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  1. Robil som mapu vaznice (exterier aj interier) pre cz/sk prison gamemode, ale ludia, ktory na tom mode pracovali to vzdali, tak mi ostala nedokoncena mapa. Mozno ju raz v zivote dokoncim mozno nie. Video : http://www.youtube.com/watch?v=JyCf5-z0HFM
  2. Black 'n' White http://imageupper.co...377088217277028 http://imageupper.co...377088217277028 http://imageupper.co...377088217277028 http://imageupper.co...377088217277028
  3. Dobry den, Toto je moja taka 2. mapa taky maly projekt... Nechadza sa tam: - AREAL CIEL - Cely - Boxovaci Ring (2x) - Boxovacie Pitle - Behacie pasy - BasketBall - Doplnenie hladu - AREAL DOZORCOV - Dost Prepracovanie Pri otvaranie brany aby neunikly vezni ! - Dobry Výhlad Pre dozorcov na zabijanie veznov pri vzpure ) - Pickupy Na streche Ciel na zbrane ! - 4 Bezpečnostné otvaracie brany od venkajška ! Ak som niešo vynechal niečo doplnim ! Hlada Niekdo Mappera Ak sa vam to bude lubiť tak možte ma kontaktovat budem pre vas mappovat ... ! Nechcem $$
  4. Ahojte toto je moja prva mapa Screens : http://imgupload.sk/...548jtzazze0.png http://imgupload.sk/...5z8uhs800xi.png http://imgupload.sk/...n7pmz5c9eye.png http://imgupload.sk/...rupgccf4e4u.png http://imgupload.sk/...tdpvk2sl7c7.png http://imgupload.sk/...r6imqtu1iic.png Na chiliande su aj svetla ale tie niesu na fotkach
  5. Zdravím, po delší době jsem znova sedl k map editoru. Dlouhou dobu jsem přemýšlel co udělat za mapu a tak mě napadlo udělat restauraci v SF. Tohle je pouze první verze mapy s kterou jsem se hrál cca. 5 hodín a 30 minut. (nejvíce dala zabrat udělat budova.. Střecha atd.). Na další verzi plánuju: * Podium pro zpěváky * parkoviště * Vylepšit kuchyni pokud mě něco ještě napadne. Když tak napište nějaké nápady. Chtěl jsem dát i nějaké lidi (NPC) do restaurace jako barmana/ku kuchaře atd. ale v MTA map editoru kde jsou objekty z verze 0.3e atd. neukazuje mi tu ikonku. (bohužel :/) Kdybych do dal celou mapu do normálního bez těch objektů tak zmizí té z verze 0.3e atd. Snad se vám bude líbit mapa a další verzi bych chtěl dát do týdne protože nebudu moc doma teďka http://www.youtube.com/watch?v=gjr3gZxqtJ0
  6. Rate, po případě Cnc prosím :-) http://postimg.org/g...5iht4/bde96636/
  7. http://www.imagesup.net/?di=10137565017012 http://www.imagesup.net/?di=613756501795 dupi dupi dupi, somar je tvor hlupy
  8. vcielkaaaaaaa http://www.imagesup.net/?di=12137457893310 http://www.imagesup.net/?di=1213745790255 http://www.imagesup.net/?di=3137457947414 http://www.imagesup.net/?di=1213745794678
  9. zebra. http://www.imagesup.net/?di=113745896853 http://www.imagesup.net/?di=113745897277 http://www.imagesup.net/?di=113745897888
  10. Čaute, Zde je moje druhá práce v MTA map editoru a napadla mně Zkorumpovaná stanice Pulaski a Tenpennyho LINK: http://www.youtube.com/watch?v=GF3oe6DpYmk&feature=youtu.be A tady je třetí práce, je to Závodní start LINK: http://www.youtube.com/watch?v=CWm420okbkQ U toho závodního startu je trošku ještě místo, už mě toho moc nenapadlo, co tam dát.
