co se k tomu ma dal přidat?
#include <a_samp>
#include <streamer>
new sabre;
public OnFilterScriptInit()
{
new tmpobjid;
sabre = CreateVehicle(475,1332.343,1573.536,10.671,225.182,0,0,-1,0);
tmpobjid = CreateDynamicObject(19917,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
AttachDynamicObjectToVehicle(tmpobjid, carvid, 0.090, 1.921, -0.160, 0.000, 0.000, 0.000);
tmpobjid = CreateDynamicObject(1046,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
AttachDynamicObjectToVehicle(tmpobjid, carvid, 0.040, -0.860, -0.109, 0.000, 0.000, 0.000);
tmpobjid = CreateDynamicObject(18694,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
AttachDynamicObjectToVehicle(tmpobjid, carvid, 0.377, -3.319, -2.273, 8.399, -2.999, 177.200);
tmpobjid = CreateDynamicObject(18694,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
AttachDynamicObjectToVehicle(tmpobjid, carvid, -0.508, -2.748, -2.085, -0.199, 3.899, -179.500);
}
public OnFilterScriptExit()
{
DestroyVehicle(carvid);
}
public OnVehicleSpawn(vehicleid)
{
if(vehicleid == carvid)
{
}
}