(iPlayer) { new sub = menu_create("wBarevne Oznaceni:^n", "ColorMenu_Handle") menu_additem(sub, "wCervena", "1", 0) menu_additem(sub, "wModra", "2", 0) menu_additem(sub, "wBila", "3", 0) menu_additem(sub, "wZelena", "4", 0) menu_additem(sub, "wZluta", "5", 0) menu_additem(sub, "wFialova", "6", 0) menu_additem(sub, "wTmava Fialova", "7", 0) menu_additem(sub, "wLehka", "8", 0) menu_additem(sub, "wSvetle Modra", "9", 0) menu_setprop(sub, MPROP_EXIT, MEXIT_ALL) menu_display(iPlayer, sub) } public ColorMenu_Handle(iPlayer, sub, item) { if (item == MENU_EXIT) { menu_destroy(sub) return PLUGIN_HANDLED } new Data[7], Name[64] new Access, Callback menu_item_getinfo(sub, item, Access, Data,5, Name, 63, Callback) new key = str_to_num(Data) get_user_name(Player[iPlayer], Name, sizeof(Name) -1) switch (key) { case 1: { set_user_rendering(Player[iPlayer], kRenderFxGlowShell, 255, 0, 0, kRenderNormal, 255) ColorChat(0, GREY, "%s %s now has a ^4Red Glow^3!", prefix, Name ) } case 2: { set_user_rendering(Player[iPlayer], kRenderFxGlowShell, 0, 0, 255, kRenderNormal, 255) ColorChat(0, GREY, "%s %s now has a ^4Blue Glow^3!", prefix, Name ) } case 3: { set_user_rendering(Player[iPlayer], kRenderFxGlowShell, 255, 255, 255, kRenderNormal, 255) ColorChat(0, GREY, "%s %s now has a ^4White Glow^3!", prefix, Name ) } case 4: { set_user_rendering(Player[iPlayer], kRenderFxGlowShell, 0, 255, 0, kRenderNormal, 255) ColorChat(0, GREY, "%s %s now has a ^4Green Glow^3!", prefix, Name ) } case 5: { set_user_rendering(Player[iPlayer], kRenderFxGlowShell, 255, 255, 0, kRenderNormal, 255) ColorChat(0, GREY, "%s %s now has a ^4Yellow Glow^3!", prefix, Name ) } case 6: { set_user_rendering(Player[iPlayer], kRenderFxGlowShell, 255, 0, 180, kRenderNormal, 255) ColorChat(0, GREY, "%s %s now has a ^4Purple Glow^3!", prefix, Name ) } case 7: { set_user_rendering(Player[iPlayer], kRenderFxGlowShell, 173, 054, 255, kRenderNormal, 255) ColorChat(0, GREY, "%s %s now has a ^4Purple Glow^3 (^4 Weird^3 )!", prefix, Name ) } case 8: { set_user_rendering(Player[iPlayer], kRenderFxGlowShell, 0, 255, 255, kRenderNormal, 255) ColorChat(0, GREY, "%s %s now has a ^4Cyan Glow^3!", prefix, Name ) } case 9: { set_user_rendering(Player[iPlayer], kRenderFxGlowShell, 0, 131, 255, kRenderNormal, 255) ColorChat(0, GREY, "%s %s now has a ^4Blue Glow^3 (^4 Weird^3 )!", prefix, Name ) } } return PLUGIN_HANDLED }
Komplimer mi piše to to :
Welcome to the AMX Mod X 1.8.1-300 Compiler. Copyright (c) 1997-2006 ITB CompuPhase, AMX Mod X Team /var/www/temp/textiuYY5v.sma(390) : warning 213: tag mismatch /var/www/temp/textiuYY5v.sma(402) : warning 213: tag mismatch /var/www/temp/textiuYY5v.sma(2071) : warning 213: tag mismatch /var/www/temp/textiuYY5v.sma(2080) : warning 213: tag mismatch /var/www/temp/textiuYY5v.sma(2089) : warning 213: tag mismatch /var/www/temp/textiuYY5v.sma(2098) : warning 213: tag mismatch /var/www/temp/textiuYY5v.sma(2160) : warning 213: tag mismatch /var/www/temp/textiuYY5v.sma(2182) : warning 213: tag mismatch /var/www/temp/textiuYY5v.sma(2205) : warning 213: tag mismatch /var/www/temp/textiuYY5v.sma(2225) : warning 213: tag mismatch /var/www/temp/textiuYY5v.sma(2414) : error 014: invalid statement; not in switch /var/www/temp/textiuYY5v.sma(2414) : warning 215: expression has no effect /var/www/temp/textiuYY5v.sma(2414) : error 001: expected token: ";", but found ":" /var/www/temp/textiuYY5v.sma(2414) : error 029: invalid expression, assumed zero /var/www/temp/textiuYY5v.sma(2414) : fatal error 107: too many error messages on one line Compilation aborted. 4 Errors.