  11. FilesXX

    script Parkour - Mapa

    Čau mám tu pro vás muj druhej výrobek - tentokrát MAPU doufám že budete hodnotit alespoň 1/10 .DD příkazy /parkur - PORT. /phelp - help. screeny Ke stažení zde : http://pawno.cz/files/file/139-parkour-by-filesxx/
  12. Vehicles Ahoj. Rozhodol som sa urobiť nový 'projekt'. Ide o to, že každý deň si otvorím Editor a do nejakého špecifického mesta dám vozidla. Tieto mapy sú vhodné pre RP, RPG alebo TDM servery. Prvé mesto v ktorom som sa rozhodol namapovať vozidlá je Montgomery. Nachádzajú sa tu nákladiaky, motorky i autá. Ďalšie mestá budem pridávať hneď ako ich dokončím tu do témy. Ide o to, že kto chce rozmiestniť vozidlá po celom meste, nemusí to robiť ale si to len stiahne. Vozidla mapujem podľa špecifickej oblasti, napr. v Mullholande dám drahé, rýchle autá a napr. v Grove Street pomalšie, gang autá. Do prístavu nákladiaky atď. Montgomery http://pastebin.com/B2kVVF2p Počet: 69 vozidiel. San Fierro http://pastebin.com/M1dJXY5g Počet: 343 vozidiel. Bayside http://pastebin.com/90LN4x7f Počet: 51 vozidiel. Whetstone http://pastebin.com/FM1REVPh Počet: 54 vozidiel. Predvolený čas respawnu u vozidiel je 15 sek. tak si to môžete zmeniť ak chcete.
  13. Zdravim, Toto je má první práce, budu rád když to budete kritizovat, aby jsem věděl jak na tom jsem http://www.youtube.com/watch?v=JeWdeSo1ewE
  14. Zdar Šeci Toto je moja 4. mapa Nakoľko som sa dnes docela nudil a mal som náladu na mapovanie spravil som ďalšiu Parkour mapu. -warp /ParkourLv -na konci bonus (100 000$ ako v minulej mape) -je o niečo dlhšia ako minulá a bez s0beitu som hu prechádzal asi 15 minút pretože som stále padal -Takže pastebin : http://pastebin.com/ceH9ACzZ Dúfam že sa bude páčiť... UPDATE: Mapa je raz tak dlhšia, pridané 2 pickupy na život, nový pastebin Videjko: http://youtu.be/ASaGp7GiDCs
  15. Nazdar všetci Toto je moja 3. mapa -Je to moja prvá Parkour mapa takže priznávam nieje to boh vie čo -na konci je 100 000$ bonus -warp - /parkour (dávam aj PWN takže si upravte jak potrebujete) -download AMX: http://www.mediafire...6736efzmd1n5cc8 -download PWN: http://www.mediafire...71qdutiz3rd7bgr -veci ako glob si prosím upravte aby sa vám to náhodou "nebilo" z nejakým FS alebo aj GM -dúfam že sa bude aspoň trochu páčiť.... -Video: http://www.youtube.com/watch?v=iiKlOemhyxk
  16. Ahoj, představuji vám moji další mapu, jedná se o "restauraci" na pláži v Los Santos Vím interiér nic moc ,ale tak co už Hodnoťte prosím 0/10 screeny CreateObject(2424, 359.80, -1826.90, 2.97, 0.00, 0.00, 84.33); CreateObject(2424, 359.87, -1827.59, 2.93, 0.00, 0.00, 357.25); CreateObject(2451, 359.70, -1828.49, 2.69, 0.00, 0.00, 271.37); CreateObject(19379, 360.53, -1828.67, 1.08, 0.00, 0.00, 1.38); CreateObject(962, 360.20, -1831.16, 3.20, -92.76, -68.58, 21.00); CreateObject(2002, 359.71, -1825.96, 2.97, 0.00, 0.00, 265.06); CreateObject(950, 359.78, -1825.08, 3.29, 0.00, 0.00, 0.00); CreateObject(950, 359.85, -1824.46, 3.28, 0.00, 0.00, 0.00); CreateObject(2421, 360.43, -1825.22, 4.76, 0.00, 0.00, 270.29); CreateObject(19379, 362.36, -1823.89, 1.09, 0.00, 0.00, 89.72); CreateObject(1523, 356.17, -1823.80, 3.14, 0.00, 0.00, 0.00); CreateObject(19379, 351.49, -1823.71, 1.10, 0.00, 0.00, 89.25); CreateObject(19379, 355.89, -1820.80, 1.18, 0.00, 0.00, 88.08); CreateObject(19379, 347.07, -1820.62, 1.15, 0.00, 0.00, 89.21); CreateObject(19379, 341.96, -1825.46, 1.24, 0.00, 0.00, 357.35); CreateObject(19379, 342.11, -1836.93, 0.98, 0.00, 0.00, 1.36); CreateObject(19379, 347.14, -1842.14, 1.18, 0.00, 0.00, 85.49); CreateObject(19379, 354.93, -1842.72, 1.17, 0.00, 0.00, 85.81); CreateObject(19379, 347.27, -1837.53, 2.72, 1.62, -89.58, 357.41); CreateObject(19379, 357.50, -1837.99, 2.74, 0.96, 91.02, 356.41); CreateObject(6959, 363.89, -1822.76, 3.13, 0.00, 0.00, 358.09); CreateObject(6959, 363.14, -1805.09, 3.18, 0.00, 0.00, 359.27); CreateObject(1523, 