stonersvojta
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To vím, proto se ptám, jestli nevíte o nějakém fs na dávání peněz hráčům ?
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Dobrý den, chci si dát na server exis systém, jenže mám rze a ta blokuje příkaz /gm, tedy dávání hráčům peníze, nevíte o nějakým scriptu na dávání peněz ?
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stonersvojta started following Skiny , Give Money , MoveObject and 2 others
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Prosím moc tě prosím, jen napiš jak to má být správně ??
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Takhle asi ne.... if(strcmp(cmdtext, "/parnikzpet", true) == 0) { new string[50]; new movetime = MoveObject(obj1, -3013.40845, 468.79062, 6.87490); MoveObject(obj2, -3015.18457, 445.35400, 5.98448); MoveObject(obj3, -3014.64868, 465.34436, 5.98448); MoveObject(obj4, -3014.54907, 485.31909, 5.98448); MoveObject(obj5, -3014.33057, 504.89417, 5.98448); MoveObject(obj6, -3014.48828, 421.49289, 9.93949); MoveObject(obj7, -3024.74341, 443.00983, 6.03683); MoveObject(obj8, -3024.66699, 452.30084, 6.03683); MoveObject(obj9, -3024.66748, 461.56860, 6.03683); MoveObject(obj10, -3023.92334, 481.98740, 6.03683); MoveObject(obj11, -3023.73120, 491.37079, 6.03683); MoveObject(obj12, -3023.73291, 500.71823, 6.03683); MoveObject(obj13, -3014.19287, 472.29291, 9.53280); MoveObject(obj14, -3012.19238, 433.63309, 6.49630); MoveObject(obj15, -3018.93579, 433.69540, 6.49630); MoveObject(obj16, -3005.18408, 447.25394, 6.04440); MoveObject(obj17, -3005.12817, 450.92957, 6.04440); MoveObject(obj18, -3005.19116, 443.66763, 6.04440); MoveObject(obj19, -3004.67651, 483.70245, 6.04440); MoveObject(obj20, -3004.64917, 487.61212, 6.04440); MoveObject(obj21, -3004.58203, 491.46548, 6.04440); MoveObject(obj22, -3022.93408, 514.02130, 4.14870); MoveObject(obj23, -3003.93042, 513.56952, 4.14870); MoveObject(obj24, -3013.23828, 527.35217, 4.14870); MoveObject(obj25, -3024.65405, 437.47745, 3.64870); MoveObject(obj26, -3005.18628, 437.24036, 3.64870); MoveObject(obj27, -3023.94556, 473.19510, 3.64870); MoveObject(obj28, -3018.20459, 515.88263, 7.14710); MoveObject(obj29, -3009.39600, 515.78058, 7.14710); MoveObject(obj30, -3013.70459, 515.75885, 7.14710); MoveObject(obj31, -3016.01904, 440.01520, 2.52910); MoveObject(obj32, -3014.69482, 450.78259, 2.52910); MoveObject(obj33, -3014.09351, 460.66107, 2.52910); MoveObject(obj34, -3013.11938, 482.95987, 2.52910); MoveObject(obj35, -3013.30981, 497.40417, 2.52910); MoveObject(obj36, -3018.39380, 522.12537, 2.52910); MoveObject(obj37, -3009.45410, 521.47101, 2.52910); MoveObject(obj38, -3016.26880, 413.13089, 6.02910); format(string, sizeof(string), "Parník je zpět v přístavu", movetime); SendClientMessage(playerid, 0xFF000000, string); return 1; } return 0; } Prosím jak ???
