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stonersvojta

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  1. stonersvojta

    pomoc Give Money

    To vím, proto se ptám, jestli nevíte o nějakém fs na dávání peněz hráčům ?
  2. stonersvojta

    pomoc Give Money

    Dobrý den, chci si dát na server exis systém, jenže mám rze a ta blokuje příkaz /gm, tedy dávání hráčům peníze, nevíte o nějakým scriptu na dávání peněz ?
  3. stonersvojta

    pomoc MoveObject

    Prosím moc tě prosím, jen napiš jak to má být správně ??
  4. stonersvojta

    pomoc MoveObject

    Takhle asi ne.... if(strcmp(cmdtext, "/parnikzpet", true) == 0) { new string[50]; new movetime = MoveObject(obj1, -3013.40845, 468.79062, 6.87490); MoveObject(obj2, -3015.18457, 445.35400, 5.98448); MoveObject(obj3, -3014.64868, 465.34436, 5.98448); MoveObject(obj4, -3014.54907, 485.31909, 5.98448); MoveObject(obj5, -3014.33057, 504.89417, 5.98448); MoveObject(obj6, -3014.48828, 421.49289, 9.93949); MoveObject(obj7, -3024.74341, 443.00983, 6.03683); MoveObject(obj8, -3024.66699, 452.30084, 6.03683); MoveObject(obj9, -3024.66748, 461.56860, 6.03683); MoveObject(obj10, -3023.92334, 481.98740, 6.03683); MoveObject(obj11, -3023.73120, 491.37079, 6.03683); MoveObject(obj12, -3023.73291, 500.71823, 6.03683); MoveObject(obj13, -3014.19287, 472.29291, 9.53280); MoveObject(obj14, -3012.19238, 433.63309, 6.49630); MoveObject(obj15, -3018.93579, 433.69540, 6.49630); MoveObject(obj16, -3005.18408, 447.25394, 6.04440); MoveObject(obj17, -3005.12817, 450.92957, 6.04440); MoveObject(obj18, -3005.19116, 443.66763, 6.04440); MoveObject(obj19, -3004.67651, 483.70245, 6.04440); MoveObject(obj20, -3004.64917, 487.61212, 6.04440); MoveObject(obj21, -3004.58203, 491.46548, 6.04440); MoveObject(obj22, -3022.93408, 514.02130, 4.14870); MoveObject(obj23, -3003.93042, 513.56952, 4.14870); MoveObject(obj24, -3013.23828, 527.35217, 4.14870); MoveObject(obj25, -3024.65405, 437.47745, 3.64870); MoveObject(obj26, -3005.18628, 437.24036, 3.64870); MoveObject(obj27, -3023.94556, 473.19510, 3.64870); MoveObject(obj28, -3018.20459, 515.88263, 7.14710); MoveObject(obj29, -3009.39600, 515.78058, 7.14710); MoveObject(obj30, -3013.70459, 515.75885, 7.14710); MoveObject(obj31, -3016.01904, 440.01520, 2.52910); MoveObject(obj32, -3014.69482, 450.78259, 2.52910); MoveObject(obj33, -3014.09351, 460.66107, 2.52910); MoveObject(obj34, -3013.11938, 482.95987, 2.52910); MoveObject(obj35, -3013.30981, 497.40417, 2.52910); MoveObject(obj36, -3018.39380, 522.12537, 2.52910); MoveObject(obj37, -3009.45410, 521.47101, 2.52910); MoveObject(obj38, -3016.26880, 413.13089, 6.02910); format(string, sizeof(string), "Parník je zpět v přístavu", movetime); SendClientMessage(playerid, 0xFF000000, string); return 1; } return 0; } Prosím jak ???
  5. stonersvojta