341.89, -1831.74, 2.79, 0.00, 0.00, 89.59); CreateObject(1523, 342.00, -1833.22, 2.79, 0.00, 0.00, 92.35); CreateObject(2638, 360.65, -1838.56, 3.71, 0.00, 0.00, 87.71); CreateObject(2762, 358.36, -1837.81, 3.81, 0.00, 0.00, 87.75); CreateObject(2638, 357.16, -1838.36, 3.69, 0.00, 0.00, 88.07); CreateObject(2762, 355.29, -1837.92, 3.50, 0.00, 0.00, 88.15); CreateObject(2638, 353.68, -1838.15, 3.80, 0.00, 0.00, 269.49); CreateObject(2762, 351.65, -1837.88, 3.41, 0.00, 0.00, 269.66); CreateObject(2638, 349.90, -1838.35, 3.80, 0.00, 0.00, 90.66); CreateObject(2762, 348.22, -1837.51, 3.82, 0.00, 0.00, 90.40); CreateObject(2638, 346.13, -1838.29, 3.60, 0.00, 0.00, 89.96); CreateObject(2173, 356.10, -1829.69, 2.69, 0.00, 0.00, 84.47); CreateObject(2190, 356.04, -1828.90, 3.40, 0.00, 0.00, 72.44); CreateObject(19379, 355.65, -1827.95, -1.44, 0.00, 0.00, 356.71); CreateObject(19379, 355.77, -1827.82, -1.42, 0.00, 0.00, 356.97); CreateObject(19379, 360.07, -1833.29, -1.33, 0.00, 0.00, 80.61); CreateObject(19379, 347.15, -1825.58, 6.45, -179.82, -89.52, 356.89); CreateObject(19379, 355.06, -1825.95, 6.34, -0.60, 90.42, 358.45); CreateObject(19379, 356.41, -1834.62, 6.26, 1.14, 90.78, 357.35); CreateObject(19379, 347.40, -1834.21, 6.28, 1.02, 89.58, 0.10); CreateObject(19379, 347.81, -1837.28, 6.07, -2.04, -90.24, 356.34); CreateObject(19379, 357.16, -1837.82, 6.25, -179.88, 88.02, 359.35); CreateObject(950, 340.67, -1829.84, 3.41, 0.00, 0.00, 0.00); CreateObject(950, 340.94, -1833.19, 3.31, 0.00, 0.00, 0.00); CreateObject(950, 339.37, -1829.78, 3.31, 0.00, 0.00, 0.00); CreateObject(950, 339.47, -1832.94, 3.31, 0.00, 0.00, 0.00); CreateObject(950, 354.99, -1832.88, 3.50, 0.00, 0.00, 356.99); CreateObject(14604, 351.66, -1824.23, 3.45, 0.00, 0.00, 176.34);
  17. Ahoj, představuji vám mou novou drift mapu Mapu vytvořil: Voodoo Verze: 1.7 Hodnoťte prosím 0/10 screeny CreateObject(979,2176.10009766,1039.40002441,10.69999981,0.00000000,0.00000000,140.00000000); //object(sub_roadleft) (1) CreateObject(3877,2179.69995117,1036.09997559,11.50000000,0.00000000,0.00000000,22.00000000); //object(sf_rooflite) (4) CreateObject(979,2180.00000000,1031.50000000,10.69999981,0.00000000,0.00000000,89.99877930); //object(sub_roadleft) (2) CreateObject(979,2180.00000000,1022.20001221,10.69999981,0.00000000,0.00000000,89.99450684); //object(sub_roadleft) (3) CreateObject(979,2180.00000000,1012.90002441,10.69999981,0.00000000,0.00000000,89.99450684); //object(sub_roadleft) (4) CreateObject(979,2180.00000000,1003.59997559,10.69999981,0.00000000,0.00000000,89.99450684); //object(sub_roadleft) (5) CreateObject(979,2180.00000000,998.50000000,10.69999981,0.00000000,0.00000000,89.99450684); //object(sub_roadleft) (6) CreateObject(979,2149.39990234,1030.69995117,10.69999981,0.00000000,0.00000000,89.99450684); //object(sub_roadleft) (7) CreateObject(3877,2179.80004883,985.20001221,11.50000000,0.00000000,0.00000000,359.99462891); //object(sf_rooflite) (6) CreateObject(979,2167.19995117,1042.80004883,10.69999981,0.00000000,0.00000000,177.99877930); //object(sub_roadleft) (8) CreateObject(3877,2172.30004883,1042.40002441,11.50000000,0.00000000,0.00000000,357.99462891); //object(sf_rooflite) (8) CreateObject(3877,2162.50000000,1042.89941406,11.50000000,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (9) CreateObject(979,2158.60009766,1039.59997559,10.69999981,0.00000000,0.00000000,221.99877930); //object(sub_roadleft) (9) CreateObject(3877,2155.30004883,1036.19995117,11.50000000,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (10) CreateObject(979,2155.10009766,1031.50000000,10.69999981,0.00000000,0.00000000,269.99523926); //object(sub_roadleft) (10) CreateObject(979,2155.10009766,1022.50000000,10.69999981,0.00000000,0.00000000,269.99450684); //object(sub_roadleft) (13) CreateObject(979,2155.10009766,1013.29998779,10.69999981,0.00000000,0.00000000,269.99450684); //object(sub_roadleft) (15) CreateObject(979,2155.10009766,1006.79998779,10.69999981,0.00000000,0.00000000,269.99450684); //object(sub_roadleft) (16) CreateObject(3877,2155.19995117,1001.90002441,11.50000000,0.00000000,0.00000000,359.99450684); //object(sf_rooflite) (11) CreateObject(978,2168.30004883,1009.40002441,10.80000019,0.00000000,0.00000000,270.00000000); //object(sub_roadright) (2) CreateObject(978,2168.30004883,1018.79998779,10.80000019,0.00000000,0.00000000,269.99450684); //object(sub_roadright) (3) CreateObject(978,2166.60009766,1026.40002441,10.80000019,0.00000000,0.00000000,89.99450684); //object(sub_roadright) (4) CreateObject(978,2168.29980469,1026.39941406,10.80000019,0.00000000,0.00000000,269.99450684); //object(sub_roadright) (5) CreateObject(978,2166.60009766,1017.59997559,10.80000019,0.00000000,0.00000000,89.99450684); //object(sub_roadright) (6) CreateObject(978,2166.60009766,1009.29998779,10.80000019,0.00000000,0.00000000,89.99450684); //object(sub_roadright) (7) CreateObject(3877,2167.39990234,1032.09997559,11.60000038,0.00000000,0.00000000,359.99450684); //object(sf_rooflite) (12) CreateObject(3877,2167.39941406,1003.50000000,11.60000038,0.00000000,0.00000000,359.99450684); //object(sf_rooflite) (13) CreateObject(979,2180.00000000,990.00000000,10.69999981,0.00000000,0.00000000,89.99450684); //object(sub_roadleft) (17) CreateObject(979,2149.39990234,1021.50000000,10.69999981,0.00000000,0.00000000,89.99450684); //object(sub_roadleft) (18) CreateObject(3877,2149.30004883,1035.80004883,11.50000000,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (14) CreateObject(979,2149.39990234,1014.50000000,10.69999981,0.00000000,0.00000000,89.99450684); //object(sub_roadleft) (19) CreateObject(3877,2150.69995117,1001.90002441,11.50000000,0.00000000,0.00000000,359.99450684); //object(sf_rooflite) (15) CreateObject(979,2149.39990234,1006.70001221,10.69999981,0.00000000,0.00000000,89.99450684); //object(sub_roadleft) (20) CreateObject(979,2145.59960938,1039.19921875,10.69999981,0.00000000,0.00000000,139.99877930); //object(sub_roadleft) (21) CreateObject(3877,2141.60009766,1042.09997559,11.50000000,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (16) CreateObject(979,2136.80004883,1042.19995117,10.69999981,0.00000000,0.00000000,179.99499512); //object(sub_roadleft) (22) CreateObject(3877,2131.80004883,1042.09997559,11.50000000,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (17) CreateObject(979,2128.00000000,1038.90002441,10.69999981,0.00000000,0.00000000,221.99523926); //object(sub_roadleft) (23) CreateObject(3877,2124.60009766,1035.50000000,11.50000000,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (18) CreateObject(979,2124.39990234,1030.90002441,10.69999981,0.00000000,0.00000000,269.99450684); //object(sub_roadleft) (24) CreateObject(979,2124.39990234,1023.90002441,10.69999981,0.00000000,0.00000000,269.99450684); //object(sub_roadleft) (25) CreateObject(3877,2124.50000000,1019.09997559,11.50000000,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (20) CreateObject(979,2119.60009766,1019.20001221,10.69999981,0.00000000,0.00000000,179.99450684); //object(sub_roadleft) (26) CreateObject(978,2132.39990234,1011.70001221,10.69999981,0.00000000,0.00000000,35.99450684); //object(sub_roadright) (8) CreateObject(978,2115.19995117,1009.00000000,10.69999981,0.00000000,0.00000000,359.98974609); //object(sub_roadright) (9) CreateObject(978,2108.19995117,1009.00000000,10.69999981,0.00000000,0.00000000,359.98901367); //object(sub_roadright) (10) CreateObject(978,2124.00000000,1009.00000000,10.69999981,0.00000000,0.00000000,359.98901367); //object(sub_roadright) (11) CreateObject(3877,2096.80004883,1009.09997559,11.50000000,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (21) CreateObject(978,2101.19995117,1009.00000000,10.69999981,0.00000000,0.00000000,359.98901367); //object(sub_roadright) (12) CreateObject