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AvestX

Registrace přes dialog

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if(pickupid == JobPick){

ShowPlayerDialog(playerid,FARM,DIALOG_STYLE_MSGBOX,"Zaměstnání","Farmar","Zaměstnat","Nic"); // Dialog, id je 1, stil dialogu, a td.

}

 

 

 

 

if(dialogid == FARM) // ID Dialogu

{

if(response == 1) // 1Tlačítko

{

if(iPlayerRole[playerid] == 17) return SendClientMessage(playerid, COLOR_RED, "[ -- ]: Zde už jsi zaměstnán !"); // Když už má nastavené povolání 1 napíše text.

SendClientMessage(playerid, COLOR_RED, "[ ++ ]: Odteď jsi Farmar,"); // Napíše text.

SetPlayerSkin(playerid, 22); // Dá skin.

iPlayerRole[playerid] = 17; // Dá mu povolání na 1

}

}

if(response == 2) // 1Tlačítko

{

SendClientMessage(playerid, COLOR_RED, "[ ! ] Na módu je anticheat no cheat ");

}

 

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if(dialogid == FARM) // ID Dialogu
{
if(response == 1) // 1Tlačítko
{
if(iPlayerRole[playerid] == 17) return SendClientMessage(playerid, COLOR_RED, "[ -- ]: Zde už jsi zaměstnán !"); // Když už má nastavené povolání 1 napíše text.
SendClientMessage(playerid, COLOR_RED, "[ ++ ]: Odteď jsi Farmar,"); // Napíše text.
SetPlayerSkin(playerid, 22); // Dá skin.
iPlayerRole[playerid] = 17; // Dá mu povolání na 1
}
}
if(response == 0) // 1Tlačítko
{
SendClientMessage(playerid, COLOR_RED, "[ ! ] Na módu je anticheat no cheat ");
}

skus to takto

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ani sem to nezkousel ale uz mi nejde dialog :( nwm proc vse mam dobre 2 x sem to smazal a dal znova z tutu viewtopic.php?f=8&t=5493

[TuT] Povolání Přes Dialog

 

 

ale nejde takze ted s tim koncim.

treba za tyden zas na to kouknu a treba to opravim.(az budu zase chytrejsi :d)

 

-- ned 27. úno 2011 16:52:23 --

 

uz vim cim to je jak sem opravil registraci tak sem tam dal

return 1;

}

a to zkazilo to co bylo pod tim pak prestalo fungovat. takze sem to vyresil tak ze sem registraci dal jako posledni . a uz to de takze du zkusit to povolani.

 

-- ned 27. úno 2011 16:57:48 --

 

super uz mi to funguje jak ma diky vsem za pomoc.

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Caute no skusal som to robit podla navodu a su tam errory. este pisalo ze o strtok ta som tam musel dat a mam tam errory

C:\Users\P\Desktop\samp03csvr_win32\gamemodes\Untitled.pwn(61) : error 017: undefined symbol "PlayerName"
C:\Users\P\Desktop\samp03csvr_win32\gamemodes\Untitled.pwn(68) : warning 217: loose indentation
C:\Users\P\Desktop\samp03csvr_win32\gamemodes\Untitled.pwn(75) : error 017: undefined symbol "PlayerName"
C:\Users\P\Desktop\samp03csvr_win32\gamemodes\Untitled.pwn(78) : warning 217: loose indentation
C:\Users\P\Desktop\samp03csvr_win32\gamemodes\Untitled.pwn(247) : error 017: undefined symbol "PlayerName"
C:\Users\P\Desktop\samp03csvr_win32\gamemodes\Untitled.pwn(249) : error 017: undefined symbol "PlayerName"
C:\Users\P\Desktop\samp03csvr_win32\gamemodes\Untitled.pwn(262) : error 017: undefined symbol "PlayerName"
C:\Users\P\Desktop\samp03csvr_win32\gamemodes\Untitled.pwn(264) : error 017: undefined symbol "PlayerName"
C:\Users\P\Desktop\samp03csvr_win32\gamemodes\Untitled.pwn(275) : warning 217: loose indentation
Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase


6 Errors.

Plz poradte

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hazi mi to

C:\Documents and Settings\Administrator\Dokumenty\ohnostroj.pwn(80) : error 017: undefined symbol "PlayerName"
C:\Documents and Settings\Administrator\Dokumenty\ohnostroj.pwn(87) : warning 217: loose indentation
C:\Documents and Settings\Administrator\Dokumenty\ohnostroj.pwn(94) : error 017: undefined symbol "PlayerName"
C:\Documents and Settings\Administrator\Dokumenty\ohnostroj.pwn(97) : warning 217: loose indentation
C:\Documents and Settings\Administrator\Dokumenty\ohnostroj.pwn(268) : error 017: undefined symbol "PlayerName"
C:\Documents and Settings\Administrator\Dokumenty\ohnostroj.pwn(270) : error 017: undefined symbol "PlayerName"
C:\Documents and Settings\Administrator\Dokumenty\ohnostroj.pwn(283) : error 017: undefined symbol "PlayerName"
C:\Documents and Settings\Administrator\Dokumenty\ohnostroj.pwn(285) : error 017: undefined symbol "PlayerName"
C:\Documents and Settings\Administrator\Dokumenty\ohnostroj.pwn(296) : warning 217: loose indentation
Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase


6 Errors.

a mam to tahle

// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include 
#include 
#include 
#include 
#define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
#define BARVA 0xEFEFF7AA // Pak si můžete změnit !
new PLAYERLIST_authed[MAX_PLAYERS];
stock SystemMsg(playerid,msg[])
{
if ((IsPlayerConnected(playerid))&&(strlen(msg)>0))
{
SendClientMessage(playerid,COLOR_SYSTEM,msg);
}
stock PlayerName(playerid)
{
new name[255];
GetPlayerName(playerid, name, 255);
return name;
}
return 1;
}
#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Ohnostroj");
print("--------------------------------------\n");
return 1;
}

public OnFilterScriptExit()
{
return 1;
}

#else

main()
{
print("\n----------------------------------");
print(" Ohostroj");
print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Realna Zeme 7.4");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
Ohnostroj(354,1076.1257,1764.7116,11.0326,1064.4660,1761.0294,31.7899,3000,5000,5);

return 1;
}

public OnGameModeExit()
{
return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}

public OnPlayerConnect(playerid)
{
PLAYERLIST_authed[playerid] = false;
if (!PLAYERLIST_authed[playerid])
{
if(udb_Exists(PlayerName(playerid))) // Když jeho ucet existuje
{
ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Vítej zpět !\nNapiš heslo !","Použít","Odpojit"); // Když existuje zobrazíme dialog
}    else    {
ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Registrace","Vítej !\nZaregistruj se, napiš heslo","Použít","Odpojit"); // Když neexistuje zobrazíme dialog
}
}
return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
if (PLAYERLIST_authed[playerid]) // Kdyz je prihlaseny
{
dUserSetINT(PlayerName(playerid)).("money",GetPlayerMoney(playerid)); // Ulozime penize
}
PLAYERLIST_authed[playerid] = false; // Dame ho ze neni odpojen
return 1;
}

public OnPlayerSpawn(playerid)
{
return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}

public OnVehicleSpawn(vehicleid)
{
return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}

public OnPlayerText(playerid, text[])
{
return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
//
dcmd(start,5,cmdtext);
dcmd(konec,5,cmdtext);
//
{
	return 1;
}

}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}

public OnRconCommand(cmd[])
{
return 1;
}

public OnPlayerRequestSpawn(playerid)
{
return 1;
}

public OnObjectMoved(objectid)
{
return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}

public OnPlayerExitedMenu(playerid)
{
return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}

public OnPlayerUpdate(playerid)
{
return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == 1)
{
if(response == 1)
{
if (udb_Exists(PlayerName(playerid))) return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Přihlaš se ! napiš heslo","Použít","Odpojit");
if (strlen(inputtext)==0) return ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Registrace","Musíš napsat heslo !","Použít","Odpojit");
if (udb_Create(PlayerName(playerid),inputtext)) return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Víborně, nyní napiš znovu heslo !","Použít","Odpojit");
}
if(response == 2)
{
Kick(playerid);
}
}
//==============================================================================
if(dialogid == 2)
{
if(response == 1)
{
if (strlen(inputtext)==0) return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Musíš zadat heslo !\nNapiš heslo !","Použít","Odpojit");
if (udb_CheckLogin(PlayerName(playerid),inputtext))
{
GivePlayerMoney(playerid,dUserINT(PlayerName(playerid)).("money")-GetPlayerMoney(playerid));
PLAYERLIST_authed[playerid] = true;
return SendClientMessage(playerid, BARVA, "Úspěšně přihlášen !");
}
return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Nespravne heslo !","Použít","Odpojit");
}
if(response == 2)
{
Kick(playerid);
}
}
return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}

pls poradte

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hazi mi to
C:\Documents and Settings\Administrator\Dokumenty\ohnostroj.pwn(80) : error 017: undefined symbol "PlayerName"
C:\Documents and Settings\Administrator\Dokumenty\ohnostroj.pwn(87) : warning 217: loose indentation
C:\Documents and Settings\Administrator\Dokumenty\ohnostroj.pwn(94) : error 017: undefined symbol "PlayerName"
C:\Documents and Settings\Administrator\Dokumenty\ohnostroj.pwn(97) : warning 217: loose indentation
C:\Documents and Settings\Administrator\Dokumenty\ohnostroj.pwn(268) : error 017: undefined symbol "PlayerName"
C:\Documents and Settings\Administrator\Dokumenty\ohnostroj.pwn(270) : error 017: undefined symbol "PlayerName"
C:\Documents and Settings\Administrator\Dokumenty\ohnostroj.pwn(283) : error 017: undefined symbol "PlayerName"
C:\Documents and Settings\Administrator\Dokumenty\ohnostroj.pwn(285) : error 017: undefined symbol "PlayerName"
C:\Documents and Settings\Administrator\Dokumenty\ohnostroj.pwn(296) : warning 217: loose indentation
Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase


6 Errors.

a mam to tahle

// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include 
#include 
#include 
#include 
#define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
#define BARVA 0xEFEFF7AA // Pak si můžete změnit !
new PLAYERLIST_authed[MAX_PLAYERS];
stock SystemMsg(playerid,msg[])
{
if ((IsPlayerConnected(playerid))&&(strlen(msg)>0))
{
SendClientMessage(playerid,COLOR_SYSTEM,msg);
}
stock PlayerName(playerid)
{
new name[255];
GetPlayerName(playerid, name, 255);
return name;
}
return 1;
}
#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Ohnostroj");
print("--------------------------------------\n");
return 1;
}

public OnFilterScriptExit()
{
return 1;
}

#else

main()
{
print("\n----------------------------------");
print(" Ohostroj");
print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Realna Zeme 7.4");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
Ohnostroj(354,1076.1257,1764.7116,11.0326,1064.4660,1761.0294,31.7899,3000,5000,5);

return 1;
}

public OnGameModeExit()
{
return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}

public OnPlayerConnect(playerid)
{
PLAYERLIST_authed[playerid] = false;
if (!PLAYERLIST_authed[playerid])
{
if(udb_Exists(PlayerName(playerid))) // Když jeho ucet existuje
{
ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Vítej zpět !\nNapiš heslo !","Použít","Odpojit"); // Když existuje zobrazíme dialog
}    else    {
ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Registrace","Vítej !\nZaregistruj se, napiš heslo","Použít","Odpojit"); // Když neexistuje zobrazíme dialog
}
}
return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
if (PLAYERLIST_authed[playerid]) // Kdyz je prihlaseny
{
dUserSetINT(PlayerName(playerid)).("money",GetPlayerMoney(playerid)); // Ulozime penize
}
PLAYERLIST_authed[playerid] = false; // Dame ho ze neni odpojen
return 1;
}

public OnPlayerSpawn(playerid)
{
return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}

public OnVehicleSpawn(vehicleid)
{
return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}

public OnPlayerText(playerid, text[])
{
return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
//
dcmd(start,5,cmdtext);
dcmd(konec,5,cmdtext);
//
{
	return 1;
}

}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}

public OnRconCommand(cmd[])
{
return 1;
}

public OnPlayerRequestSpawn(playerid)
{
return 1;
}

public OnObjectMoved(objectid)
{
return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}

public OnPlayerExitedMenu(playerid)
{
return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}

public OnPlayerUpdate(playerid)
{
return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == 1)
{
if(response == 1)
{
if (udb_Exists(PlayerName(playerid))) return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Přihlaš se ! napiš heslo","Použít","Odpojit");
if (strlen(inputtext)==0) return ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Registrace","Musíš napsat heslo !","Použít","Odpojit");
if (udb_Create(PlayerName(playerid),inputtext)) return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Víborně, nyní napiš znovu heslo !","Použít","Odpojit");
}
if(response == 2)
{
Kick(playerid);
}
}
//==============================================================================
if(dialogid == 2)
{
if(response == 1)
{
if (strlen(inputtext)==0) return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Musíš zadat heslo !\nNapiš heslo !","Použít","Odpojit");
if (udb_CheckLogin(PlayerName(playerid),inputtext))
{
GivePlayerMoney(playerid,dUserINT(PlayerName(playerid)).("money")-GetPlayerMoney(playerid));
PLAYERLIST_authed[playerid] = true;
return SendClientMessage(playerid, BARVA, "Úspěšně přihlášen !");
}
return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Nespravne heslo !","Použít","Odpojit");
}
if(response == 2)
{
Kick(playerid);
}
}
return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}

pls poradte

Jak psal GRUBB

Stock PlayerName a #pragma tabsize 0

 

PS: errory v tom nejsou, jde o tvoji blbost

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čaute srry že píšu nevíte proč mi toto děla vše mam cajk aj inducudy mam stahle

 

 

 

 

C:\Users\zdenek\Desktop\mp-svr\gamemodes\realworld.pwn(76) : error 017: undefined symbol "PLAYERLIST_authed"
C:\Users\zdenek\Desktop\mp-svr\gamemodes\realworld.pwn(76) : warning 215: expression has no effect
C:\Users\zdenek\Desktop\mp-svr\gamemodes\realworld.pwn(76) : error 001: expected token: ";", but found "]"
C:\Users\zdenek\Desktop\mp-svr\gamemodes\realworld.pwn(76) : error 029: invalid expression, assumed zero
C:\Users\zdenek\Desktop\mp-svr\gamemodes\realworld.pwn(76) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase


4 Errors.

 

řadky

 

public OnPlayerConnect(playerid)
{

PLAYERLIST_authed[playerid] = false;
if (!PLAYERLIST_authed[playerid])
{
if(udb_Exists(PlayerName(playerid))) // Když jeho ucet existuje
{
ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Vítej zpět !\nNapiš heslo !","Použít","Odpojit"); // Když existuje zobrazíme dialog
}    else    {
ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Registrace","Vítej !\nZaregistruj se, napiš heslo","Použít","Odpojit"); // Když neexistuje zobrazíme dialog
}
}

return 1;
}

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ja to tam mam dam sem mod nic tam stejne neni jen registracaka XD

 

 

 

 

#include

#include

#include

#if defined FILTERSCRIPT

#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1

#define BARVA 0xEFEFF7AA

new PLAYERLIST_authed[MAX_PLAYERS];

 

stock SystemMsg(playerid,msg[])

{

if ((IsPlayerConnected(playerid))&&(strlen(msg)>0))

{

SendClientMessage(playerid,COLOR_SYSTEM,msg);

}

 

stock PlayerName(playerid)

{

new name[255];

GetPlayerName(playerid, name, 255);

return name;

}

return 1;

}

 

 

public OnFilterScriptInit()

{

 

return 1;

}

 

 

 

public OnFilterScriptExit()

{

return 1;

}

 

#else

 

main()

{

print("\n----------------------------------");

print(" Real World 0.0.0v");

print("----------------------------------\n");

}

 

#endif

 

public OnGameModeInit()

{

 

SetGameModeText("Real World");

AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);

return 1;

}

 

 

public OnGameModeExit()

{

return 1;

}

 

public OnPlayerRequestClass(playerid, classid)

{

SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.37467);

SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);

SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);

return 1;

}

 

public OnPlayerConnect(playerid)

{

 

PLAYERLIST_authed[playerid] = false;

if (!PLAYERLIST_authed[playerid])

{

if(udb_Exists(PlayerName(playerid))) // Když jeho ucet existuje

{

ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Vítej zpět !\nNapiš heslo !","Použít","Odpojit"); // Když existuje zobrazíme dialog

} else {

ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Registrace","Vítej !\nZaregistruj se, napiš heslo","Použít","Odpojit"); // Když neexistuje zobrazíme dialog

}

}

 

return 1;

}

 

public OnPlayerDisconnect(playerid,reason)

{

 

if (PLAYERLIST_authed[playerid]) // Kdyz je prihlaseny

{

dUserSetINT(PlayerName(playerid)).("money",GetPlayerMoney(playerid)); // Ulozime penize

}

PLAYERLIST_authed[playerid] = false; // Dame ho ze neni odpojen

 

 

return 1;

}

 

 

 

public OnPlayerSpawn(playerid)

{

return 1;

}

 

public OnPlayerDeath(playerid, killerid, reason)

{

return 1;

}

 

public OnVehicleSpawn(vehicleid)

{

return 1;

}

 

public OnVehicleDeath(vehicleid, killerid)

{

return 1;

}

 

public OnPlayerText(playerid, text[])

{

return 1;

}

 

public OnPlayerCommandText(playerid, cmdtext[])

{

 

return 1;

}

 

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)

{

return 1;

}

 

public OnPlayerExitVehicle(playerid, vehicleid)

{

return 1;

}

 

public OnPlayerStateChange(playerid, newstate, oldstate)

{

return 1;

}

 

public OnPlayerEnterCheckpoint(playerid)

{

return 1;

}

 

public OnPlayerLeaveCheckpoint(playerid)

{

return 1;

}

 

public OnPlayerEnterRaceCheckpoint(playerid)

{

return 1;

}

 

public OnPlayerLeaveRaceCheckpoint(playerid)

{

return 1;

}

 

public OnRconCommand(cmd[])

{

return 1;

}

 

public OnPlayerRequestSpawn(playerid)

{

return 1;

}

 

public OnObjectMoved(objectid)

{

return 1;

}

 

public OnPlayerObjectMoved(playerid, objectid)

{

return 1;

}

 

public OnPlayerPickUpPickup(playerid, pickupid)

{

return 1;

}

 

public OnVehicleMod(playerid, vehicleid, componentid)

{

return 1;

}

 

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)

{

return 1;

}

 

public OnVehicleRespray(playerid, vehicleid, color1, color2)

{

return 1;

}

 

public OnPlayerSelectedMenuRow(playerid, row)

{

return 1;

}

 

public OnPlayerExitedMenu(playerid)

{

return 1;

}

 

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)

{

return 1;

}

 

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)

{

return 1;