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Aha já myslel, že rychlost je to: 2.00 Tak teď tu mám zase jinej problém ( Objekty jsou tam kde mají být, ale na příkaz /zpet, chci aby se vrátili zpět na svou souřadnici: if(strcmp(cmdtext, "/zpet", true) == 0) { MoveObject(obj1, -3013.40845, 468.79062, 6.87490); MoveObject(obj2, -3015.18457, 445.35400, 5.98448); MoveObject(obj3, -3014.64868, 465.34436, 5.98448); MoveObject(obj4, -3014.54907, 485.31909, 5.98448); MoveObject(obj5, -3014.33057, 504.89417, 5.98448); MoveObject(obj6, -3014.48828, 421.49289, 9.93949); MoveObject(obj7, -3024.74341, 443.00983, 6.03683); MoveObject(obj8, -3024.66699, 452.30084, 6.03683); MoveObject(obj9, -3024.66748, 461.56860, 6.03683); MoveObject(obj10, -3023.92334, 481.98740, 6.03683); MoveObject(obj11, -3023.73120, 491.37079, 6.03683); MoveObject(obj12, -3023.73291, 500.71823, 6.03683); MoveObject(obj13, -3014.19287, 472.29291, 9.53280); MoveObject(obj14, -3012.19238, 433.63309, 6.49630); MoveObject(obj15, -3018.93579, 433.69540, 6.49630); MoveObject(obj16, -3005.18408, 447.25394, 6.04440); MoveObject(obj17, -3005.12817, 450.92957, 6.04440); MoveObject(obj18, -3005.19116, 443.66763, 6.04440); MoveObject(obj19, -3004.67651, 483.70245, 6.04440); MoveObject(obj20, -3004.64917, 487.61212, 6.04440); MoveObject(obj21, -3004.58203, 491.46548, 6.04440); MoveObject(obj22, -3022.93408, 514.02130, 4.14870); MoveObject(obj23, -3003.93042, 513.56952, 4.14870); MoveObject(obj24, -3013.23828, 527.35217, 4.14870); MoveObject(obj25, -3024.65405, 437.47745, 3.64870); MoveObject(obj26, -3005.18628, 437.24036, 3.64870); MoveObject(obj27, -3023.94556, 473.19510, 3.64870); MoveObject(obj28, -3018.20459, 515.88263, 7.14710); MoveObject(obj29, -3009.39600, 515.78058, 7.14710); MoveObject(obj30, -3013.70459, 515.75885, 7.14710); MoveObject(obj31, -3016.01904, 440.01520, 2.52910); MoveObject(obj32, -3014.69482, 450.78259, 2.52910); MoveObject(obj33, -3014.09351, 460.66107, 2.52910); MoveObject(obj34, -3013.11938, 482.95987, 2.52910); MoveObject(obj35, -3013.30981, 497.40417, 2.52910); MoveObject(obj36, -3018.39380, 522.12537, 2.52910); MoveObject(obj37, -3009.45410, 521.47101, 2.52910); MoveObject(obj38, -3016.26880, 413.13089, 6.02910); return 1; } return 0; Ale nevrátí se
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MoveObject(obj1, 10230, -2929.8906, 2082.3816, 0, 2.00) Teď se to nehýbe vůbec
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Zdravím, mám problém s pohybem objektu. public OnPlayerCommandText(playerid, cmdtext[]) { if(strcmp(cmdtext, "/odplout", true) == 0) { new string[50]; new movetime = MoveObject(obj1, 10230, -2929.8906,2082.3816,-0.3479,10.1157, 0, 2.00); format(string, sizeof(string), "Parník odplouvá", movetime); SendClientMessage(playerid, 0xFF000000, string); return 1; } return 0; } ovšem objekt se nepohybuje na správnou souřadnici tedy zde: -2929.8906,2082.3816,-0.3479,10.1157 Prosím poraďte.
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Děkuji a kde jsou ty počasí, abych si je mohl změnit ? Nějak se v tom nevyznám
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Ahoj, prosím poraďte, chtěl bych udělat, že se bude měnit určité počasí vždy v intervalech 7. minutách + po změně počasí, aby se objevila zpráva v chatu např. bude slunečno, vítr severní...... prosím jak to udělám ?? Mockrát Vám budu vděčný.