(3877,2136.30004883,1014.29998779,11.60000038,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (22) CreateObject(978,2136.39990234,1019.29998779,10.80000019,0.00000000,0.00000000,89.99450684); //object(sub_roadright) (13) CreateObject(978,2136.39990234,1026.40002441,10.80000019,0.00000000,0.00000000,89.99450684); //object(sub_roadright) (14) CreateObject(3877,2137.39990234,1031.90002441,11.60000038,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (23) CreateObject(978,2138.30004883,1026.40002441,10.80000019,0.00000000,0.00000000,269.99450684); //object(sub_roadright) (15) CreateObject(978,2138.30004883,1017.50000000,10.80000019,0.00000000,0.00000000,269.99450684); //object(sub_roadright) (16) CreateObject(978,2138.30004883,1009.09997559,10.80000019,0.00000000,0.00000000,269.99450684); //object(sub_roadright) (17) CreateObject(3877,2137.39990234,1003.59997559,11.60000038,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (24) CreateObject(979,2113.10009766,1019.20001221,10.69999981,0.00000000,0.00000000,179.99450684); //object(sub_roadleft) (27) CreateObject(979,2106.00000000,1019.20001221,10.69999981,0.00000000,0.00000000,179.99450684); //object(sub_roadleft) (28) CreateObject(979,2101.19995117,1019.20001221,10.69999981,0.00000000,0.00000000,179.99450684); //object(sub_roadleft) (29) CreateObject(979,2088.69995117,1009.40002441,10.69999981,0.00000000,0.00000000,267.99450684); //object(sub_roadleft) (31) CreateObject(3877,2088.89990234,1013.40002441,11.80000019,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (25) CreateObject(979,2092.89941406,1016.39941406,10.69999981,0.00000000,0.00000000,217.99072266); //object(sub_roadleft) (32) CreateObject(979,2092.00000000,992.00000000,10.69999981,0.00000000,0.00000000,315.98950195); //object(sub_roadleft) (33) CreateObject(979,2088.39990234,1000.29998779,10.69999981,0.00000000,0.00000000,267.98950195); //object(sub_roadleft) (34) CreateObject(656,2185.10009766,993.79998779,9.80000019,0.00000000,0.00000000,0.00000000); //object(pinetree05) (1) CreateObject(656,2152.69995117,1010.50000000,9.80000019,0.00000000,0.00000000,0.00000000); //object(pinetree05) (2) CreateObject(656,2152.50000000,1031.19995117,9.80000019,0.00000000,0.00000000,0.00000000); //object(pinetree05) (3) CreateObject(3877,2088.50000000,995.40002441,11.50000000,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (26) CreateObject(979,2103.30004883,985.20001221,10.69999981,0.00000000,0.00000000,359.98876953); //object(sub_roadleft) (35) CreateObject(978,2165.19995117,999.00000000,10.69999981,0.00000000,0.00000000,63.99450684); //object(sub_roadright) (18) CreateObject(3877,2154.30004883,1001.90002441,11.50000000,0.00000000,0.00000000,359.99450684); //object(sf_rooflite) (28) CreateObject(3877,2153.39990234,1001.90002441,11.50000000,0.00000000,0.00000000,359.99450684); //object(sf_rooflite) (29) CreateObject(3877,2152.50000000,1001.90002441,11.50000000,0.00000000,0.00000000,359.99450684); //object(sf_rooflite) (30) CreateObject(3877,2151.60009766,1001.90002441,11.50000000,0.00000000,0.00000000,359.99450684); //object(sf_rooflite) (31) CreateObject(3877,2149.79980469,1001.89941406,11.50000000,0.00000000,0.00000000,359.99450684); //object(sf_rooflite) (33) CreateObject(3877,2148.89941406,1001.89941406,11.50000000,0.00000000,0.00000000,359.99450684); //object(sf_rooflite) (34) CreateObject(13831,2179.69995117,1037.50000000,47.00000000,0.00000000,0.00000000,294.00000000); //object(vinesign1_cunte01) (1) CreateObject(978,2156.30004883,990.29998779,10.69999981,0.00000000,0.00000000,359.98986816); //object(sub_roadright) (20) CreateObject(978,2163.00000000,994.59960938,10.69999981,0.00000000,0.00000000,63.98986816); //object(sub_roadright) (21) CreateObject(978,2150.00000000,990.29998779,10.69999981,0.00000000,0.00000000,359.98901367); //object(sub_roadright) (23) CreateObject(978,2142.89990234,994.29998779,10.69999