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Nikes

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Nikes last won the day on 11. Leden 2013

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9 Jonny Sindacco

About Nikes

  • Narozeniny 12/24/2011
  1. Nikes

    script Register Dini/dudb ..

    Asi si to neukládáš Do OnPlayerDisconnect se to dává ukládání dUserSetINT(Jmeno(playerid)).("money", GetPlayerMoney(playerid));
  2. tady to máš v pastebinu... http://pastebin.com/0nRfvZu4
  3. Řádek máme cucat z prstu?
  4. Ahoj , mám otázky ohledně dof2 mám registraci a koukal jsem že se zvětšila velikost amx i pwn je lepší přes dof2 nebo normalně dini ? Pak jsem se chtěl zeptat že když se připojím 1x tak se mě normalně zobrazí a když se přihlásím tak se mě to nezobrazí.... public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); new file[64]; GetPlayerName(playerid,file,sizeof(file)); format(file,sizeof(file),DOF2_File(file)); if(DOF2_FileExists(file)) { ShowPlayerDialogEx(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Přihlášení","{FFFFFF}Vítej zpět zadej {00FF22}heslo {FFFFFF}pro přihlášení.", "Přihlásit", ""); } else { ShowPlayerDialogEx(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, "Registrace","{FFFFFF}Vítej na serveru zadej {00FF22}heslo {FFFFFF}pro registraci.", "Registrovat", ""); } return 1; } Pak jsem se chtěl zeptat #2 že když to mám normalně dialog ať se regnu či přihlásím tak že když kliknu na spawn tak aby mě to nespawnulo? To je asi vše... Zatím
  5. Nikes

    pomoc Admin Příkazy

    Všechno? Neposr*l si se?
  6. Nikes

    pomoc Admin Příkazy

    Který příkaz třeba?
  7. Definace CPček mám... // Autoškola A #define CPA2 2 #define CPA3 3 #define CPA4 4 #define CPA5 5 #define CPA6 6 #define CPA7 7 #define CPA8 8 #define CPA9 9 #define CPA10 10 #define CPA11 11 #define CPA12 12 #define CPA13 13 #define CPA14 14 #define CPA15 15 // Autoškola B #define CP2 2 #define CP3 3 #define CP4 4 #define CP5 5 #define CP6 6 #define CP7 7 #define CP8 8 #define CP9 9 #define CP10 10 #define CP11 11 #define CP12 12 #define CP13 13 #define CP14 14 #define CP15 15 #define CP16 16 #define CP17 17 #define CP18 18 #define CP19 19 #define CP20 20 #define CP21 21 #define CP22 22 #define CP23 23 #define CP24 24
  8. Nikes

    pomoc Fs Afk

    #pragma tabsize 0
  9. Nikes

    pomoc Fs Afk

    A kterej je řádek 13?.. a smaž SetPlayerHealth(playerid, 999999.99) totalní blbost freeze ti dá samo nekonečno HP
  10. Nikes