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Děkuji, ale vyskytl se takový problém, teď jsem se díval a mapa přístavu, který jsem udělal tam normálně je, ale loď na které jsou dance floor a nějaké ty kravinky tam vůbec nejsou jakto ?? Kod: reateObject(10230, -3013.40845, 468.79062, 6.87490, 0.00000, 0.00000, -91.00000); CreateObject(19129, -3015.18457, 445.35400, 5.98448, 0.00000, 0.00000, 0.00000); CreateObject(19129, -3014.64868, 465.34436, 5.98448, 0.00000, 0.00000, 0.00000); CreateObject(19129, -3014.54907, 485.31909, 5.98448, 0.00000, 0.00000, 0.00000); CreateObject(19129, -3014.33057, 504.89417, 5.98448, 0.00000, 0.00000, 0.00000); CreateObject(1499, -3014.48828, 421.49289, 9.93949, 0.00000, 0.00000, 0.00000); CreateObject(16152, -3024.74341, 443.00983, 6.03683, 0.00000, 0.00000, 0.00000); CreateObject(16152, -3024.66699, 452.30084, 6.03683, 0.00000, 0.00000, 0.00000); CreateObject(16152, -3024.66748, 461.56860, 6.03683, 0.00000, 0.00000, 0.00000); CreateObject(16152, -3023.92334, 481.98740, 6.03683, 0.00000, 0.00000, 0.00000); CreateObject(16152, -3023.73120, 491.37079, 6.03683, 0.00000, 0.00000, 0.00000); CreateObject(16152, -3023.73291, 500.71823, 6.03683, 0.00000, 0.00000, 0.00000); CreateObject(14582, -3014.19287, 472.29291, 9.53280, 0.00000, 0.00000, 0.00000); CreateObject(16151, -3012.19238, 433.63309, 6.49630, 0.00000, 0.00000, -91.00000); CreateObject(16151, -3018.93579, 433.69540, 6.49630, 0.00000, 0.00000, -91.00000); CreateObject(1836, -3005.18408, 447.25394, 6.04440, 0.00000, 0.00000, -91.00000); CreateObject(1836, -3005.12817, 450.92957, 6.04440, 0.00000, 0.00000, -91.00000); CreateObject(1836, -3005.19116, 443.66763, 6.04440, 0.00000, 0.00000, -91.00000); CreateObject(1836, -3004.67651, 483.70245, 6.04440, 0.00000, 0.00000, -91.00000); CreateObject(1836, -3004.64917, 487.61212, 6.04440, 0.00000, 0.00000, -91.00000); CreateObject(1836, -3004.58203, 491.46548, 6.04440, 0.00000, 0.00000, -91.00000); CreateObject(641, -3022.93408, 514.02130, 4.14870, 0.00000, 0.00000, 0.00000); CreateObject(641, -3003.93042, 513.56952, 4.14870, 0.00000, 0.00000, 0.00000); CreateObject(641, -3013.23828, 527.35217, 4.14870, 0.00000, 0.00000, 0.00000); CreateObject(641, -3024.65405, 437.47745, 3.64870, 0.00000, 0.00000, 0.00000); CreateObject(641, -3005.18628, 437.24036, 3.64870, 0.00000, 0.00000, 0.00000); CreateObject(641, -3023.94556, 473.19510, 3.64870, 0.00000, 0.00000, 0.00000); CreateObject(3515, -3018.20459, 515.88263, 7.14710, 0.00000, 0.00000, 0.00000); CreateObject(3515, -3009.39600, 515.78058, 7.14710, 0.00000, 0.00000, 0.00000); CreateObject(3515, -3013.70459, 515.75885, 7.14710, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3016.01904, 440.01520, 2.52910, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3014.69482, 450.78259, 2.52910, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3014.09351, 460.66107, 2.52910, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3013.11938, 482.95987, 2.52910, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3013.30981, 497.40417, 2.52910, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3018.39380, 522.12537, 2.52910, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3009.45410, 521.47101, 2.52910, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3016.26880, 413.13089, 6.02910, 0.00000, 0.00000, 0.00000);
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Takže když mám hlavní objekt tohle: CreateObject(10230, -3013.40845, 468.79062, 6.87490, 0.00000, 0.00000, -91.00000); Jak k němu připevním ostatní (AttachObjectToObject) prosím ??