981,0.00000000,0.00000000,301.98986816); //object(sub_roadright) (24) CreateObject(978,2139.80004883,999.29998779,10.69999981,0.00000000,0.00000000,301.98669434); //object(sub_roadright) (25) CreateObject(3877,2136.10009766,985.29998779,11.50000000,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (35) CreateObject(979,2095.39941406,988.69921875,10.69999981,0.00000000,0.00000000,315.98876953); //object(sub_roadleft) (36) CreateObject(979,2112.50000000,985.20001221,10.69999981,0.00000000,0.00000000,359.98352051); //object(sub_roadleft) (37) CreateObject(979,2121.89990234,985.20001221,10.69999981,0.00000000,0.00000000,359.98352051); //object(sub_roadleft) (38) CreateObject(979,2131.19995117,985.20001221,10.69999981,0.00000000,0.00000000,359.98352051); //object(sub_roadleft) (39) CreateObject(3877,2098.79980469,985.29980469,11.50000000,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (36) CreateObject(978,2110.19995117,993.70001221,10.69999981,0.00000000,0.00000000,181.99450684); //object(sub_roadright) (26) CreateObject(978,2101.19995117,995.29998779,10.69999981,0.00000000,0.00000000,157.99401855); //object(sub_roadright) (27) CreateObject(3877,2096.60009766,997.09997559,11.50000000,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (37) CreateObject(978,2119.50000000,994.00000000,10.69999981,0.00000000,0.00000000,181.99401855); //object(sub_roadright) (28) CreateObject(978,2124.19995117,994.20001221,10.69999981,0.00000000,0.00000000,181.99401855); //object(sub_roadright) (29) CreateObject(978,2132.19995117,994.50000000,10.69999981,0.00000000,0.00000000,181.99401855); //object(sub_roadright) (30) CreateObject(978,2141.10009766,992.59997559,10.69999981,0.00000000,0.00000000,153.99401855); //object(sub_roadright) (31) CreateObject(978,2096.19995117,1003.09997559,10.80000019,0.00000000,0.00000000,89.98889160); //object(sub_roadright) (32) CreateObject(979,2148.19995117,985.20001221,10.69999981,0.00000000,0.00000000,359.98352051); //object(sub_roadleft) (40) CreateObject(979,2141.19921875,985.19921875,10.69999981,0.00000000,0.00000000,359.98352051); //object(sub_roadleft) (41) CreateObject(979,2157.39990234,985.20001221,10.69999981,0.00000000,0.00000000,359.98352051); //object(sub_roadleft) (42) CreateObject(3877,2162.39990234,985.20001221,11.50000000,0.00000000,0.00000000,359.99450684); //object(sf_rooflite) (38) CreateObject(1337,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000); //object(binnt07_la) (3)
  18. Zdravím vás Dosť som sa nudil tak som zapol MTA a pokúšal som sa spraviť niečo čo vyzerá ako "tunel" no a spravil som jeden,ktorý som si chcel pôvodne dať do svojho módu ale nevydalo čiže ho dávam sem. Download: http://pawno.cz/file...e/97-big-tunel/ Screeny:
  19. Ahoj, představuji vám mojí týdenní práci: Bar Bar vytvořil: Voodoo Verze: 1.0 screeny CreateObject(14655,817.00000000,-286.89941406,-33.09999847,0.00000000,0.00000000,0.00000000); //object(trukstp01) (1) CreateObject(16151,822.89941406,-282.19921875,-34.79999924,0.00000000,0.00000000,0.24719238); //object(ufo_bar) (2) CreateObject(16779,817.00000000,-283.19921875,-31.00000000,0.00000000,0.00000000,0.00000000); //object(ufo_light02) (1) CreateObject(2964,817.09960938,-283.89941406,-35.09999847,0.00000000,0.00000000,0.00000000); //object(k_pooltablesm) (1) CreateObject(14657,805.59960938,-282.59960938,-34.50000000,0.00000000,0.00000000,0.00000000); //object(cuntchairs) (1) CreateObject(1337,818.09960938,-285.69921875,-34.90000153,0.00000000,0.00000000,0.00000000); //object(1) CreateObject(1337,818.19921875,-285.69921875,-34.90000153,0.00000000,0.00000000,0.00000000); //object(2) CreateObject(2999,817.90002441,-283.79998779,-34.09999847,0.00000000,0.00000000,0.00000000); //object(k_poolballstp05) (1) CreateObject(3003,817.19921875,-284.09960938,-34.09999847,0.00000000,0.00000000,0.00000000); //object(k_poolballcue) (2) CreateObject(2996,818.00000000,-283