    pomoc MoveObject

    Aha já myslel, že rychlost je to: 2.00 Tak teď tu mám zase jinej problém ( Objekty jsou tam kde mají být, ale na příkaz /zpet, chci aby se vrátili zpět na svou souřadnici: if(strcmp(cmdtext, "/zpet", true) == 0) { MoveObject(obj1, -3013.40845, 468.79062, 6.87490); MoveObject(obj2, -3015.18457, 445.35400, 5.98448); MoveObject(obj3, -3014.64868, 465.34436, 5.98448); MoveObject(obj4, -3014.54907, 485.31909, 5.98448); MoveObject(obj5, -3014.33057, 504.89417, 5.98448); MoveObject(obj6, -3014.48828, 421.49289, 9.93949); MoveObject(obj7, -3024.74341, 443.00983, 6.03683); MoveObject(obj8, -3024.66699, 452.30084, 6.03683); MoveObject(obj9, -3024.66748, 461.56860, 6.03683); MoveObject(obj10, -3023.92334, 481.98740, 6.03683); MoveObject(obj11, -3023.73120, 491.37079, 6.03683); MoveObject(obj12, -3023.73291, 500.71823, 6.03683); MoveObject(obj13, -3014.19287, 472.29291, 9.53280); MoveObject(obj14, -3012.19238, 433.63309, 6.49630); MoveObject(obj15, -3018.93579, 433.69540, 6.49630); MoveObject(obj16, -3005.18408, 447.25394, 6.04440); MoveObject(obj17, -3005.12817, 450.92957, 6.04440); MoveObject(obj18, -3005.19116, 443.66763, 6.04440); MoveObject(obj19, -3004.67651, 483.70245, 6.04440); MoveObject(obj20, -3004.64917, 487.61212, 6.04440); MoveObject(obj21, -3004.58203, 491.46548, 6.04440); MoveObject(obj22, -3022.93408, 514.02130, 4.14870); MoveObject(obj23, -3003.93042, 513.56952, 4.14870); MoveObject(obj24, -3013.23828, 527.35217, 4.14870); MoveObject(obj25, -3024.65405, 437.47745, 3.64870); MoveObject(obj26, -3005.18628, 437.24036, 3.64870); MoveObject(obj27, -3023.94556, 473.19510, 3.64870); MoveObject(obj28, -3018.20459, 515.88263, 7.14710); MoveObject(obj29, -3009.39600, 515.78058, 7.14710); MoveObject(obj30, -3013.70459, 515.75885, 7.14710); MoveObject(obj31, -3016.01904, 440.01520, 2.52910); MoveObject(obj32, -3014.69482, 450.78259, 2.52910); MoveObject(obj33, -3014.09351, 460.66107, 2.52910); MoveObject(obj34, -3013.11938, 482.95987, 2.52910); MoveObject(obj35, -3013.30981, 497.40417, 2.52910); MoveObject(obj36, -3018.39380, 522.12537, 2.52910); MoveObject(obj37, -3009.45410, 521.47101, 2.52910); MoveObject(obj38, -3016.26880, 413.13089, 6.02910); return 1; } return 0; Ale nevrátí se
  6. stonersvojta

    pomoc MoveObject

    MoveObject(obj1, 10230, -2929.8906, 2082.3816, 0, 2.00) Teď se to nehýbe vůbec
  7. stonersvojta