    html/css Můj Minecraft Web

    Humáč..
  11. Hello.. Mám řidičák zatím na Ačko a Bčko.. Ačko funguje uplně bezvadně ale to B vjedu do 1. checkpointu a napíše že sem dokončil autoškolu pro A. A přepne na další CP a když do něj vjedu tak o5 mi napíše že sem dokončil autoškolu pro A. Tu je public checkpointů. public OnPlayerEnterCheckpoint(playerid) { // Řidičák A switch(AutoSkolaA[playerid]) { case CPA2: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1004.8495,1243.3258,10.2492,7.0); AutoSkolaA[playerid] = CPA3; } case CPA3: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1205.0194,1190.5909,13.2131,7.0); AutoSkolaA[playerid] = CPA4; } case CPA4: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1476.4850,1131.2323,10.2494,7.0); AutoSkolaA[playerid] = CPA5; } case CPA5: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1649.7637,1147.6749,10.2493,7.0); AutoSkolaA[playerid] = CPA6; } case CPA6: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1731.8845,1288.7836,10.2576,7.0); AutoSkolaA[playerid] = CPA7; } case CPA7: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1729.4495,1588.2074,9.8795,7.0); AutoSkolaA[playerid] = CPA8; } case CPA8: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1699.7677,1715.4995,10.2486,7.0); AutoSkolaA[playerid] = CPA9; } case CPA9: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1569.6194,1856.5441,10.2596,7.0); AutoSkolaA[playerid] = CPA10; } case CPA10: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1469.1079,1875.3835,10.2492,7.0); AutoSkolaA[playerid] = CPA11; } case CPA11: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1314.6522,1815.6361,10.2410,7.0); AutoSkolaA[playerid] = CPA12; } case CPA12: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1004.6270,1745.3723,10.3512,7.0); AutoSkolaA[playerid] = CPA13; } case CPA13: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1022.1404,1370.9786,10.3511,7.0); AutoSkolaA[playerid] = CPA14; } case CPA14: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1160.4847,1371.8301,10.2489,7.0); AutoSkolaA[playerid] = CPA15; } case CPA15: { DisablePlayerCheckpoint(playerid); SendClientMessage(playerid,COLOR_ORANZOVA,"[Řidičský průkaz]Úspěšně si dokončil zkoušky na řidičský průkaz A."); Hrac[RidicakA][playerid] = 1; DestroyVehicle(AutoSkolaAauto); } } // Řidičák B switch(AutoSkolaB[playerid]) { case CP2: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1010.1798,1684.5712,11.1249,7.0); AutoSkolaB[playerid] = CP3; } case CP3: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1009.5990,2066.4414,11.0233,7.0); AutoSkolaB[playerid] = CP4; } case CP4: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1009.7350,2290.7646,11.3454,7.0); AutoSkolaB[playerid] = CP5; } case CP5: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,990.7089,2394.9785,11.0230,7.0); AutoSkolaB[playerid] = CP6; } case CP6: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,905.3241,2363.6111,11.0235,7.0); AutoSkolaB[playerid] = CP7; } case CP7: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,925.7465,2290.9353,11.0232,7.0); AutoSkolaB[playerid] = CP8; } case CP8: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1067.9901,2290.4917,11.0213,7.0); AutoSkolaB[playerid] = CP9; } case CP9: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1127.0176,2254.2837,11.1782,7.0); AutoSkolaB[playerid] = CP10; } case CP10: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1090.5599,2223.3899,11.1698,7.0); AutoSkolaB[playerid] = CP11; } case CP11: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1091.0713,2245.5037,11.1758,7.0); AutoSkolaB[playerid] = CP12; } case CP12: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1120.6555,2276.0422,11.1676,7.0); AutoSkolaB[playerid] = CP13; } case CP13: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1007.6140,2283.9023,11.0793,7.0); AutoSkolaB[playerid] = CP14; } case CP14: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1017.9770,2052.3630,11.0344,7.0); AutoSkolaB[playerid] = CP15; } case CP15: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1267.1595,2051.8857,11.7499,7.0); AutoSkolaB[playerid] = CP16; } case CP16: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1385.0183,2039.9847,11.0228,7.0); AutoSkolaB[playerid] = CP17; } case CP17: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1385.3114,1880.6091,11.0851,7.0); AutoSkolaB[playerid] = CP18; } case CP18: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1325.2137,1833.8394,11.0235,7.0); AutoSkolaB[playerid] = CP19; } case CP19: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1134.0859,1815.6182,11.3278,7.0); AutoSkolaB[playerid] = CP20; } case CP20: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1005.1656,1801.0498,11.0227,7.0); AutoSkolaB[playerid] = CP21; } case CP21: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1004.1477,1529.1327,11.0235,7.0); AutoSkolaB[playerid] = CP22; } case CP22: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1013.9755,1373.8748,11.1442,7.0); AutoSkolaB[playerid] = CP23; } case CP23: { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1146.3164,1371.4534,11.0239,7.0); AutoSkolaB[playerid] = CP24; } case CP24: { DisablePlayerCheckpoint(playerid); SendClientMessage(playerid,COLOR_ORANZOVA,"[Řidičský průkaz]Úspěšně si dokončil zkoušky na řidičský průkaz B."); Hrac[RidicakB][playerid] = 1; DestroyVehicle(AutoSkolaBauto); } } return 1; } A Dialogresponse if(dialogid == 11) { if(response) { if(listitem == 0) { if(ZjistitHraciPenize(playerid) < 25000) return SendClientMessage(playerid,COLOR_CERVENA,"[Řidičský průkaz]Nemáš peníze na řidičský průkaz A."); if(Hrac[RidicakA][playerid] == 1) return SendClientMessage(playerid,COLOR_CERVENA,"[Řidičský průkaz]Už máš řidičský průkaz A."); DatHraciPenize(playerid,-25000); SendClientMessage(playerid,COLOR_ORANZOVA,"[Řidičský průkaz]Vyjdi ven a projížděj checkpointy."); AutoSkolaAauto = CreateVehicle(461,1146.8335,1375.2910,10.2464,86.4010,9,5,1); SetPlayerCheckpoint(playerid,1007.0773,1372.5868,10.4502,7.0); AutoSkolaA[playerid] = CPA2; } else if(listitem == 1) { if(ZjistitHraciPenize(playerid) < 15000) return SendClientMessage(playerid,COLOR_CERVENA,"[Řidičský průkaz]Nemáš peníze na řidičský průkaz B."); if(Hrac[RidicakB][playerid] == 1) return SendClientMessage(playerid,COLOR_CERVENA,"[Řidičský průkaz]Už máš řidičský průkaz B."); DatHraciPenize(playerid,-15000); SendClientMessage(playerid,COLOR_ORANZOVA,"[Řidičský průkaz]Vyjdi ven a projížděj checkpointy."); AutoSkolaBauto = CreateVehicle(411,1139.2283,1375.8486,11.0222,88.9826,118,117,0); SetPlayerCheckpoint(playerid,1009.2993,1404.9510,11.0188,7.0); AutoSkolaB[playerid] = CP2; } } return 1; }
  12. Nikes

    pomoc Sms Brana

    Myslím že tam jde nastavit i pro slováky né? A jestli né tak http://plat-mobilem.sms.cz/
  13. Nikes

    návod Warpy V Pawnu

    Tak sem pošli celej ten public.. Jestli tam máš jen ten příkaz
  14. Nikes

    návod Warpy V Pawnu

    A kam si to vložil?
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