.89999390,-34.09999847,0.00000000,0.00000000,0.00000000); //object(k_poolballstp02) (2) CreateObject(2995,818.00000000,-284.29998779,-34.09999847,0.00000000,0.00000000,0.00000000); //object(k_poolballstp01) (1) CreateObject(1668,817.00000000,-284.29998779,-34.00000000,0.00000000,0.00000000,0.00000000); //object(propvodkabotl1) (1) CreateObject(1667,811.09997559,-279.20001221,-34.09999847,0.00000000,0.00000000,0.00000000); //object(propwineglass1) (2) CreateObject(1667,811.09997559,-279.60000610,-34.09999847,0.00000000,0.00000000,0.00000000); //object(propwineglass1) (3) CreateObject(1665,821.79998779,-279.50000000,-34.09999847,0.00000000,0.00000000,0.00000000); //object(propashtray1) (2) CreateObject(1666,822.00000000,-280.79998779,-34.09999847,0.00000000,0.00000000,0.00000000); //object(propbeerglass1) (1) CreateObject(1546,822.29980469,-279.00000000,-34.09999847,0.00000000,0.00000000,0.00000000); //object(cj_pint_glass) (1) CreateObject(3278,817.79980469,-285.89941406,-32.49900055,0.00000000,0.00000000,180.49987793); //object(des_warewin) (1) CreateObject(14638,817.79980469,-285.89941406,-35.20000076,0.00000000,0.00000000,89.74731445); //object(ab_mafsuitedoor) (1) CreateObject(1728,813.50000000,-277.60000610,-35.20000076,0.00000000,0.00000000,0.25000000); //object(mrk_seating3) (1) CreateObject(1728,818.50000000,-277.60000610,-35.20000076,0.00000000,0.00000000,0.24719238); //object(mrk_seating3) (2) CreateObject(14806,821.29998779,-291.29998779,-34.09999847,0.00000000,0.00000000,179.75000000); //object(bdupshifi) (1) CreateObject(1828,817.09997559,-281.79998779,-35.09999847,0.00000000,0.00000000,0.00000000); //object(man_sdr_rug) (1) CreateObject(1728,823.20001221,-287.10000610,-35.09999847,0.00000000,0.00000000,270.24719238); //object(mrk_seating3) (3) CreateObject(1728,819.70001221,-289.10000610,-35.09999847,0.00000000,0.00000000,90.49719238); //object(mrk_seating3) (4) CreateObject(3037,816.50000000,-273.79998779,-35.20000076,0.00000000,90.00000000,0.00000000); //object(warehouse_door2b) (1) CreateObject(3037,815.90002441,-271.89999390,-34.00000000,0.49948120,359.99990845,359.99942017); //object(warehouse_door2b) (2) CreateObject(3037,818.20001221,-271.70001221,-34.00000000,0.49438477,359.99450684,359.99450684); //object(warehouse_door2b) (3) CreateObject(1536,816.29998779,-270.29998779,-35.20000076,0.00000000,0.00000000,0.00000000); //object(gen_doorext15) (1) CreateObject(1536,818.20001221,-270.39999390,-32.79999924,359.99890137,269.74978638,0.24996948); //object(gen_doorext15) (2) CreateObject(1536,814.79998779,-270.39999390,-35.20000076,0.00000000,0.00000000,0.00000000); //object(gen_doorext15) (3) Teleport 816.90002441,-279.39999390,-34.90000153
  20. Zdarte ludia.... Už dávnejšie som spravil túto mapu ale nemal som čas hu uploadnuť. Je to moja prvá mapa a podla mňa to neni nič extra hodnote x/10.... som zvedavý na váš názor sú to v podstate iba objekty, port asi potom spravím, nachádza sa to na letisku v SF.... Download : http://www.mediafire...y992n74eoe8bk60 (pwn)
  21. Zdravim, jelikož už to je nějakej ten pátek co sem naposledy vytvořil nějakou mapu, nebo spíš prostě "upgradnul" nějakou tu oblast, tak jsem se rozhodl že bych mohl udělat něco dalšího, tak bych se vás chtěl zeptat na jakou oblast v GTA bych se měl podle vás zaměřit? Né že bych nevěděl, ono je dost oblastí co by se v GTA daly vylepšit, ale nejradši bych udělal něco co by bylo někomu taky užitečný... Tady ukázka z mé tvorby : Marihuanový pole - http://pawno.cz/topic/44179-marihuanovy-pole/ Wang Cars - http://pawno.cz/topic/44192-wang-cars/ Jinak hodně si potrpim na detailech takže když budu dělat nějakou mapu tak si sní klidně pár týdnů/měsíců vyhraju, aby to bylo všechno do detailu a rozhodně nejsem ten typ člověka kterej musí na každej metr naházet 1000 objektů. Tak čekám vaše návrhy, přídávejte případně i screeny daný oblasti. S pozdravem Zeddy.