    pomoc MoveObject

    Zdravím, mám problém s pohybem objektu. public OnPlayerCommandText(playerid, cmdtext[]) { if(strcmp(cmdtext, "/odplout", true) == 0) { new string[50]; new movetime = MoveObject(obj1, 10230, -2929.8906,2082.3816,-0.3479,10.1157, 0, 2.00); format(string, sizeof(string), "Parník odplouvá", movetime); SendClientMessage(playerid, 0xFF000000, string); return 1; } return 0; } ovšem objekt se nepohybuje na správnou souřadnici tedy zde: -2929.8906,2082.3816,-0.3479,10.1157 Prosím poraďte.
  8. Děkuji a kde jsou ty počasí, abych si je mohl změnit ? Nějak se v tom nevyznám
  9. Ahoj, prosím poraďte, chtěl bych udělat, že se bude měnit určité počasí vždy v intervalech 7. minutách + po změně počasí, aby se objevila zpráva v chatu např. bude slunečno, vítr severní...... prosím jak to udělám ?? Mockrát Vám budu vděčný.
  10. Děkuji, ale vyskytl se takový problém, teď jsem se díval a mapa přístavu, který jsem udělal tam normálně je, ale loď na které jsou dance floor a nějaké ty kravinky tam vůbec nejsou jakto ?? Kod: reateObject(10230, -3013.40845, 468.79062, 6.87490, 0.00000, 0.00000, -91.00000); CreateObject(19129, -3015.18457, 445.35400, 5.98448, 0.00000, 0.00000, 0.00000); CreateObject(19129, -3014.64868, 465.34436, 5.98448, 0.00000, 0.00000, 0.00000); CreateObject(19129, -3014.54907, 485.31909, 5.98448, 0.00000, 0.00000, 0.00000); CreateObject(19129, -3014.33057, 504.89417, 5.98448, 0.00000, 0.00000, 0.00000); CreateObject(1499, -3014.48828, 421.49289, 9.93949, 0.00000, 0.00000, 0.00000); CreateObject(16152, -3024.74341, 443.00983, 6.03683, 0.00000, 0.00000, 0.00000); CreateObject(16152, -3024.66699, 452.30084, 6.03683, 0.00000, 0.00000, 0.00000); CreateObject(16152, -3024.66748, 461.56860, 6.03683, 0.00000, 0.00000, 0.00000); CreateObject(16152, -3023.92334, 481.98740, 6.03683, 0.00000, 0.00000, 0.00000); CreateObject(16152, -3023.73120, 491.37079, 6.03683, 0.00000, 0.00000, 0.00000); CreateObject(16152, -3023.73291, 500.71823, 6.03683, 0.00000, 0.00000, 0.00000); CreateObject(14582, -3014.19287, 472.29291, 9.53280, 0.00000, 0.00000, 0.00000); CreateObject(16151, -3012.19238, 433.63309, 6.49630, 0.00000, 0.00000, -91.00000); CreateObject(16151, -3018.93579, 433.69540, 6.49630, 0.00000, 0.00000, -91.00000); CreateObject(1836, -3005.18408, 447.25394, 6.04440, 0.00000, 0.00000, -91.00000); CreateObject(1836, -3005.12817, 450.92957, 6.04440, 0.00000, 0.00000, -91.00000); CreateObject(1836, -3005.19116, 443.66763, 6.04440, 0.00000, 0.00000, -91.00000); CreateObject(1836, -3004.67651, 483.70245, 6.04440, 0.00000, 0.00000, -91.00000); CreateObject(1836, -3004.64917, 487.61212, 6.04440, 0.00000, 0.00000, -91.00000); CreateObject(1836, -3004.58203, 491.46548, 6.04440, 0.00000, 0.00000, -91.00000); CreateObject(641, -3022.93408, 514.02130, 4.14870, 0.00000, 0.00000, 0.00000); CreateObject(641, -3003.93042, 513.56952, 4.14870, 0.00000, 0.00000, 0.00000); CreateObject(641, -3013.23828, 527.35217, 4.14870, 0.00000, 0.00000, 0.00000); CreateObject(641, -3024.65405, 437.47745, 3.64870, 0.00000, 0.00000, 0.00000); CreateObject(641, -3005.18628, 437.24036, 3.64870, 0.00000, 0.00000, 0.00000); CreateObject(641, -3023.94556, 473.19510, 3.64870, 0.00000, 0.00000, 0.00000); CreateObject(3515, -3018.20459, 515.88263, 7.14710, 0.00000, 0.00000, 0.00000); CreateObject(3515, -3009.39600, 515.78058, 7.14710, 0.00000, 0.00000, 0.00000); CreateObject(3515, -3013.70459, 515.75885, 7.14710, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3016.01904, 440.01520, 2.52910, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3014.69482, 450.78259, 2.52910, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3014.09351, 460.66107, 2.52910, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3013.11938, 482.95987, 2.52910, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3013.30981, 497.40417, 2.52910, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3018.39380, 522.12537, 2.52910, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3009.45410, 521.47101, 2.52910, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3016.26880, 413.13089, 6.02910, 0.00000, 0.00000, 0.00000);