}

 

public OnRconLoginAttempt(ip[], password[], success)

{

return 1;

}

 

public OnPlayerUpdate(playerid)

{

return 1;

}

 

public OnPlayerStreamIn(playerid, forplayerid)

{

return 1;

}

 

public OnPlayerStreamOut(playerid, forplayerid)

{

return 1;

}

 

public OnVehicleStreamIn(vehicleid, forplayerid)

{

return 1;

}

 

public OnVehicleStreamOut(vehicleid, forplayerid)

{

return 1;

}

 

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])

{

 

 

if(dialogid == 1)

{

if(response == 1)

{

if (udb_Exists(PlayerName(playerid))) return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Přihlaš se ! napiš heslo","Použít","Odpojit");

if (strlen(inputtext)==0) return ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Registrace","Musíš napsat heslo !","Použít","Odpojit");

if (udb_Create(PlayerName(playerid),inputtext)) return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Víborně, nyní napiš znovu heslo !","Použít","Odpojit");

}

if(response == 2)

{

Kick(playerid);

}

}

//==============================================================================

if(dialogid == 2)

{

if(response == 1)

{

if (strlen(inputtext)==0) return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Musíš zadat heslo !\nNapiš heslo !","Použít","Odpojit");

if (udb_CheckLogin(PlayerName(playerid),inputtext))

{

GivePlayerMoney(playerid,dUserINT(PlayerName(playerid)).("money")-GetPlayerMoney(playerid));

PLAYERLIST_authed[playerid] = true;

return SendClientMessage(playerid, BARVA, "Úspěšně přihlášen !");

}

return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Nespravne heslo !","Použít","Odpojit");

}

if(response == 2)

{

Kick(playerid);

}

}

 

 

return 1;

}

 

public OnPlayerClickPlayer(playerid, clickedplayerid, source)

{

return 1;

}

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#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
#define BARVA 0xEFEFF7AA
new PLAYERLIST_authed[MAX_PLAYERS];

 

 

toto nad if defined filter...

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ted toto :(

 

 

C:\Users\zdenek\Desktop\mp-svr\gamemodes\realworld.pwn(81) : error 017: undefined symbol "PlayerName"
C:\Users\zdenek\Desktop\mp-svr\gamemodes\realworld.pwn(89) : warning 217: loose indentation
C:\Users\zdenek\Desktop\mp-svr\gamemodes\realworld.pwn(97) : error 017: undefined symbol "PlayerName"
C:\Users\zdenek\Desktop\mp-svr\gamemodes\realworld.pwn(102) : warning 217: loose indentation
C:\Users\zdenek\Desktop\mp-svr\gamemodes\realworld.pwn(271) : error 017: undefined symbol "PlayerName"
C:\Users\zdenek\Desktop\mp-svr\gamemodes\realworld.pwn(273) : error 017: undefined symbol "PlayerName"
C:\Users\zdenek\Desktop\mp-svr\gamemodes\realworld.pwn(286) : error 017: undefined symbol "PlayerName"
C:\Users\zdenek\Desktop\mp-svr\gamemodes\realworld.pwn(288) : error 017: undefined symbol "PlayerName"
C:\Users\zdenek\Desktop\mp-svr\gamemodes\realworld.pwn(301) : warning 217: loose indentation
C:\Users\zdenek\Desktop\mp-svr\gamemodes\realworld.pwn(310) : warning 203: symbol is never used: "strtok"
Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase


6 Errors.

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sakris ja se moc omlouvám ale mne to nejde ubec

 

zase toto :(

 

 

C:\Users\zdenek\Desktop\mp-svr\gamemodes\realworld.pwn(83) : error 017: undefined symbol "Jmeno"
C:\Users\zdenek\Desktop\mp-svr\gamemodes\realworld.pwn(99) : error 017: undefined symbol "Jmeno"
C:\Users\zdenek\Desktop\mp-svr\gamemodes\realworld.pwn(273) : error 017: undefined symbol "Jmeno"
C:\Users\zdenek\Desktop\mp-svr\gamemodes\realworld.pwn(275) : error 017: undefined symbol "Jmeno"
C:\Users\zdenek\Desktop\mp-svr\gamemodes\realworld.pwn(288) : error 017: undefined symbol "Jmeno"
C:\Users\zdenek\Desktop\mp-svr\gamemodes\realworld.pwn(290) : error 017: undefined symbol "Jmeno"
C:\Users\zdenek\Desktop\mp-svr\gamemodes\realworld.pwn(312) : warning 203: symbol is never used: "strtok"
Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase


6 Errors.

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#include

#include

#include

#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1

#define BARVA 0xEFEFF7AA

new PLAYERLIST_authed[MAX_PLAYERS];

 

stock SystemMsg(playerid,msg[])

{

if ((IsPlayerConnected(playerid))&&(strlen(msg)>0))

{

SendClientMessage(playerid,COLOR_SYSTEM,msg);