  22. Ahoj, chtěl bych vám představit mou nejnovější mapu s názvem 4x4 Dirt Ride, jde o 100% custom mapku. Je to mapa dělaná pro MTA SA servery, nikoliv sa-mp servery, nevím jak by se to drželo se streamerem na sa-mp serveru, ale jestli někdo bude chtít, dám odkaz na stažení. Pro info mapa začíná u dálnice v Los Santos (jak je to dřevěné dlouhé molo podél dálnice u moře tak někde tam blíže k letišti) a rozléhá se nad částí Los Santos, nevím jestli se dotýká země. Hodnoťte pls x/10 dík. Info : Počet objektů : 990 Doba strávená nad mapováním : 4 dny (cca 3 hodiny denně takže spíš 12 hodin) Screeny (FullHD) : https://imageshack.u...35/26947832.png https://imageshack.u...05/56500055.png https://imageshack.u...94/60791002.png https://imageshack.u...05/80903385.png https://imageshack.u...15/54809143.png https://imageshack.u...45/51850123.png https://imageshack.u...60/36821989.png https://imageshack.u...22/64487348.png https://imageshack.u...26/84715509.png https://imageshack.u...43/46420040.png Video : http://www.youtube.com/watch?feature=player_embedded&v=YT3LEY65PJc Download (standartní PAWN script) : 4x4 dirt ride pawn.txt btw. start je také ve videu vidět na radaru, kde se nachází atd... Download (mapa pro MTA SA) : https://community.mu...details&id=6959
  23. Ahoj, jak někteří víte tak GTA V se bude odehrávat v Los Santos (Vinewood). Bude tam hodně věcí známích ze San Andreas a jak jsem dnes koukal obrázky tady: http://m.zing.cz/spe...eti-lety-a-dnes a našel jsem tam pláž neboli tělocvični na pláži.Tak mě napadlo že to můžu udělat v map editoru a tady jsou obrázky: Snad se líbi Není to přímo ale snaha byla
  24. Ahoj udělal jsem další mapu je to tunel. Je to můj 1. tunel, prosím hodnocení 0x/10 Video přidám ještě dnes nejpozději zítra dopoledne Teleport: /tunel Autor: [CZ]_Mike_[CZ] Facebook: Michal Apl Download AMX+PWN: http://uloz.to/xGuW5...-cz-mike-cz-rar Obrázky: http://www.imagehosting.cz/?v=samp02gpg.png http://www.imagehosting.cz/?v=samp02nvn.png http://www.imagehosting.cz/?v=samp02ksk.png http://www.imagehosting.cz/?v=samp03aga.png http://www.imagehosting.cz/?v=samp03uju.png http://www.imagehosting.cz/?v=samp03dqd.png http://www.imagehosting.cz/?v=samp03mum.png http://www.imagehosting.cz/?v=samp03jwj.png
  25. Sojte vytvoril som mapu malo to byt na moj GM mod ale Gm mod som nerobil uz ju videl OsicjaCZ tu mapu tak som dam Video http://www.youtube.com/watch?v=ZScvHfBKKuU&feature=youtu.be Som rad že sa vam to bude Páčit Objekty sem nedam dal sem celu mapu možte su ju upravit robte si co chcete http://pastebin.com/HQYW5ztt Dakujem
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