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ty si mi teda chytrí.... kukni do teho pluginu a uvidis
//EDIT: keby mi ide <center>....</center> tak sem napíšu neee....
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jj ale nejak mi to nejde :/
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Ahojte, Potreboval by som pomôcť z 1 modulem na WP modul sa volá Sidebal Login.
Takto to chcem:
Takto to mám:
plugin na stiahnutie:
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Menši problém :/ to rádio nejak nefunguje dal som to do serveru a napis /radio ukaze sa mi tabulka vyberu si a nic nejde (((
odpíšte prosím
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a to mám dať uplne hore alebo nekde inde pod co alebo nad co to mám dáť ? (sorry ale ja som nechápaví)Vše tam budeš mít tak jak máš, díky "#pragma tabsize 0" už ti nebudu skákat warningy kvůli tabování.
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nahoru si hoď #Pragma tabsize 0 (Než někdo něco bude říkat tak jemu to bude jedno jestli to bude mít přehledný nebo ne )
A to budu mať tú tabulku alebo ne ? lebo ja by som tam chcel tabulku
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Ahoj,
Našol som tady na fóre jedno RÁDIO na GTA:SA MP ale nejak nejde urobiť Trochu som ho upravil ale aj v základnom tvare to nejde :/
SCRIPT:
#include <a_samp> #define DEIALOG_ID 7777 new radiolist[][][] = { {"http://icecast3.play.cz/evropa2-128.mp3","Evropa2"}, {"http://www.radia.sk/_radia/stream_playlist/europa2.m3u","Europa2"}, {"http://icecast2.play.cz:8000/HipHopStage128.mp3","HipHopStage"}, {"http://icecast5.play.cz:8000/expres128mp3","ExpresRadio"}, {"http://ice-01.lagardere.cz/web-80.m3u","frekrence1 80"}, {"http://icecast7.play.cz:443/cro1-128.mp3","Radiožurnál"}, {"http://mp3stream4.abradio.cz:8000/fajnblack128.mp3","Fajn Rádio Black"}, {"http://stream.funradio.sk:8000/fun128.mp3.m3u","Fun Radio"}, {"http://81.218.219.203:8000","Pulse Israel"}, {"http://icecast.clickfm.co.il:8002/click2dance","Dance"} }; new bool:Radio[MAX_PLAYERS]; public OnPlayerCommandText(playerid, cmdtext[]) { if(!strcmp(cmdtext,"/radio",true)) { new list[500]; for(new i; i <= sizeof(radiolist); i++) { if(i == sizeof(radiolist)) format(list,500,"%s\n \n{FF0000}Vypnout!!",list); else format(list,500,"%s\n{FAFAFA}%02d) {FF9900}%s",list,i+1,radiolist[i][1]); } ShowPlayerDialog(playerid,DEIALOG_ID,DIALOG_STYLE_LIST,"{00C8C8}Prosím vyberte stanici",list,"Pustit","Zavřít"); return 1; } if(!strcmp(cmdtext,"/radio-all-off",true) && IsPlayerAdmin(playerid)) { for(new i,m=GetMaxPlayers(); i < m; i++) if(IsPlayerConnected(i) && Radio[i]) StopAudioStreamForPlayer(i),Radio[i] = false; return 1; } if(!strcmp(cmdtext,"/radioinfo",true)) return SendClientMessage(playerid,0xFFFFFFAA,"Radio List [V0.4] | By: KnightRider"); if(!strcmp(cmdtext,"/offradio",true)) { StopAudioStreamForPlayer(playerid); Radio[playerid] = false; return 1; } return 0; } public OnPlayerConnect(playerid) Radio[playerid] = false; public OnDialogResponse(playerid,dialogid,response,listitem,inputtext[]) { if(!response) return 1; if(dialogid == DEIALOG_ID) { if(listitem == sizeof(radiolist)) return OnPlayerCommandText(playerid,"/radio"); if(listitem == sizeof(radiolist)+1) return StopAudioStreamForPlayer(playerid),Radio[playerid] = false; StopAudioStreamForPlayer(playerid); PlayAudioStreamForPlayer(playerid,radiolist[listitem][0]); new str[50]; format(str,50,"Pustil jsis radio \"%s\"...",radiolist[listitem][1]); SendClientMessage(playerid,0x33CCFFAA,str); SendClientMessage(playerid,0xFFFFFFAA,"vypneš rádio: /offradio"); Radio[playerid] = true; return 1; } return 0; }