}

 

stock PlayerName(playerid) {

new name[255];

GetPlayerName(playerid, name, 255);

return name;

}

 

main()

{

print("\n----------------------------------");

print(" Real World 0.0.0v");

print("----------------------------------\n");

}

 

 

public OnGameModeInit()

{

 

SetGameModeText("Real World");

AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);

return 1;

}

 

 

public OnGameModeExit()

{

return 1;

}

 

public OnPlayerRequestClass(playerid, classid)

{

SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.37467);

SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);

SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);

return 1;

}

 

public OnPlayerConnect(playerid)

{

 

PLAYERLIST_authed[playerid] = false;

if (!PLAYERLIST_authed[playerid])

{

if(udb_Exists(PlayerName(playerid))) // Když jeho ucet existuje

{

ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Vítej zpět !\nNapiš heslo !","Použít","Odpojit"); // Když existuje zobrazíme dialog

} else {

ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Registrace","Vítej !\nZaregistruj se, napiš heslo","Použít","Odpojit"); // Když neexistuje zobrazíme dialog

}

}

 

return 1;

}

 

public OnPlayerDisconnect(playerid,reason)

{

 

if (PLAYERLIST_authed[playerid]) // Kdyz je prihlaseny

{

dUserSetINT(PlayerName(playerid)).("money",GetPlayerMoney(playerid)); // Ulozime penize

}

PLAYERLIST_authed[playerid] = false; // Dame ho ze neni odpojen

 

 

return 1;

}

 

 

 

public OnPlayerSpawn(playerid)

{

return 1;

}

 

public OnPlayerDeath(playerid, killerid, reason)

{

return 1;

}

 

public OnVehicleSpawn(vehicleid)

{

return 1;

}

 

public OnVehicleDeath(vehicleid, killerid)

{

return 1;

}

 

public OnPlayerText(playerid, text[])

{

return 1;

}

 

public OnPlayerCommandText(playerid, cmdtext[])

{

 

return 1;

}

 

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)

{

return 1;

}

 

public OnPlayerExitVehicle(playerid, vehicleid)

{

return 1;

}

 

public OnPlayerStateChange(playerid, newstate, oldstate)

{

return 1;

}

 

public OnPlayerEnterCheckpoint(playerid)

{

return 1;

}

 

public OnPlayerLeaveCheckpoint(playerid)

{

return 1;

}

 

public OnPlayerEnterRaceCheckpoint(playerid)

{

return 1;

}

 

public OnPlayerLeaveRaceCheckpoint(playerid)

{

return 1;

}

 

public OnRconCommand(cmd[])

{

return 1;

}

 

public OnPlayerRequestSpawn(playerid)

{

return 1;

}

 

public OnObjectMoved(objectid)

{

return 1;

}

 

public OnPlayerObjectMoved(playerid, objectid)

{

return 1;

}

 

public OnPlayerPickUpPickup(playerid, pickupid)

{

return 1;

}

 

public OnVehicleMod(playerid, vehicleid, componentid)

{

return 1;

}

 

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)

{

return 1;

}

 

public OnVehicleRespray(playerid, vehicleid, color1, color2)

{

return 1;

}

 

public OnPlayerSelectedMenuRow(playerid, row)

{

return 1;

}

 

public OnPlayerExitedMenu(playerid)

{

return 1;

}

 

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)

{

return 1;

}

 

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)

{

return 1;

}

 

public OnRconLoginAttempt(ip[], password[], success)

{

return 1;

}

 

public OnPlayerUpdate(playerid)

{

return 1;

}

 

public OnPlayerStreamIn(playerid, forplayerid)

{

return 1;

}

 

public OnPlayerStreamOut(playerid, forplayerid)

{

return 1;

}

 

public OnVehicleStreamIn(vehicleid, forplayerid)

{

return 1;

}

 

public OnVehicleStreamOut(vehicleid, forplayerid)

{

return 1;

}

 

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])

{

 

 

if(dialogid == 1)

{

if(response == 1)

{

if (udb_Exists(PlayerName(playerid))) return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Přihlaš se ! napiš heslo","Použít","Odpojit");

if (strlen(inputtext)==0) return ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Registrace","Musíš napsat heslo !","Použít","Odpojit");

if (udb_Create(PlayerName(playerid),inputtext)) return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Víborně, nyní napiš znovu heslo !","Použít","Odpojit");

}

if(response == 2)

{

Kick(playerid);

}

}

//==============================================================================

if(dialogid == 2)

{

if(response == 1)

{

if (strlen(inputtext)==0) return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Musíš zadat heslo !\nNapiš heslo !","Použít","Odpojit");

if (udb_CheckLogin(PlayerName(playerid),inputtext))

{

GivePlayerMoney(playerid,dUserINT(PlayerName(playerid)).("money")-GetPlayerMoney(playerid));