  11. Takže když mám hlavní objekt tohle: CreateObject(10230, -3013.40845, 468.79062, 6.87490, 0.00000, 0.00000, -91.00000); Jak k němu připevním ostatní (AttachObjectToObject) prosím ??
  12. Ahoj, potřebuji pomoct. protože já si už opravdu nevím rady. Chci udělat něco jako párty loď, že na příkaz /odplout se loď i s objekty na ní budou posouvat na určité souřadnice. CreateObject(10230, -3013.40845, 468.79062, 6.87490, 0.00000, 0.00000, -91.00000); CreateObject(19129, -3015.18457, 445.35400, 5.98448, 0.00000, 0.00000, 0.00000); CreateObject(19129, -3014.64868, 465.34436, 5.98448, 0.00000, 0.00000, 0.00000); CreateObject(19129, -3014.54907, 485.31909, 5.98448, 0.00000, 0.00000, 0.00000); CreateObject(19129, -3014.33057, 504.89417, 5.98448, 0.00000, 0.00000, 0.00000); CreateObject(1499, -3014.48828, 421.49289, 9.93949, 0.00000, 0.00000, 0.00000); CreateObject(16152, -3024.74341, 443.00983, 6.03683, 0.00000, 0.00000, 0.00000); CreateObject(16152, -3024.66699, 452.30084, 6.03683, 0.00000, 0.00000, 0.00000); CreateObject(16152, -3024.66748, 461.56860, 6.03683, 0.00000, 0.00000, 0.00000); CreateObject(16152, -3023.92334, 481.98740, 6.03683, 0.00000, 0.00000, 0.00000); CreateObject(16152, -3023.73120, 491.37079, 6.03683, 0.00000, 0.00000, 0.00000); CreateObject(16152, -3023.73291, 500.71823, 6.03683, 0.00000, 0.00000, 0.00000); CreateObject(14582, -3014.19287, 472.29291, 9.53280, 0.00000, 0.00000, 0.00000); CreateObject(16151, -3012.19238, 433.63309, 6.49630, 0.00000, 0.00000, -91.00000); CreateObject(16151, -3018.93579, 433.69540, 6.49630, 0.00000, 0.00000, -91.00000); CreateObject(1836, -3005.18408, 447.25394, 6.04440, 0.00000, 0.00000, -91.00000); CreateObject(1836, -3005.12817, 450.92957, 6.04440, 0.00000, 0.00000, -91.00000); CreateObject(1836, -3005.19116, 443.66763, 6.04440, 0.00000, 0.00000, -91.00000); CreateObject(1836, -3004.67651, 483.70245, 6.04440, 0.00000, 0.00000, -91.00000); CreateObject(1836, -3004.64917, 487.61212, 6.04440, 0.00000, 0.00000, -91.00000); CreateObject(1836, -3004.58203, 491.46548, 6.04440, 0.00000, 0.00000, -91.00000); CreateObject(641, -3022.93408, 514.02130, 4.14870, 0.00000, 0.00000, 0.00000); CreateObject(641, -3003.93042, 513.56952, 4.14870, 0.00000, 0.00000, 0.00000); CreateObject(641, -3013.23828, 527.35217, 4.14870, 0.00000, 0.00000, 0.00000); CreateObject(641, -3024.65405, 437.47745, 3.64870, 0.00000, 0.00000, 0.00000); CreateObject(641, -3005.18628, 437.24036, 3.64870, 0.00000, 0.00000, 0.00000); CreateObject(641, -3023.94556, 473.19510, 3.64870, 0.00000, 0.00000, 0.00000); CreateObject(3515, -3018.20459, 515.88263, 7.14710, 0.00000, 0.00000, 0.00000); CreateObject(3515, -3009.39600, 515.78058, 7.14710, 0.00000, 0.00000, 0.00000); CreateObject(3515, -3013.70459, 515.75885, 7.14710, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3016.01904, 440.01520, 2.52910, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3014.69482, 450.78259, 2.52910, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3014.09351, 460.66107, 2.52910, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3013.11938, 482.95987, 2.52910, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3013.30981, 497.40417, 2.52910, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3018.39380, 522.12537, 2.52910, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3009.45410, 521.47101, 2.52910, 0.00000, 0.00000, 0.00000); CreateObject(3472, -3016.26880, 413.13089, 6.02910, 0.00000, 0.00000, 0.00000); Tyto objekty, prosím Vás, jak udělám, aby se všechny objekty pohybovali stejně na určitou souřadnici, mockrát děkuji.
  13. stonersvojta

    Skiny

    Ahoj, je možné dát na server přes pawno skin na určité auto, tak aby ho viděli všichni na serveru ??
  14. stonersvojta

    pomoc Je to možné ?

    Má to být takhle ?? public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/sacz", cmdtext, true, 10) == 0) { for(new i = 0, j = GetPlayerPoolSize(); i <= j; i++) { PlayAudioStreamForPlayer(i, "https://www.youtube.com/watch?v=MnqYwcuIjPM"); } return 1; } return 0; }
  15. stonersvojta

    pomoc Je to možné ?

    Zdravím, chci se zeptat, jestli je možné udělat script na server, že po příkazu bude hrát písnička na serveru, ale aby jí slyšeli všichni na serveru ?? Děkuji za opověď
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