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Ahoj, potřebuji pomoct. protože já si už opravdu nevím rady. Chci udělat něco jako párty loď, že na příkaz /odplout se loď i s objekty na ní budou posouvat na určité souřadnice. CreateObject(10230, -3013.40845, 468.79062, 6.87490, 0.00000, 0.00000, -91.00000); CreateObject(19129, -3015.18457, 445.35400, 5.98448, 0.00000, 0.00000, 0.00000); CreateObject(19129, -3014.64868, 465.34436, 5.98448, 0.00000, 0.00000, 0.00000); CreateObject(19129, -3014.54907, 485.31909, 5.98448, 0.00000, 0.00000, 0.00000); CreateObject(19129, -3014.33057, 504.89417, 5.98448, 0.00000, 0.00000, 0.00000); CreateObject(1499, -3014.48828, 421.49289, 9.93949, 0.00000, 0.00000, 0.00000); CreateObject(16152, -3024.74341, 443.00983, 6.03683, 0.00000, 0.00000, 0.00000); CreateObject(16152, -3024.66699, 452.30084, 6.03683, 0.00000, 0.00000, 0.00000); CreateObject(16152, -3024.66748, 461.56860, 6.03683, 0.00000, 0.00000, 0.00000); CreateObject(16152, -3023.92334, 481.98740, 6.03683, 0.00000, 0.00000, 0.00000); CreateObject(16152, -3023.73120, 491.37079, 6.03683, 0.00000, 0.00000, 0.00000); CreateObject(16152, -3023.73291, 500.71823, 6.03683, 0.00000, 0.00000, 0.00000); CreateObject(14582, -3014.19287, 472.29291, 9.53280, 0.00000, 0.00000, 0.00000); CreateObject(16151, -3012.19238, 433.63309, 6.49630, 0.00000, 0.00000, -91.00000); CreateObject(16151, -3018.93579, 433.69540, 6.49630, 0.00000, 0.00000, -91.00000); CreateObject(1836, -3005.18408, 447.25394, 6.04440, 0.00000, 0.00000, -91.00000); CreateObject(1836, -3005.12817, 450.92957, 6.04440, 0.00000, 0.00000, -91.00000); CreateObject(1836, -3005.19116, 443.66763, 6.04440, 0.00000, 0.00000, -91.00000); CreateObject(1836, -3004.67651, 483.70245, 6.04440, 0.00000, 0.00000, -91.00000); CreateObject(1836, -3004.64917, 487.61212, 6.04440, 0.00000, 0.00000, -91.00000); CreateObject(1836, -3004.58203, 491.46548, 6.04440, 0.00000, 0.00000, -91.00000); CreateObject(641, -3022.93408, 514.02130, 4.14870, 0.00000, 0.00000, 0.00000); CreateObject(641, -3003.93042, 513.56952, 4.14870, 0.00000, 0.00000, 0.00000); CreateObject(641, -3013.23828, 527.35217, 4.14870, 0.00000, 0.00000, 0.00000); CreateObject(641, -3024.65405, 437.47745, 3.64870, 0.00000, 0.00000, 0.00000); CreateObject(641, -3005.18628, 437.24036, 3.64870, 0.00000, 0.00000, 0.00000); CreateObject(641, -3023.94556, 473.19510, 3.64870, 0.00000, 0.00000, 0.00000); CreateObject(3515, -3018.20459, 515.88263, 7.14710, 0.00000, 0.00000, 0.00000); CreateObject(3515, -3009.39600, 515.78058, 7.14710, 0.00000, 0.00000, 0.00000); CreateObject(3515, -3013.70459, 515.75885, 7.14710, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3016.01904, 440.01520, 2.52910, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3014.69482, 450.78259, 2.52910, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3014.09351, 460.66107, 2.52910, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3013.11938, 482.95987, 2.52910, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3013.30981, 497.40417, 2.52910, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3018.39380, 522.12537, 2.52910, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3009.45410, 521.47101, 2.52910, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3016.26880, 413.13089, 6.02910, 0.00000, 0.00000, 0.00000); Tyto objekty, prosím Vás, jak udělám, aby se všechny objekty pohybovali stejně na určitou souřadnici, mockrát děkuji.
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Ahoj, je možné dát na server přes pawno skin na určité auto, tak aby ho viděli všichni na serveru ??
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Má to být takhle ?? public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/sacz", cmdtext, true, 10) == 0) { for(new i = 0, j = GetPlayerPoolSize(); i <= j; i++) { PlayAudioStreamForPlayer(i, "https://www.youtube.com/watch?v=MnqYwcuIjPM"); } return 1; } return 0; }
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Zdravím, chci se zeptat, jestli je možné udělat script na server, že po příkazu bude hrát písnička na serveru, ale aby jí slyšeli všichni na serveru ?? Děkuji za opověď