PLAYERLIST_authed[playerid] = true;

return SendClientMessage(playerid, BARVA, "Úspěšně přihlášen !");

}

return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Registrace","Nespravne heslo !","Použít","Odpojit");

}

if(response == 2)

{

Kick(playerid);

}

}

 

 

return 1;

}

 

public OnPlayerClickPlayer(playerid, clickedplayerid, source)

{

return 1;

}

 

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jo dekuji normal sem to tam vlozil a pise mi to toto

 

 

C:\Users\zdenek\Desktop\mp-svr\gamemodes\realworld.pwn(284) : warning 203: symbol is never used: "ret_memcpy"
C:\Users\zdenek\Desktop\mp-svr\gamemodes\realworld.pwn(284) : warning 203: symbol is never used: "strtok"
Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase


2 Warnings.

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ano a je to bez eroru dekuji moc :-)

 

-- ned 10. dub 2011 16:08:24 --

 

hm nejde nehodit server

 

 


--------------------------

SA-MP Server: 0.3c R2



Exception At Address: 0x00401E66



Registers:

EAX: 0x00000000	EBX: 0x00000000	ECX: 0x00003FF4	EDX: 0x00000040

ESI: 0x039BFE7C	EDI: 0x003714C8	EBP: 0x039C7418	ESP: 0x0017FDA8

EFLAGS: 0x00010293



Stack:

+0000: 0x004F62C0   0x003714C8   0x00000001   0x00000000

+0010: 0x00000000   0x00000000   0x00003FF4   0x00003FFC

+0020: 0x00000000   0x00000000   0x00000000   0x039BFE74

+0030: 0x039BFE7C   0x003714C8   0x039BFDC8   0x00000008

+0040: 0x00483EE9   0x003714C8   0x0017FE04   0xFFFFFFFF

+0050: 0x02898FC8   0xFFFFFFFF   0x7FFFFFFF   0x00000000

+0060: 0x00498F52   0x004F62C0   0x004C174D   0x02898BF1

+0070: 0xFFFFFFFF   0x00000000   0x003714C8   0x0017FEA4

+0080: 0x004B4DB8   0xFFFFFFFF   0x00498391   0x00000001

+0090: 0x00000000   0x00001771   0x0017FF88   0x7EFDE000

+00A0: 0x0101E000   0x00010101   0x000001F4   0x000007DB

+00B0: 0x000000C8   0x00000D34   0x02898FC8   0x656D6167

+00C0: 0x65646F6D   0x00003531   0x004CB014   0x004CB010

+00D0: 0x7EFDE000   0x004B50D0   0x0017FE70   0x0017FE6C

+00E0: 0x0017FF78   0x004A6FE4   0x004C23E8   0xFFFFFFFF

+00F0: 0x004A52A1   0x004A52B1   0x004B50D0   0x0017FF78

+0100: 0x004B4D31   0xFFFFFFFF   0x004A6A82   0x00000001

+0110: 0x02891568   0x028915A8   0x00000094   0x00000006

+0120: 0x00000000   0x00001771   0x00000002   0x76726553

+0130: 0x20656369   0x6B636150   0x00003120   0x00000000



--------------------------

SA-MP Server: 0.3c R2



Exception At Address: 0x00401E66



Registers:

EAX: 0x00000000	EBX: 0x00000000	ECX: 0x00003FF4	EDX: 0x00000040

ESI: 0x039FFE7C	EDI: 0x003614C8	EBP: 0x03A07418	ESP: 0x0017FDA8

EFLAGS: 0x00010293



Stack:

+0000: 0x004F62C0   0x003614C8   0x00000001   0x00000000

+0010: 0x00000000   0x00000000   0x00003FF4   0x00003FFC

+0020: 0x00000000   0x00000000   0x00000000   0x039FFE74

+0030: 0x039FFE7C   0x003614C8   0x039FFDC8   0x00000008

+0040: 0x00483EE9   0x003614C8   0x0017FE04   0xFFFFFFFF

+0050: 0x02828FC8   0xFFFFFFFF   0x7FFFFFFF   0x00000000

+0060: 0x00498F52   0x004F62C0   0x004C174D   0x02828BF1

+0070: 0xFFFFFFFF   0x00000000   0x003614C8   0x0017FEA4

+0080: 0x004B4DB8   0xFFFFFFFF   0x00498391   0x00000001

+0090: 0x00000000   0x00001771   0x0017FF88   0x7EFDE000

+00A0: 0x0101E000   0x00010101   0x000001F4   0x000007DB

+00B0: 0x000000C8   0x00000C64   0x02828FC8   0x656D6167

+00C0: 0x65646F6D   0x00003531   0x004CB014   0x004CB010

+00D0: 0x7EFDE000   0x004B50D0   0x0017FE70   0x0017FE6C

+00E0: 0x0017FF78   0x004A6FE4   0x004C23E8   0xFFFFFFFF

+00F0: 0x004A52A1   0x004A52B1   0x004B50D0   0x0017FF78

+0100: 0x004B4D31   0xFFFFFFFF   0x004A6A82   0x00000001

+0110: 0x02821568   0x028215A8   0x00000094   0x00000006

+0120: 0x00000000   0x00001771   0x00000002   0x76726553

+0130: 0x20656369   0x6B636150   0x00003120   0x00000000



--------------------------

SA-MP Server: 0.3c R2



Exception At Address: 0x00401E66



Registers:

EAX: 0x00000000	EBX: 0x00000000	ECX: 0x00003FF4	EDX: 0x00000040

ESI: 0x0386FE7C	EDI: 0x021414C8	EBP: 0x03877418	ESP: 0x0017FDA8

EFLAGS: 0x00010293



Stack:

+0000: 0x004F62C0   0x021414C8   0x00000001   0x00000000

+0010: 0x00000000   0x00000000   0x00003FF4   0x00003FFC

+0020: 0x00000000   0x00000000   0x00000000   0x0386FE74

+0030: 0x0386FE7C   0x021414C8   0x0386FDC8   0x00000008

+0040: 0x00483EE9   0x021414C8   0x0017FE04   0xFFFFFFFF

+0050: 0x027B8FC8   0xFFFFFFFF   0x7FFFFFFF   0x00000000

+0060: 0x00498F52   0x004F62C0   0x004C174D   0x027B8BF1

+0070: 0xFFFFFFFF   0x00000000   0x021414C8   0x0017FEA4

+0080: 0x004B4DB8   0xFFFFFFFF   0x00498391   0x00000001

+0090: 0x00000000   0x00001771   0x0017FF88   0x7EFDE000

+00A0: 0x0101E000   0x00010101   0x000001F4   0x000007DB

+00B0: 0x000000C8   0x00000E9C   0x027B8FC8   0x656D6167

+00C0: 0x65646F6D   0x00003531   0x004CB014   0x004CB010

+00D0: 0x7EFDE000   0x004B50D0   0x0017FE70   0x0017FE6C

+00E0: 0x0017FF78   0x004A6FE4   0x004C23E8   0xFFFFFFFF

+00F0: 0x004A52A1   0x004A52B1   0x004B50D0   0x0017FF78

+0100: 0x004B4D31   0xFFFFFFFF   0x004A6A82   0x00000001

+0110: 0x027B1568   0x027B15A8   0x00000094   0x00000006

+0120: 0x00000000   0x00001771   0x00000002   0x76726553

+0130: 0x20656369   0x6B636150   0x00003120   0x00000000



--------------------------

SA-MP Server: 0.3c R2



Exception At Address: 0x00401E66



Registers:

EAX: 0x00000000	EBX: 0x00000000	ECX: 0x00003FF4	EDX: 0x00000040

ESI: 0x037AFE7C	EDI: 0x024F14C8	EBP: 0x037B7418	ESP: 0x0017FDA8

EFLAGS: 0x00010293



Stack:

+0000: 0x004F62C0   0x024F14C8   0x00000001   0x00000000

+0010: 0x00000000   0x00000000   0x00003FF4   0x00003FFC

+0020: 0x00000000   0x00000000   0x00000000   0x037AFE74

+0030: 0x037AFE7C   0x024F14C8   0x037AFDC8   0x00000008

+0040: 0x00483EE9   0x024F14C8   0x0017FE04   0xFFFFFFFF

+0050: 0x01FA8FC8   0xFFFFFFFF   0x7FFFFFFF   0x00000000

+0060: 0x00498F52   0x004F62C0   0x004C174D   0x01FA8BF1

+0070: 0xFFFFFFFF   0x00000000   0x024F14C8   0x0017FEA4

+0080: 0x004B4DB8   0xFFFFFFFF   0x00498391   0x00000001

+0090: 0x00000000   0x00001771   0x0017FF88   0x7EFDE000

+00A0: 0x0101E000   0x00010101   0x000001F4   0x000007DB

+00B0: 0x000000C8   0x00000CFC   0x01FA8FC8   0x656D6167

+00C0: 0x65646F6D   0x00003531   0x004CB014   0x004CB010

+00D0: 0x7EFDE000   0x004B50D0   0x0017FE70   0x0017FE6C

+00E0: 0x0017FF78   0x004A6FE4   0x004C23E8   0xFFFFFFFF

+00F0: 0x004A52A1   0x004A52B1   0x004B50D0   0x0017FF78

+0100: 0x004B4D31   0xFFFFFFFF   0x004A6A82   0x00000001

+0110: 0x01FA1568   0x01FA15A8   0x00000094   0x00000006

+0120: 0x00000000   0x00001771   0x00000002   0x76726553

+0130: 0x20656369   0x6B636150   0x00003120   0x00000000

 

us to nechapu

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