CHYBA
C:\Users\roman\Desktop\radio.pwn(27) : warning 217: loose indentation C:\Users\roman\Desktop\radio.pwn(28) : warning 217: loose indentation C:\Users\roman\Desktop\radio.pwn(43) : warning 217: loose indentation C:\Users\roman\Desktop\radio.pwn(52) : warning 217: loose indentation Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 4 Warnings.
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Sem neskusený GTA:SA MP hraju 3 dni a snazim sa pawnovat 1 den
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Jo je to hrúza kuknite na môj web neni to ale velká sláva URL: RoyalGame.eu
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A napíšete ten script ?
Ale né ten z samp forka ale inaci lebo tam sa nedaju zrusit gps body
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Ahoj,
Hľadám jeden FS na GPS systém, keď napíšete /gps tak sa vám ukáže na obrazovke tabuľka a tam bude napr. Polícia (kliknite na to 2-krát) a nastaví sa vám na mape bod kde mate isť. Chcel by som tam aj príkaze na vytváranie tých gps bodov a aj vymazanie a upravovanie názvu
Prosím odpíšte/poradte
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Ahoj,
Našom som jeden FS na AutoMessages (AutomatickúReklamu) ale je tam menši problém, som neskušení pawner a neviem ako to opraviť tady je script :
#include forward Reklama(); public OnFilterScriptInit() { SetTimer("Reklama",30000,1); // settimer ktory spusti dalsiu reklamu 1.000 = 1 sekunda , 40 sekund = 40.000 return 1; } #define COLOR_ORANGE 0xFF8C00AA public Reklama() { switch(random(15)) { case 0: { SendClientMessageToAll(COLOR_ORANGE, "Skus příkaz /carmenu a spawni si svoje oblíbený auto"); } case 1: { SendClientMessageToAll(COLOR_ORANGE, "Majitelé serveru: DxGamer, Miki851"); } case 2: { SendClientMessageToAll(COLOR_ORANGE, "Hl.Admini: cool8818"); } case 3: { SendClientMessageToAll(COLOR_ORANGE, "Na serveru si můžete naladit svoje oblíbené Rádio(LIVE),příkazem: /radio"); } case 4: { SendClientMessageToAll(COLOR_ORANGE, "Budete-li něco chtít napište adminům-oni vám pomůžou"); } case 5: { SendClientMessageToAll(COLOR_ORANGE, "podívejte se taky na náš web: www.samp.royalgame.eu"); } case 6: { SendClientMessageToAll(COLOR_ORANGE, "Budou se konat i Eventy o veliké odměny."); } } return 1; } //---------------------------------// // // // // // // // // // // // // // // // // //---------------------------------// //---TEXT prepíš a daj tam svôj text/reklamu //---Prosím neprepisovať autora je to môj prvý FS //---Návod: Vlož tento FS do zložki filescripts a potom daj do configu reklama BEZ AMX ! a hraj
Problém
C:\Users\roman\Desktop\reklama.pwn(1) : fatal error 100: cannot read from file: "" Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 1 Error.
MTA mód Shooter
v Help
Odesláno:
Ahojte, Poteboval by som vytvoriť mód pre MTA ktorý sa volá shooter.
CENA PODLA TOHO AKO TO BUDE VYZERAŤ
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